Search found 188 matches
- Mon Oct 04, 2010 8:30 am
- Forum: Anime, Games, and Japan
- Topic: Anime survey p1
- Replies: 19
- Views: 7319
Re: Anime survey p1
I never notice the country whenever I watch a movie (I only know Westerns or Japan or not either of them). So I can't answer the question. What about their accents? Why do i feel you are pointing to Harry Potter? . Because you are sick and tired of X-overs with HP? For the record, I wasn't thinking...
- Mon Oct 04, 2010 8:26 am
- Forum: Anime, Games, and Japan
- Topic: Most precious game in your collection?
- Replies: 118
- Views: 16191
Re: Most precious game in your collection?
I never actually played FFA/Seiken 1 so I don't really know the plot of it, though according to the Wiki article there is some stuff in there about the Mana Tree. The full title of the game in "Japan was Seiken Densetsu: Final Fantasy Gaiden," which somewhat implies that the entirety of th...
- Sun Oct 03, 2010 11:33 pm
- Forum: Anime, Games, and Japan
- Topic: Most precious game in your collection?
- Replies: 118
- Views: 16191
Re: Most precious game in your collection?
Considering how many games I've played in the last... 25 or so years... it is hard to come up with a small list for myself. More than likely, however, I'd say that my all time favorites are: - Final Fantasy 4 (My favorite game of all time... I have every remake of the game they've released...) - Zel...
- Sun Oct 03, 2010 10:54 pm
- Forum: Anime, Games, and Japan
- Topic: Most precious game in your collection?
- Replies: 118
- Views: 16191
Re: Most precious game in your collection?
@Topagae: When you say Original Secret of Mana, is it Seiken Denstesu 1 or 2? Since I never manage to find Seiken Densetsu 1... Is it Secret of Evermore? "Final Fantasy Adventure" is the US title of Seiken Densetsu 1 "Secret of Mana" is the US title of Seiken Densetsu 2 There we...
- Fri Oct 01, 2010 7:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code for players to enter Name Help? [Solved]
- Replies: 3
- Views: 1010
Re: Code for players to enter Name Help?
It sounds like you put the code into an init block. Try putting the code immediately after the start label.
- Mon Sep 27, 2010 10:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: true/false statement error
- Replies: 2
- Views: 390
Re: true/false statement error
Your issue may be here:
It seems like you're trying to set upstairs_done to True here, but instead are doing a boolean evaluation using ==, which won't change the value of upstairs_done. You'd want to change this to =
Code: Select all
if upstairs_done == False:
$upstairs_done == True
- Sun Sep 26, 2010 10:27 am
- Forum: Skill Development
- Topic: Fighting Game
- Replies: 9
- Views: 1696
Re: Fighting Game
I'm not sure that Ren'Py is the best engine to make a "Capcom" style fighting game with, to be honest. I'm not going to say it is impossible, but as visual novel engine, Ren'Py doesn't appear to be designed with real time movement or collision detection in mind. It would probably be a very...
- Sat Sep 25, 2010 4:45 pm
- Forum: Creator Discussion
- Topic: Technical question
- Replies: 1
- Views: 369
Re: Technical question
Yes. You just need to store each value in a separate variable.
- Tue Sep 21, 2010 4:07 pm
- Forum: General Discussion
- Topic: A question for RPG lovers: plot or combat?
- Replies: 56
- Views: 5481
Re: A question for RPG lovers: plot or combat?
Of course, I admit I haven't spent a lot of time on RP servers, so I don't entirely understand that experience. :) For a casual MMORPG player like me, it's much further from a tabletop experience. It's probably different with a good RP group... and that explains why you're seeing such a split in re...
- Tue Sep 21, 2010 8:28 am
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1080127
Re: Art Dumpage! Show your art ^^
Wow. That's some impressive work there, sinto.
- Tue Sep 21, 2010 8:25 am
- Forum: General Discussion
- Topic: A question for RPG lovers: plot or combat?
- Replies: 56
- Views: 5481
Re: A question for RPG lovers: plot or combat?
Since the original idea for the RPG really came from having players live out a role, many early games up until the NES era were really driven by level building, and attempted to create an immersive environment. I think Final Fantasy really started to change all that, and especially games like Chron...
- Sun Sep 19, 2010 2:00 pm
- Forum: Ideas
- Topic: WIP: The Polaris Account
- Replies: 12
- Views: 1046
Re: WIP: The Polaris Account
There are a few decent ones at the bottom of this page:
http://blambot.com/fonts_dialogue.shtml
The "free" fonts on the site are royalty free for non-profit projects.
http://blambot.com/fonts_dialogue.shtml
The "free" fonts on the site are royalty free for non-profit projects.
- Sun Sep 19, 2010 9:18 am
- Forum: Creator Discussion
- Topic: question on various things...
- Replies: 1
- Views: 409
Re: question on various things...
Um, can anyone simplify the explanation about rpg frames? or is there even a much more easier coding for rpg? Unfortunately, the RPG frame example is extremely simplistic example of how to display stats. It is probably as basic it is going to get. You may want to look at Jake's RPG engine in the WI...
- Thu Sep 16, 2010 10:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to utilize specific stats
- Replies: 15
- Views: 2086
Re: How to utilize specific stats
In this case you don't want to put your declarations in an init block. I think your problem is that there are some minor syntax issues, at least how you put your code in. You also don't necessarily need jumps just to modify a variable. $ vilie = 0 $ vitruth = 0 $ vinu = 0 menu: "I'll be honest....
- Tue Sep 14, 2010 2:58 pm
- Forum: Skill Development
- Topic: Syntax Advice?
- Replies: 5
- Views: 773
Re: Syntax Advice?
That was kind of what I was leaning towards as well. Helps to see it actually be done that way, and I think it still works. I have been trying to play through some more VN's lately. I hadn't really realized just how long it has been. I used to check them out all the time, but I moved to Linux for a...