Search found 187 matches

by neowired
Fri Mar 14, 2014 9:07 am
Forum: Ren'Py Questions and Announcements
Topic: atl transform high cpu usage question
Replies: 13
Views: 1429

Re: atl transform high cpu usage question

That might be right... I am on an old quad, CPU load spikes on moving transforms and seem to spike even further if there are a couple of transforms but that does not seem to cause any visible delays to music, code execution or even loading a lot more transforms at the same time... this does suck fo...
by neowired
Fri Mar 14, 2014 8:47 am
Forum: Ren'Py Questions and Announcements
Topic: atl transform high cpu usage question
Replies: 13
Views: 1429

Re: atl transform high cpu usage question

Hmm, wonder what's causing that. A sprite manager without an update method doesn't use 100% CPU in my tests, so it would seem that's not necessarily the issue. I'll grab the sample game and take a peek. I'm my case, I speculated that the transform takes a core and uses it in 100% as long as the tra...
by neowired
Fri Mar 14, 2014 6:39 am
Forum: Ren'Py Questions and Announcements
Topic: atl transform high cpu usage question
Replies: 13
Views: 1429

atl transform high cpu usage question

I noticed whenever I run a transform it consumes around 50% of my cpu until it stops (I have a 2 core processor, so I assume it uses a whole core to the max. This is so even if the transform is something like - slowly moving a random text displayable from left to right. It seems regardless of what I...
by neowired
Thu Mar 06, 2014 10:42 am
Forum: Ren'Py Questions and Announcements
Topic: Out of Memory Error
Replies: 8
Views: 2662

Re: Out of Memory Error

Code: Select all

if counter == 20000:
  $ counter = 0
  $ renpy.free_memory()
you mean like that? Though I'm sure there are better ways.
by neowired
Thu Feb 27, 2014 4:13 am
Forum: Ren'Py Questions and Announcements
Topic: random.randint() and renpy.random.randint()
Replies: 3
Views: 2034

Re: random.randint() and renpy.random.randint()

renpy.random works in python blocks, just not init blocks. renpy.random is the same as random, except it plays nicely with rollback- i.e. if you do something like this: $roll = random.randint(1, 6) "You rolled a [roll]!" and you rollback or save/load, the number rolled could be different....
by neowired
Thu Feb 27, 2014 4:04 am
Forum: Ren'Py Questions and Announcements
Topic: random.randint() and renpy.random.randint()
Replies: 3
Views: 2034

random.randint() and renpy.random.randint()

I noticed that if I import random in an init python block I can use random.randint() everywhere in the code, instead of renpy.random.randint() which I think didn't work in python blocks anyway. Is there some specific reason why we don't do this by default? Wouldn't it be shorter and less confusing t...
by neowired
Thu Feb 27, 2014 3:17 am
Forum: Ren'Py Questions and Announcements
Topic: Random Title Screen
Replies: 5
Views: 2217

Re: Random Title Screen

Would something like this work? It seems to work for me # The background of the main menu. window: style "mm_root" add renpy.random.choice(["bgs/camp-exterior.png", "bgs/nightwoods.png", "bgs/castlethroneroom_past.png"]) add renpy.random.choice(["cha/r/ra...
by neowired
Wed Feb 26, 2014 9:36 am
Forum: Ren'Py Cookbook
Topic: a very simple screen-based inventory
Replies: 7
Views: 8827

Re: a very simple screen-based inventory

I am sorry but you're plainly suggesting two poor practices here, one using _intra_jumps instead of a normal Jump() what would confuse about 80% of people even amongst experienced users, You may be right with jump. I don't remember why I was using intra jumps, I'm fairly sure I needed it at some po...
by neowired
Tue Feb 25, 2014 8:56 am
Forum: Ren'Py Cookbook
Topic: a very simple screen-based inventory
Replies: 7
Views: 8827

Re: a very simple screen-based inventory

Would it work without the return()? Lists, because from my perspective dictionaries make this more complicated to understand and to edit. There are other examples of inventories available in the cookbook already btw... I know there are. Most of them seem to be based on classes, which I find difficul...
by neowired
Tue Feb 25, 2014 12:47 am
Forum: Ren'Py Cookbook
Topic: a very simple screen-based inventory
Replies: 7
Views: 8827

a very simple screen-based inventory

Here's a simple screen language inventory for people like me ;p. All this code requires to work is some lists and for loops. If your inventory is fairly simple and you only have s few items total, making it this way seems much simpler and faster to me. Maybe it will help someone else. All you need t...
by neowired
Thu Oct 18, 2012 3:07 pm
Forum: Asset Creation: Writing
Topic: Advice needed for beginning writer
Replies: 36
Views: 4663

Re: Advice needed for beginning writer

Fanfiction isn't some elevated form of literary expression, it's a sub-set of writing and, therefore, will never transcend the medium. Anything fanfiction does has already been done by original fiction writers as well. The only difference is that "original fiction" bases itself off of the...
by neowired
Thu Oct 18, 2012 5:51 am
Forum: Asset Creation: Writing
Topic: Advice needed for beginning writer
Replies: 36
Views: 4663

Re: Advice needed for beginning writer

It's rude to praise someone winning a foot race on their giant tyrannosaurus rex. Maybe, but watching such an event would be hilarious and very entertaining. And I could praise him for being creative, as well as for his T-rex driving skills, that's assuming the T-rex wouldn't eat up all the contest...
by neowired
Thu Oct 18, 2012 12:56 am
Forum: Asset Creation: Writing
Topic: Advice needed for beginning writer
Replies: 36
Views: 4663

Re: Advice needed for beginning writer

"Everyone who's ever told me this has always been wrong. Every single time. Sure, if you say so, and I disagree. Well, when the original is something like Naruto... I often read fanfiction of stories which were originally average or even bad, why? Because it's interesting to see how other writ...
by neowired
Wed Oct 17, 2012 12:48 pm
Forum: Asset Creation: Writing
Topic: Before and after: How much have you changed?
Replies: 20
Views: 2612

Re: Before and after: How much have you changed?

I changed tremendously by increasing my understanding, overall quality and general mindset.
But it also killed my creativity because now I find it harder to satisfy myself.
by neowired
Wed Oct 17, 2012 10:28 am
Forum: Asset Creation: Writing
Topic: Advice needed for beginning writer
Replies: 36
Views: 4663

Re: Advice needed for beginning writer

Fanfiction has its uses. Not that you should focus on creating it, unless you get paid for the job. I read tons of fanfiction, and while most of it is utter crap, there are times when a fanfic is much more enjoyable, creative, and deeper than the original which it was based on. Also, about "am...