Search found 459 matches
- Sun May 03, 2009 5:47 pm
- Forum: Creator Discussion
- Topic: On characters
- Replies: 9
- Views: 1468
Re: On characters
There's some manga character clip art packages on Amazon that you can use. They're all photoshop layers, so you can swap out body parts, heads, clothes to make different poses and stuff. The art is 100% licensed for anything you want to do. The drawbacks are the cost (like $20 per package), they're ...
- Sat May 02, 2009 11:10 pm
- Forum: Creator Discussion
- Topic: VN Viability on the iPhone?
- Replies: 12
- Views: 1794
Re: VN Viability on the iPhone?
Jack's right. At $4.99 or $5.99, you'd be shooting yourself in the foot in the iPhone market. Also, the dozen or so games I've made bank me around $3 per day, lol. They almost all have lite versions and it took me about a month to make each one. The market is just so ridiculously diluted. However, t...
- Sat May 02, 2009 10:47 pm
- Forum: Creator Discussion
- Topic: Writing for a VN
- Replies: 13
- Views: 1860
Re: Writing for a VN
I've had the best results by first writing extremely detailed biographies on all of the characters. First I'll begin with typical stats like gender, age, hobbies. Then I expand into five paragraphs about the character. Then I expand to five more paragraphs about things that I want to happen somewhe...
- Fri May 01, 2009 4:19 pm
- Forum: Creator Discussion
- Topic: VN Viability on the iPhone?
- Replies: 12
- Views: 1794
Re: VN Viability on the iPhone?
Yeah, I've developed around a dozen stupid little games for the iPhone (in my spare time over the last year) and am making almost no money at all. I thought maybe I just haven't found a niche yet. Another thing is the fact that a VN can sell for $19.99 (example, Summer Session) on the desktop but yo...
- Fri May 01, 2009 1:39 pm
- Forum: Creator Discussion
- Topic: VN Viability on the iPhone?
- Replies: 12
- Views: 1794
VN Viability on the iPhone?
Hey guys,
I'm sort of working on a VN idea and I want to make the main platform the iPhone. I was just wondering, do you guys think that's a viable market? Does anyone have any ballpark sales figures on any ports that they've done?
I'm sort of working on a VN idea and I want to make the main platform the iPhone. I was just wondering, do you guys think that's a viable market? Does anyone have any ballpark sales figures on any ports that they've done?
- Fri May 01, 2009 1:17 pm
- Forum: Ideas
- Topic: [WiP] The Last Snowflake (+demo)
- Replies: 15
- Views: 2967
Re: The Last Snowflake
Looks awesome! Good luck!
- Wed Apr 29, 2009 2:03 pm
- Forum: Creator Discussion
- Topic: How many people are doing commercial projects here?
- Replies: 6
- Views: 1077
Re: How many people are doing commercial projects here?
I don't have one started yet, but I did go to your Ren'ai games site and I just wanted to say that it had some great advice/tutorials on starting out. Much like Lemma's site. Great work! I'm glad to see there's a healthy English community for dating sims and visual novels. If I ever get something of...
- Tue Apr 28, 2009 2:42 pm
- Forum: Creator Discussion
- Topic: Opinions about making games as a hobby/working for free
- Replies: 52
- Views: 5108
Re: Opinions about making games as a hobby/working for free
I think animator nowadays should draw faster, since technology really help in making animation. Cell-shading, 3D CG, digital illustration and animation software, etc. Only the coloring part is faster, the roughs/animation need to be done by hands, cleaned then scanned (and sometimes need approval) ...
- Mon Apr 27, 2009 5:13 pm
- Forum: Ideas
- Topic: ~Softly Spoken~ Project Still Recruiting!!!
- Replies: 6
- Views: 1392
Re: ~Footprints on the Moon~ Project Recruiting!!!
Your story sounded interesting and with only 3 characters, it doesn't seem too ambitious. Do you have an update on how it's going? Just curious.