Search found 525 matches

by Arowana
Sat Feb 18, 2017 4:14 am
Forum: Works in Progress
Topic: The Pirate Mermaid [GxB][Fantasy] - New Demo Out!
Replies: 344
Views: 165120

Re: The Pirate Mermaid [GxB][Fantasy]

Oh wow, I'm so glad to hear this is still being worked on! It honestly feels like such a throwback for me because I remember when you first started this thread. Good luck! Juggling a full time job with a project as big as this must be tough, but I'm so excited :) Thanks for your understanding and e...
by Arowana
Sat Feb 18, 2017 3:36 am
Forum: Works in Progress
Topic: The Pirate Mermaid [GxB][Fantasy] - New Demo Out!
Replies: 344
Views: 165120

Re: The Pirate Mermaid [GxB][Fantasy][Update Aug 17]

Hey all, my deepest apologies for not updating this thread in a long time! Nellie and I both graduated and have full-time jobs now. Between going to work and working on the game, it got more difficult for us to keep all our media updated. We started posting most of our progress on Tumblr and Twitter...
by Arowana
Thu Feb 16, 2017 4:26 am
Forum: Completed Games
Topic: a2 ~a due~ [GxB][Dramedy][NaNo 2013] - new music downloads!
Replies: 187
Views: 145740

Re: a2 ~a due~ [GxB][Dramedy][NaNo 2013] + Android, iTunes

Oh gosh, I'm so sorry for my delayed replies to this thread! I thought I had already saw and replied to all the posts, but I must've missed the last page. D: I know I'm awfully late, but I really want to thank everyone who took the time to play and comment on our game! It really means a lot to hear ...
by Arowana
Sat Jan 28, 2017 10:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Continue music into Replay mode?
Replies: 2
Views: 574

Re: Continue music into Replay mode?

Ah, that's really too bad. I've played around with using Start instead of Replay or trying to send the current song + song position into the replay scope, but none of those ideas worked. :( Interestingly, if you are playing a song in replay mode that happens to be the same song on your replay menu, ...
by Arowana
Sat Jan 28, 2017 10:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Interactive Director 1.0 Released
Replies: 18
Views: 11058

Re: Ren'Py Interactive Director 1.0 Released

This looks super cool, PyTom! I really like the immediate updates without need for constant reloading. :D Any chance of supporting variable changes for ConditionSwitch or interpolated LiveComposites (I think there are a fair number of people who use these instead of image attributes)? I'd also be in...
by Arowana
Sat Jan 28, 2017 10:15 pm
Forum: Ren'Py Questions and Announcements
Topic: 3D camera motion, Action Editor, Transform and Image Viewer
Replies: 102
Views: 822084

Re: 3D camera motion, Action Editor, Transform and Image Vie

If you have a lot of images and layers to clear at once, you could also try using a loop like this:

Code: Select all

python:
    for layer in config.layers:
        renpy.scene(layer=layer)
by Arowana
Sat Jan 28, 2017 10:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprites look blurry when scaled using im.Scale
Replies: 4
Views: 1277

Re: Sprites look blurry when scaled using im.Scale

Aliasing like this has been an issue for a while. RenPy only has bilinear interpolation (for now), which, like nyaatrap said, doesn't look good if you downscale too much. I think what most people have been doing is to save two or three separate sprite sets at different sizes so you never have to dow...
by Arowana
Tue Jan 24, 2017 6:10 am
Forum: Ren'Py Questions and Announcements
Topic: How to style bars using "scrollbars" parameter
Replies: 4
Views: 1349

Re: How to style bars using "scrollbars" parameter

I think, in this particular case, the bugs might be coming from the weird structure I'm using. I have if/elif/else conditions to show different viewports in another screen with the "use" statement. So maybe sometimes RenPy gets confused about the ids of which viewports are showing (though ...
by Arowana
Tue Jan 24, 2017 5:58 am
Forum: Ren'Py Questions and Announcements
Topic: Continue music into Replay mode?
Replies: 2
Views: 574

Continue music into Replay mode?

This is kind of a weird request, but I'm wondering if there's a way to continue playing the current music when you enter Replay mode. When you enter a scene replay, any music that is currently playing fades out. In certain cases, I'd like that music to continue playing without any interruptions, bot...
by Arowana
Tue Jan 24, 2017 5:40 am
Forum: Ren'Py Questions and Announcements
Topic: How to style bars using "scrollbars" parameter
Replies: 4
Views: 1349

Re: How to style bars using "scrollbars" parameter

Hi Xela, thanks as always for the speedy response. :D I was actually using YScrollValue before, but occasionally the viewport ids would not be recognized and I'd get an error like this: While running game code: File "renpy/common/00barvalues.rpy", line 383, in get_adjustment raise Exceptio...
by Arowana
Mon Jan 23, 2017 6:58 am
Forum: Ren'Py Questions and Announcements
Topic: How to style bars using "scrollbars" parameter
Replies: 4
Views: 1349

How to style bars using "scrollbars" parameter

Hey all, I'm trying to apply a custom style to several scrollbars/vscrollbars that are created using the "scrollbars" parameter in viewports and vpgrids. These scrollbars appear with the default bar style, which I don't want in this case. But I'm not sure where to pass in my custom style. ...
by Arowana
Mon Jan 02, 2017 4:59 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with zoom/offset transforms getting repeated
Replies: 3
Views: 650

Re: Issue with zoom/offset transforms getting repeated

Thanks, xela! "on show" does indeed work for this example. However, it seems to cause other problems when showing multiple ATL blocks. A new example - the square loses the 50% zoom at the end when "on show" is used. transform zoom50: on show: ##### added align (0.5, 0.5) zoom 0.5...
by Arowana
Sun Jan 01, 2017 3:18 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with zoom/offset transforms getting repeated
Replies: 3
Views: 650

Issue with zoom/offset transforms getting repeated

Hey all, I wanted to ask about some transform behavior that I don't quite understand. Basically, if you use a "relative" transform (e.g., zoom, xoffset, yoffset) followed by an ATL block or another transform on the same line, the zoom/offset/etc. gets applied again. I noticed this when usi...
by Arowana
Fri Dec 30, 2016 7:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Resetting animations within a live composite
Replies: 77
Views: 9188

Re: Resetting animations within a live composite

Thanks xela, that works a lot better for what I'm doing. Coincidentally, I'm using it for cute emotional overlays (sweatdrop, etc.) too!
by Arowana
Fri Dec 30, 2016 12:46 am
Forum: Ren'Py Questions and Announcements
Topic: Resetting animations within a live composite
Replies: 77
Views: 9188

Re: Resetting animations within a live composite

Hi xela, thanks for the quick response! To clarify, I do want the animation to reset on most interactions, such as when the user clicks to advance the text or when a certain button is clicked. I just don't want interactions with tooltips and hotkeys (mostly the former) to reset the animation prematu...