Yes.
You can change the timed pause with standard renpy's pause (only waits for user click instead of delay time).
Of course, this is under assumption that you only want to show one dialogue/narration at a time (unlike the standard NVL mode which can show multiple dialogues on the screen)
Search found 528 matches
- Fri Apr 14, 2017 5:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make a blank center dialog text
- Replies: 19
- Views: 2078
- Fri Apr 14, 2017 5:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: help to make type writer sounds effect and display
- Replies: 14
- Views: 1484
Re: help to make type writer sounds effect and display
Ah... so you want that paper image to be used for your textbox's background image? (assuming that those lines are typed as dialogue/narration). Or do you want to put the paper image at the center of the screen (like a floating scroll) and then you add a centered text on it (without using character d...
- Fri Apr 14, 2017 4:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make a blank center dialog text
- Replies: 19
- Views: 2078
Re: how to make a blank center dialog text
show text "Ssdfaefawgb ase " show text "Some text" No no no... that's not the right way to do it. When we use "show" command, Renpy doesn't actually display the text right away. It will wait until it has any interaction with the user (for example, a "Pause", ...
- Fri Apr 14, 2017 4:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: help to make type writer sounds effect and display
- Replies: 14
- Views: 1484
Re: help to make type writer sounds effect and display
What do you mean by "a text background the one being typed" ? Can you give a mock image to explain it? As for the typewriter sound effect, you could add a callback in your Character definition. I've seen other threads in this forum about adding beep sounds to mimic voice acting. Perhaps yo...
- Fri Apr 14, 2017 4:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make a blank center dialog text
- Replies: 19
- Views: 2078
Re: how to make a blank center dialog text
@kahmehkahzeh : How did you code it? Please copy-paste your script here (use the
Code: Select all
tag so you won't mess the spacing)
You could also define a Character which automatically centers the text, but let's see what Imperf3kt has in store for you first.
- Thu Apr 13, 2017 8:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make a blank center dialog text
- Replies: 19
- Views: 2078
Re: how to make a blank center dialog text
What kind of "centered text" do you have in mind? Can you give a mock-up image to illustrate what you meant?
I would just use :
centered "This is the text"
I would just use :
centered "This is the text"
- Thu Apr 13, 2017 1:20 am
- Forum: Creator Discussion
- Topic: What Android device(s) do you use right now?
- Replies: 10
- Views: 2986
Re: What Android device(s) do you use right now?
@Evy : That's actually quite helpful. It helps people decide whether that device (and other similar models) is suitable for playing DBF/DGF or other games that contains live2D. @Imperf3kt : hm... in addition to 16GB of internal storage space, do you have minimum RAM suggestion? Does 2GB of RAM enoug...
- Wed Apr 12, 2017 6:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] New GUI choice prompt without narrator
- Replies: 3
- Views: 666
Re: New GUI choice prompt without narrator
perhaps you can change it's color in Gui.rpy (in choice button section)
- Wed Apr 12, 2017 12:24 pm
- Forum: Creator Discussion
- Topic: What Android device(s) do you use right now?
- Replies: 10
- Views: 2986
What Android device(s) do you use right now?
The context is for creating/testing/debugging your game (either it was made with Renpy or other engine). If you have made games for androids, or have became a (somehow) regular tester for android games, perhaps you'd be interested to leave a comment or two here .... 1. Which handheld/smartphone/tabl...
- Tue Apr 11, 2017 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text Font isn't working
- Replies: 5
- Views: 1676
Re: Text Font isn't working
Are you sure that "font_folder" is the actual name of your font's folder?
I thought you named it as "font" ?
I thought you named it as "font" ?
Code: Select all
define gui.text_font = "/font/ARABTYPE.ttf"
- Tue Apr 11, 2017 12:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Proper way to add a decorative border to screen.
- Replies: 9
- Views: 3025
Re: Proper way to add a decorative border to screen.
Is it a static border? i.e you wont change it's pattern from the beginning to the end?
The simplest would be making a composite image consisting of your BG image + decorative pattern image.
The simplest would be making a composite image consisting of your BG image + decorative pattern image.
- Tue Apr 11, 2017 12:54 am
- Forum: General Discussion
- Topic: Get that thing off your chest... Now...
- Replies: 5264
- Views: 564695
Re: Get that thing off your chest... Now...
@sessurea : How do you cope with friendlessness?
- Tue Apr 11, 2017 12:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Button text is the same color as the button itself?
- Replies: 4
- Views: 1034
Re: Button text is the same color as the button itself?
Ah... sorry... I meant "SHIFT" + "I" >_< In your gui.rpy file, find this line in choice button section (or add new ones if they don't exist) : define gui.choice_button_text_idle_color = "#000000" define gui.choice_button_text_hover_color = "#ffffff" Edit the v...
- Mon Apr 10, 2017 7:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Button text is the same color as the button itself?
- Replies: 4
- Views: 1034
Re: Button text is the same color as the button itself?
Press "CTRL" + "I" while pointing your mouse to that button will reveal reveal which style you were using for that button. Either you edit that style, or edit the choice screen again.
- Mon Apr 10, 2017 6:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to display frame without hiding say window?
- Replies: 4
- Views: 483
Re: How to display frame without hiding say window?
yes, you need to set it manually for each event