Search found 76 matches

by Clayton Barnett
Thu Oct 31, 2013 10:09 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.16 and RAPT 6.16 Pre-Released
Replies: 46
Views: 11790

Re: Ren'Py 6.16 and RAPT 6.16 Pre-Released

Best types of beta testers? Idiots like me: downloaded and, on second attempt, made a successful Android build of "The Question." On my third pass, using 'Build & Install,' it gets to the point where... [echo]Installing C:\[location] onto default emulator or device... And just hangs th...
by Clayton Barnett
Thu Oct 31, 2013 6:50 am
Forum: Old Threads (– September 2014)
Topic: Desire a Programmer for an Android Build
Replies: 6
Views: 1059

Re: Desire a Programmer for an Android Build

xavimat wrote:Hi Clayton!
Ren'Py will have a nice "Android" button in next version (6.16, planned for November). It's coming soon...
http://lemmasoft.renai.us/forums/viewto ... 32&t=23691
Awesome. Procrastination pays.
by Clayton Barnett
Wed Oct 30, 2013 4:36 pm
Forum: Old Threads (– September 2014)
Topic: Desire a Programmer for an Android Build
Replies: 6
Views: 1059

Re: Desire a Programmer for an Android Build

[bump] I'm bumping this for two reasons: firstly, the person that did commit to create my Android build seems to have vanished. Secondly, we've gone from one VN to five, and I'd like them all "made over" into their own Android builds. Most of the RenPy code is straightforward... I don't kn...
by Clayton Barnett
Fri Oct 25, 2013 1:57 pm
Forum: Completed Games
Topic: OK! Dinner! [BxG, Spinoff, free]
Replies: 2
Views: 6948

OK! Dinner! [BxG, Spinoff, free]

About a month ago, we at 3-AR Studios had one of our staff meetings (that is, we were walking around). Will made mention of the hundreds of drawings he'd made for our main VN, OTChi Kocchi . "Yeah, so?" was my reasoned reply. He then slowly and carefully pointed out to even an idiot such a...
by Clayton Barnett
Mon Sep 23, 2013 11:51 am
Forum: Completed Games
Topic: OTChi Kocchi [BxG] [Commercial]
Replies: 9
Views: 8218

Re: OTChi Kocchi [BxG] [Commercial]

Taking advantage of an unexpected last-minute availability, 3-AR Studios was able to secure a table in "Artist Alley" at the Wizard World Ohio Comic Con ! http://i1249.photobucket.com/albums/hh516/3-ARStudios/WWO2_zps58007269.jpg Half the table was devoted to graphic novels (this was a com...
by Clayton Barnett
Sat Aug 31, 2013 6:02 pm
Forum: Completed Games
Topic: Chibi Kocchi [Commercial, Parody]
Replies: 0
Views: 2014

Chibi Kocchi [Commercial, Parody]

After some prodding by another forum member (*ahem!*), 3-AR Studios LLC is please to announce the release of Chibi Kocchi! http://i1249.photobucket.com/albums/hh516/3-ARStudios/CK1_zpsc26464f4.jpg The Pharmacy Staff from OTChi Kocchi takes a day off to go to the beach! Who will you hang out with? Or...
by Clayton Barnett
Sat Aug 31, 2013 5:01 pm
Forum: Completed Games
Topic: OTChi Kocchi [BxG] [Commercial]
Replies: 9
Views: 8218

Re: OTChi Kocchi [BxG] [Commercial]

On http://otchikocchi.blogspot.com/2013/08/the-completion-of-otchi-kocchi.html, there's a link in bold font stating "The game can be downloaded here." I should have stated this more clearly... As of this writing, it still doesn't work. Thank you for catching that! One of the issues about ...
by Clayton Barnett
Wed Aug 28, 2013 4:57 pm
Forum: Completed Games
Topic: OTChi Kocchi [BxG] [Commercial]
Replies: 9
Views: 8218

OTChi Kocchi [BxG] [Commercial]

All the best stories start, "Once upon a time..." Once upon a time, just barely over one year ago, an under-employed engineer sat in his basement, drinking gin, and watching anime. "Why don't they subvert that trope? It'd improve the story." He thinks. Another drink. "I can ...
by Clayton Barnett
Fri Aug 02, 2013 9:38 am
Forum: Ren'Py Questions and Announcements
Topic: Resizing Gallery Images
Replies: 2
Views: 935

Re: Resizing Gallery Images

Thank you for your reply, apricotorange, however you've mistaken me for someone who knows what they're doing. :wink: When it comes to RenPy code, please rest assured of my ignorance. What I have right now is this (showing only two reference images... no need for all 26): #Galleries: init python: #Ga...
by Clayton Barnett
Thu Aug 01, 2013 1:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Resizing Gallery Images
Replies: 2
Views: 935

Resizing Gallery Images

Searched for a few days and, surprisingly, cannot find an answer to this one. So here goes: Using leon's most excellent code , I've created a Gallery. My screen size is 1024 x 768. Most of the 30-odd images in said Gallery are 1024 x 768. Several, however, are oversize; in the game, I use "crop...
by Clayton Barnett
Mon Jul 29, 2013 8:25 pm
Forum: Other Story-based Games
Topic: Official Megatokyo visual novel
Replies: 6
Views: 2782

Re: Official Megatokyo visual novel

I also think that this could be very good for the EVN community. It has already attracted thousands of people. I'm guessing many of them have not played a Visual Novel before ... We should welcome these new players and teach them what's out there. And we should welcome the new group of creators thi...
by Clayton Barnett
Mon Jul 29, 2013 7:55 pm
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 154
Views: 61027

Re: Instant CG and BG gallery

No, Clayton Barnett is right I'm printing that and showing it to my wife! *ahem* After taking a moment to think about things... and drink a Martini, it's all sorted now. Thank you, leon, for such elegant work! I'll still need to either resize a few of Will's HUGE images that I pan about in in the s...
by Clayton Barnett
Mon Jul 29, 2013 6:02 pm
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 154
Views: 61027

Re: Instant CG and BG gallery

Banged head against rock long enough to figure things out; looks great! Thank you! I've got the code working... at least for the cg side of things... but none of the images unlock. Also, being an idiot I don't understand here: g_bg.button(gal_item + " butt") is butt referencing an image de...
by Clayton Barnett
Tue Jul 09, 2013 5:45 pm
Forum: Ren'Py Questions and Announcements
Topic: "Screen ripple" Effect
Replies: 1
Views: 917

"Screen ripple" Effect

Is there such a thing? Aoi's angry and stomps her foot -- potentially destroying the world in the process. Is there a code or sequence of code that would make the screen appear to ripple, as if you dropped a pebble into it. My colleague, Will, claims to have seen such, but cannot recall where. Searc...
by Clayton Barnett
Mon Jun 17, 2013 9:10 pm
Forum: Asset Creation: Writing
Topic: How offensive is swearing?
Replies: 22
Views: 2911

Re: How offensive is swearing?

And lastly, Do not be afraid to offend someone. Exactly. Blasphemy offends God, but swearing or other scatological terms are just against society; not that I approve of that either, but having effed up with a circular saw in my garage, producing a wood chip through my forearm, sometimes, we've litt...