Search found 40 matches
- Sat Nov 06, 2010 8:38 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 561028
Re: Ren'Py Gripes
I have one gripe, that should (but might not actually be) easily fixed or worked around. I have a character that can choose between two different outfits. (Currently it's the player's character, but I may have another character that would be able to do the same thing.) I'd like to be able to change ...
- Thu Nov 13, 2008 2:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: A list of endings
- Replies: 6
- Views: 1043
Re: A list of endings
I would think that the main label, having so many Python calls, should be replaced with a label that just calls a Python routine giving those commands. (Also... the ui.interact line at the end is improperly indented, which will give an error. I expect that PyTom is going to edit that as soon as he f...
- Sat Nov 01, 2008 3:38 am
- Forum: Ideas
- Topic: "Million Protector" and "Ninja TK"
- Replies: 1
- Views: 895
"Million Protector" and "Ninja TK"
I've just posted my first Text-demo versions of these two games on my personal webspace. For both of these games, I'm looking for an artist: my best efforts make stick figures look good. (In addition, a fellow writer or programmer would probably help more than it'd hurt.) Ninja TK: You have no memor...
- Fri Oct 24, 2008 2:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: About menu placement
- Replies: 10
- Views: 1490
Re: About menu placement
I know this is a way overblown method to do it, but you COULD get custom menus using a Python routine. Place a few buttons wherever you want to put them with whatever text or pictures you want them to have, and have it return a value. It probably wouldn't be too hard to do it as a fully customizable...
- Thu Oct 23, 2008 1:30 am
- Forum: General Discussion
- Topic: Mythbusters Beer Goggles: Ren'Py?
- Replies: 0
- Views: 702
Mythbusters Beer Goggles: Ren'Py?
Is it just me, or did it look like the program used for rating the girls and guys in the Beer Goggles myth look like it was made using Ren'Py? I do think that this managed to be a coincidence, but it looks like even I could have programmed it using Ren'Py, using little more than the default theme an...
- Tue Oct 21, 2008 3:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Classes and extending Characters
- Replies: 8
- Views: 2004
Classes and extending Characters
Please note: This is more of a Python-related thread than purely Ren'Py. It's perfectly relevant to Ren'Py, but I doubt that any code examples given aren't going to start with "init python:". Just a warning to the non-programmers here. First, how do I give default values to variables in cl...
- Mon Oct 20, 2008 3:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: It won't open!
- Replies: 5
- Views: 763
Re: It won't open!
Odds are that you just don't have Java installed. Go get it at http://www.java.com and try Ren'Py again. Otherwise, you might have installed the SciTE package for Ren'Py 6.7.1, which has a tendancy to not work right. Either restore the 6.7.1 back to how it came as (it changed the editor.rpy file) or...
- Mon Oct 20, 2008 1:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: resolution
- Replies: 7
- Views: 1620
Re: resolution
Actually, I think the reason that it doesn't work is that the config variables can't be accessed from Ren'Py code; only Python blocks. I'm not sure, and I know I'm contradicting the expert about one of the causes, even though I'm not contradicting the answer. (In other words, the correct solution, r...
- Sun Oct 19, 2008 4:20 am
- Forum: Creator Discussion
- Topic: Disable Cutscene Skipping
- Replies: 3
- Views: 1181
Re: Disable Cutscene Skipping
I don't know about the cutscene skipping... PyTom probably has the answer. As for the EXE-box, I doubt it. Python's nature doesn't really go much for that kind of thing. It's not really much of a hassle anyway to unzip it. And if you want to keep your resources and scripts secret, just put all the r...
- Fri Oct 17, 2008 3:46 am
- Forum: Other Story-based Games
- Topic: New VN Type DS Game: Time Hollow
- Replies: 10
- Views: 3358
Re: New VN Type DS Game: Time Hollow
Ever play game titled "Shadow of Destiny" (PS2/PC) ? Heh. What do you know. Yeah, I've played it. In fact, my brother just bought it for the PC yesterday, about a year after beating it on the PS2 (and I unwisely sold it). Wikipedia says (but is it true?) that Time Hollow is the spiritual ...
- Fri Oct 17, 2008 2:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Cookbook Recipes requests
- Replies: 7
- Views: 973
Re: Cookbook Recipes requests
Thanks again, PyTom. I noticed one thing about the show_two_window code while I was copying it over to the cookbook. (Yes, I still think it's cookbook-worthy.) You gave an "init python" but made the Eileen character starting with a $. Isn't that some sort of syntax error? Shouldn't it be o...
- Fri Oct 17, 2008 2:26 am
- Forum: Ideas
- Topic: Would my artistic style work for you?
- Replies: 11
- Views: 2291
Re: Would my artistic style work for you?
Hello. I think your art style is pretty nice, and I think it might work pretty well for at least one of the games that I've actually made Text-only previews of. Since you're inquiring into being the character-artistic part of a project, I ask that you try out my Ninja TK and Million Protector. I hon...
- Fri Oct 17, 2008 2:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Cookbook Recipes requests
- Replies: 7
- Views: 973
Re: Cookbook Recipes requests
Formedras' requests in particular are so specific and might be more appropriatelly answered here From the Cookbook index: Note that many of these are meant to accomplish specific tasks, and aren't very good examples of Ren'Py code that is used to write games. In other words, what I was asking was p...
- Thu Oct 16, 2008 2:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Cookbook Recipes requests
- Replies: 7
- Views: 973
Cookbook Recipes requests
I got two requests for things that should be really simple. Note that I'm not necessarily asking for the code to be posted here on the forum, but rather in the Cookbook on the Ren'Py wiki. (Threads fall and become unfindable. Recipes can at least be properly sorted by content rather than time.) Both...
- Thu Oct 16, 2008 2:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.8.0 Released
- Replies: 83
- Views: 10588
Re: Ren'Py 6.8.0 Pre-Released
I finally extracted 6.8.0 and SciTE for Ren'Py 6.8.0; Ren'Py's launching of SciTE works perfectly. SciTE fans rejoice. Honestly... I think that your SciTE builds should be made consistently available on each version's "Other Downloads" section, or at least the code necessary to include Ren...