We're using 6.17.3 now and it's really nowhere to be found, after running the game many times. We've tried moving directories, running a distribution, save-quit-load... still no sign of image_cache.txt.
Search found 216 matches
- Sat Mar 15, 2014 1:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
- Fri Mar 14, 2014 3:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Yeah, we have that. What will trigger image_cache.txt to show up?xela wrote:# add to options.rpyCode: Select all
config.debug_image_cache = True
- Fri Mar 14, 2014 5:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Are we supposed to do anything specific for it to show up?
- Thu Mar 13, 2014 9:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
He's going to be out for a few days, but I can say image_cache.txt is nowhere to be found. Not Ren'py's folder nor the game's folder.
- Tue Mar 11, 2014 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Memory consumption starts out at 500mb and peaks at 1.4GB, then it just kinda hovers there.
- Tue Mar 11, 2014 8:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
One issue we want to address is memory consumption that doesn't go down after leaving a memory-intensive area. I don't think that's an issue, unless the increases are cumulative (in which case it really is leaking memory). Plenty of other apps do the same thing. The only thing that really matters i...
- Tue Mar 11, 2014 8:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Yeah, we're considering downscaling the remaining resources as a last resort (already optimized the sprites). We use imagepaths and we do hide images/screens. Gonna have our programmer post actual code in a few minutes. Not sure what we're doing wrong. One issue we want to address is memory consumpt...
- Tue Mar 11, 2014 7:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Is this within Ren'py? Any tips? Our programmer isn't quite sure yet how to go about memory management on Ren'py.
- Tue Mar 11, 2014 4:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
It will if you build them from 6.17.x... Tried and we still have the same problem. Same memory consumption, but now it goes up only when you interact with the environment or enter a new area. Once you leave a memory-intensive area, memory consumption doesn't go down. Is there any way to remedy this...
- Mon Mar 10, 2014 9:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Re: Memory management?
Will it fix the problem for distribution builds? We never really upgraded from 6.16.1.
- Mon Mar 10, 2014 9:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Memory management?
- Replies: 67
- Views: 7240
Memory management?
Is there a way to optimize memory? We've found that our game eats a lot of memory even when you're not doing anything. It would start at 400MB and reach nearly 1.5GB memory consumption by simply moving from one screen to another and talking to people.
- Sat Mar 08, 2014 6:38 am
- Forum: General Discussion
- Topic: Dischan Dysfunctional Systems Kickstarter
- Replies: 44
- Views: 5647
Re: Dischan Dysfunctional Systems Kickstarter
They should breakthrough easily. They're on a pretty nice path.
- Tue Mar 04, 2014 10:50 am
- Forum: Works in Progress
- Topic: Exogenesis - Perils of Rebirth [post-apoc] Kickstarter, Early Access!
- Replies: 157
- Views: 34180
Re: Exogenesis - Perils of Rebirth [post-apoc] DEMO RELEASED
One final bump before we release the demo in other places. If you've tried it, please do share your thoughts about what we have so far.
- Sun Mar 02, 2014 2:56 am
- Forum: Works in Progress
- Topic: Exogenesis - Perils of Rebirth [post-apoc] Kickstarter, Early Access!
- Replies: 157
- Views: 34180
Re: Exogenesis - Perils of Rebirth [post-apoc] DEMO RELEASED
With you as my muse, I can climb the mountains of Mars!
- Thu Feb 27, 2014 2:46 pm
- Forum: Works in Progress
- Topic: Exogenesis - Perils of Rebirth [post-apoc] Kickstarter, Early Access!
- Replies: 157
- Views: 34180
Re: Exogenesis - Perils of Rebirth [post-apoc] DEMO RELEASED
That is so strange. Skimming through them quickly, many of these missing words should not be missing (e.g. "How am I supposed to know what the damn code is?", “I thought you were than that. Don't disappoint me.”). Definitely gotta get our programmer on this! EDIT: Now I know what's going o...