See Button Style Properties, I'm sure you'll find out how to do it....
https://www.renpy.org/doc/html/style_pr ... properties
Search found 231 matches
- Mon Jul 17, 2017 8:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Add sound to quick menu imagemap
- Replies: 1
- Views: 438
- Mon Jul 17, 2017 8:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animate screen with imagebutton
- Replies: 2
- Views: 536
Re: Animate screen with imagebutton
How about using a transition?
or use the wipe or slide transitions ....
https://www.renpy.org/doc/html/transitions.html
Code: Select all
Hide("potion_brake", transition=moveoutbottom)
https://www.renpy.org/doc/html/transitions.html
- Thu Jul 13, 2017 2:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Skip confirmation, save and load, it's possible?
- Replies: 1
- Views: 311
- Tue Jul 11, 2017 7:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: In game menu change place - Solved
- Replies: 3
- Views: 360
Re: In game menu change place
Create a screen with buttons, textbuttons or imagebuttons and use xpos, ypos to set the position.... you don't need to use imagemaps
- Mon Jul 10, 2017 9:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Button on screen that opens choice menu
- Replies: 10
- Views: 2147
Re: Button on screen that opens choice menu
I think you can't pass this "dict" : ["Yessir":"That doesn't really answer my question", "Nah":"I'll go ask someone else"]
- Mon Jul 10, 2017 4:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Display a chat-like interface alongside dialogue? [Solved]
- Replies: 31
- Views: 5845
Re: Displaying textbox and NVL at the same time?
Short answer would be no it's not possible... you can one set one kind (NVL or ADL) to your character. But what you can do is that you stay with the default ADL and create you own screen for the chat window... or your design a new say screen with 2 different window...maybe the better choice.
- Mon Jul 10, 2017 4:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing interaction with hiding screen[SOLVED]
- Replies: 2
- Views: 464
Re: Continuing interaction with hiding screen
Code: Select all
call screen email_display("Laplace Mail", "The Observer", "Laplace Mail", "Good morning.\nHere is today's NEWS........")
with fade
Code: Select all
textbutton "Return" action Return()
- Mon Jul 10, 2017 4:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using persistent data to swap main menu's background
- Replies: 4
- Views: 759
Re: Using persistent data to swap main menu's background
you can also do this:
you can do a check persistent.ed1 == True, but look at this https://www.python.org/dev/peps/pep-0008/ (Don't compare boolean values to True or False using == . )
Code: Select all
if persistent.ed1 and persistent.ed2 and persistent.ed3:
add "images/all.png"
- Mon Jul 10, 2017 3:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Button on screen that opens choice menu
- Replies: 10
- Views: 2147
Re: Button on screen that opens choice menu
Then post the error ...
- Mon Jul 10, 2017 3:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: "screen yesno_prompt" With an automatic yes
- Replies: 2
- Views: 421
Re: "screen yesno_prompt" With an automatic yes
Depends what you wanna do and what action you wanna use, but check this:
https://www.renpy.org/doc/html/screen_actions.html
and look for the parameter "confirm" and set it to "confirm=False"
https://www.renpy.org/doc/html/screen_actions.html
and look for the parameter "confirm" and set it to "confirm=False"
- Mon Jul 10, 2017 3:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a picture fit Ren'py
- Replies: 3
- Views: 6937
Re: How to make a picture fit Ren'py
I don't really understand your question, so can only guess :) If you setup you renpy to 800x600 then it would be a good idea to make your images the same size, if not you can resize them with Transform or im.Scale .. you can set x,y to the size of your Ren'Py resolution... Transform(image, size=(x, ...
- Sat Jul 01, 2017 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Menu Text Not Visible In Window Mode
- Replies: 3
- Views: 679
Re: Menu Text Not Visible In Window Mode
Well if I look at the HP Site it's: Intel Video Driver and Control Panelsystem software Manager Icon 8.15.10.2559 86.1 MB Feb 22, 2012 https://support.hp.com/za-en/drivers/selfservice/hp-probook-4230s-notebook-pc/5045209 But better go to the Intel Site directly and get the latest driver for your &qu...
- Fri Jun 30, 2017 7:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I make "Hide" option automatic?
- Replies: 6
- Views: 984
Re: How do I make "Hide" option automatic?
"Bundle" your character images, so you don't have to hide the previous one if you show the "next" image of the same character
https://www.renpy.org/doc/html/displayi ... -statement
https://www.renpy.org/doc/html/displayi ... -statement
- Fri Jun 30, 2017 6:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Menu Text Not Visible In Window Mode
- Replies: 3
- Views: 679
Re: Menu Text Not Visible In Window Mode
Check first if you graphic card drivers are up2date ...
- Fri Jun 30, 2017 6:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sound effect while clicking choice menu
- Replies: 6
- Views: 10960
Re: Sound effect while clicking choice menu
Code: Select all
activate_sound "sound.ogg"