Search found 44 matches
- Sun Oct 22, 2017 11:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Use quick_menu causing errors on new game
- Replies: 9
- Views: 934
Re: Use quick_menu causing errors on new game
Now I get this error when loading or starting a new game I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 16, in script "I haven’t been sleeping well lately." File "renpy/common/00action_data.rpy", line 50, in get_sele...
- Sun Oct 22, 2017 10:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Use quick_menu causing errors on new game
- Replies: 9
- Views: 934
Use quick_menu causing errors on new game
So, using the "use quick_menu" code on my say screen doesn't want to work, causes the error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 24, in script "I haven’t been sleeping well lately." File "renpy/common...
- Sat Jul 22, 2017 5:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Textbox Error After Updating
- Replies: 1
- Views: 332
Re: Textbox Error After Updating
Also important to note, if I change this to the normal say code, it'll work up until I get to any dialouge, where it'll crash, giving an error about not being able to use two windows. It'll also crash if I try and include the quick menu
- Sat Jul 22, 2017 5:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Textbox Error After Updating
- Replies: 1
- Views: 332
Textbox Error After Updating
So, I updated to Ren'py 6.12, and edited the new screen say code, so it would be compatible, and I got this error. I'm sorry, but an uncaught exception occurred. While running game code: File "game/screen_say.rpy", line 31, in script style window: File "game/screen_say.rpy", line...
- Fri Jul 21, 2017 12:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Window not showing in Ren'py 6.99.8
- Replies: 0
- Views: 596
Window not showing in Ren'py 6.99.8
So, I'm getting this error when the game starts While running game code: File "game/script.rpy", line 19, in script window show File "renpy/common/000window.rpy", line 102, in execute_window_show _window_show(trans) File "renpy/common/000window.rpy", line 48, in _window...
- Thu Jan 05, 2017 3:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to create a livecomposite nested conditionswitch
- Replies: 6
- Views: 610
Re: Trying to create a livecomposite nested conditionswitch
It worked! Alright, thank you so much. Also 'expression' is actually a variable in Python, so I changed them all to 'char_expression'
- Thu Jan 05, 2017 3:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to create a livecomposite nested conditionswitch
- Replies: 6
- Views: 610
Re: Trying to create a livecomposite nested conditionswitch
I hadn't, so I tried it, and got this: I'm sorry, but an uncaught exception occurred. While running game code: File "game/A1-B.rpy", line 70, in script Sam hands_behind_back "Hey, did you find the..." Exception: Switch could not choose a displayable. with this code: $ body_type =...
- Thu Jan 05, 2017 3:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to create a livecomposite nested conditionswitch
- Replies: 6
- Views: 610
Re: Trying to create a livecomposite nested conditionswitch
Code: Select all
define s = Character('Sam', image = "Sam", color="#A64F33", show_two_window=True)
EDIT: It was not.
- Thu Jan 05, 2017 1:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to create a livecomposite nested conditionswitch
- Replies: 6
- Views: 610
Trying to create a livecomposite nested conditionswitch
I'm trying to make a LiveComposite nested inside a ConditionSwitch, to make sprite creation easier, as there are a lot of elements to work with. My problem is, I'm not getting any errors, my character just isn't appearing. This is the code that handles all of it, for one pose: image Sam hands_behind...
- Mon Dec 07, 2015 2:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Styling the Textbutton
- Replies: 4
- Views: 304
Re: Styling the Textbutton
You can't style a text-button, it uses the default theme. Is there anyway to change this.
- Mon Dec 07, 2015 1:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Styling the Textbutton
- Replies: 4
- Views: 304
Re: Styling the Textbutton
I think I miswrote. I want text to be displayed in the button, but I want the button itself to be a custom image.
- Mon Dec 07, 2015 1:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Styling the Textbutton
- Replies: 4
- Views: 304
Styling the Textbutton
Is there any way I can re-style the text button? Like, I want a textless button, or multiple textless buttons that can be used for multiple things. In the example, the circled object is a textbutton, but I want the design of that button to change. Is there a way to do this? I can't find any. http://...
- Thu Sep 17, 2015 12:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Lowering Name Label into Namebox [SOLVED]
- Replies: 2
- Views: 515
Re: Lowering Name Label into Namebox
EDIT: Got it, thank you.
- Thu Sep 17, 2015 5:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Lowering Name Label into Namebox [SOLVED]
- Replies: 2
- Views: 515
Lowering Name Label into Namebox [SOLVED]
So, I'm currently having a small issue where the character's names won't move to match the namebox, with is on top of the dialouge box. Here's an example: http://i.imgur.com/FStvUBZ.png see (image was too big)? The namebox is in the right position, but the name itself exists outside. Here's the code...
- Fri Jan 02, 2015 12:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to Create One .exe, then add content over time. [SOLVED]
- Replies: 4
- Views: 820
Re: Ren'Py - How to Create One .exe, then add content over t
Yes, here's a tutorial: http://www.renpy.org/doc/html/updater.html
If you release on Android OS, you can release updates through Android as shown here: https://support.google.com/googleplay/a ... 3476?hl=en
If you release on Android OS, you can release updates through Android as shown here: https://support.google.com/googleplay/a ... 3476?hl=en