Search found 54 matches
- Tue Mar 26, 2013 12:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: CDD screen rotation and other animation
- Replies: 2
- Views: 839
CDD screen rotation and other animation
I was hoping I could get away with using ATL on a Creator Defined Displayable, but I'm getting "preceding show screen statement statement does not expect a block". I'm getting the sinking feeling I'm going to have to define my own transformation functions. Is this the case? image bg_cockpi...
- Tue Mar 26, 2013 12:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Question: Any draw module? [Solved]
- Replies: 7
- Views: 1072
Re: Question: Any draw module?
awesome, and canvas is just pygame.draw sans surfaces?
edit: found the udd page. thanks a ton. dynamic heads-up-display, here I come.
edit: found the udd page. thanks a ton. dynamic heads-up-display, here I come.
- Mon Mar 25, 2013 11:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Question: Any draw module? [Solved]
- Replies: 7
- Views: 1072
Question: Any draw module? [Solved]
I'm looking to overlay basic shapes over a scene, mainly lines and polygons, but need to be able to manipulate them in-scene. I understand this could probably be accomplished with just semi-transparent overlay images, but I'm looking more for that retro heavily-aliased feeling of early 90s games. Is...
- Mon Dec 10, 2012 7:44 pm
- Forum: Old Threads (– September 2014)
- Topic: Dev looking to buy an effect (one time deal)
- Replies: 3
- Views: 596
Dev looking to buy an effect (one time deal)
I need a teary eye effect similar to one used in muv-luv alternative Effect in action: http://youtu.be/iXEAh3Dafdk?t=1h4m37s It's hard to tell from the short portion of that clip, but it appears to affect all layers underneath it; some sort of slight oscillating zoom that alternates as a wave functi...
- Tue Sep 07, 2010 9:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Another "'int' object is not callable" thread [resolved]
- Replies: 2
- Views: 1093
Re: Another "'int' object is not callable" thread
So it wash the narrator, in battle1 , with the for loop... And here I thought the butler in parlor_room did it. Thanks for pointing that out to me. now I can smash my face against my desk in chagrin rather than frustration
- Mon Sep 06, 2010 9:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Another "'int' object is not callable" thread [resolved]
- Replies: 2
- Views: 1093
Another "'int' object is not callable" thread [resolved]
So, I'm having a run-time error with this combat system I'm working on. Trackback tells me the problem is in a stats displaying label (reads off and displays variables from an instance of a combatant class), which functions just fine throwing no errors before combat. I can read off the class, make c...
- Thu Sep 02, 2010 3:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: for loops and mutable function properties [resolved]
- Replies: 2
- Views: 459
Re: for loops and mutable function properties
wonderful! makes perfect sense! thanks for your help.
- Wed Sep 01, 2010 8:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Need help on story and different routes planning
- Replies: 8
- Views: 946
Re: Need help on story and different routes planning
Flow charts and UML
- Wed Sep 01, 2010 8:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: for loops and mutable function properties [resolved]
- Replies: 2
- Views: 459
for loops and mutable function properties [resolved]
I am having a dilemma on two fronts. I am trying to run a for loop, which ren'py doesn't seem to like unless its in a python block, that cycles through a dictionary that contains instances of a customized class as values, which are keyed to integers (from 0 to len(dictionary). these integers are not...