Search found 229 matches

by Karl_C
Sun Jan 27, 2019 4:32 pm
Forum: Ren'Py Questions and Announcements
Topic: IOError: Couldn't find music file
Replies: 8
Views: 1003

Re: IOError: Couldn't find music file

Sound and Music is checked true in the options so it isn't that. Sound and music in the options file is only to display the sliders. Did you accidentally mute the channels (there's a "mute" button in the "Preferences" menu too)? The last resort: "Delete Persistent" + &...
by Karl_C
Sun Jan 27, 2019 3:54 pm
Forum: Ren'Py Questions and Announcements
Topic: IOError: Couldn't find music file
Replies: 8
Views: 1003

Re: IOError: Couldn't find music file

It should work.

As you got "IOError: Couldn't find file 'music/uncertainty.ogg'":
Is "uncertainty.ogg" really in the folder "music" below your "game" folder (game/music/uncertainty.ogg)?
by Karl_C
Sun Jan 27, 2019 3:42 pm
Forum: Ren'Py Questions and Announcements
Topic: Video not working
Replies: 9
Views: 663

Re: Video not working

Just an idea: Did you made a test without "with fade" too?
by Karl_C
Sun Jan 27, 2019 3:24 pm
Forum: Ren'Py Questions and Announcements
Topic: IOError: Couldn't find music file
Replies: 8
Views: 1003

Re: IOError: Couldn't find music file

Code: Select all

play music "music/uncertainty.ogg"
in a single line should do the job. Check for spelling mistakes too: Is the filename really "uncertainty.ogg"?
by Karl_C
Sat Jan 26, 2019 7:59 am
Forum: Ren'Py Questions and Announcements
Topic: 7.1.3 Crashing At Start
Replies: 2
Views: 405

Re: 7.1.3 Crashing At Start

olddog wrote: Fri Jan 25, 2019 7:53 pm I don't get a splash screen or anything at all. It just doesn't load and then generates the dmp file.
Did you already try to hold down Shift while starting Ren'Py?

Dealing with Display Problems
by Karl_C
Sat Jan 19, 2019 5:36 am
Forum: Ren'Py Questions and Announcements
Topic: "'ascii' codec can't decode byte" playing a video
Replies: 4
Views: 439

Re: "'ascii' codec can't decode byte" playing a video

What is the name of the video (are there any ascii characters >128 it it) and how do you call it?
by Karl_C
Mon Jan 07, 2019 1:42 am
Forum: Ren'Py Questions and Announcements
Topic: Reset game totally (going back to splashscreen)?
Replies: 4
Views: 390

Re: Reset game totally (going back to splashscreen)?

Code: Select all

$persistent._clear(progress=True)
will also resets things like the list of seen statements (used for skipping) and the list of seen images (but not the saves).
by Karl_C
Sun Jan 06, 2019 3:14 pm
Forum: Ren'Py Questions and Announcements
Topic: The size of android presplash image won't auto adapt...
Replies: 4
Views: 462

Re: The size of android presplash image won't auto adapt...

Apparently, 'android-presplash.jpg' is not scaled:
android-presplash.jpg
The image that's used when the app is loading. This should be surrounded by a monocolored border. That border is expanded to fill the screen.
Ren'Py Documentation: Android: Presplash
by Karl_C
Sun Jan 06, 2019 10:41 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] How do I make a pc game autosave and reload where the person stopped?
Replies: 3
Views: 401

Re: How do I make a pc game autosave and reload where the person stopped?

init python: config.has_autosave = True config.autosave_slots = 1 config.autosave_on_choice = True config.autosave_on_quit = True define config.auto_load = renpy.newest_slot(regexp="auto") # autoload newest save slot beginning with 'auto' # The game starts here. label start: "We're n...
by Karl_C
Sat Jan 05, 2019 7:49 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] How do I make a pc game autosave and reload where the person stopped?
Replies: 3
Views: 401

Re: How do I make a pc game autosave and reload where the person stopped?

Possibly this will help you? define config.auto_load = None If not None, the name of a save file to automatically load when Ren'Py starts up. This is intended for developer use, rather than for end users. Setting this to "1" will automatically load the game in save slot 1. Ren'Py Documenta...
by Karl_C
Sat Jan 05, 2019 12:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton action subroutine
Replies: 4
Views: 556

Re: Imagebutton action subroutine

sculpteur wrote: Sat Jan 05, 2019 10:41 am Is it possible to run a subroutine from an imagebutton (or imagemap) action (cliked) ?
What do you mean with 'subroutine'? You want to jump to a lable and then return?

Renpy Documentation: Control Actions: Call
by Karl_C
Sat Jan 05, 2019 10:41 am
Forum: Demos & Beta Testing
Topic: Ariane's Assistant 2.0
Replies: 6
Views: 1334

Re: Ariane's Assistant 2.0

Is there any way to make the downlad smaller by omitting unnecessary parts that wont interfere with the game? Yes, check 'build.classify' in the file 'options.rpy': Ren'Py Dokumentation: Building Distributions: Classifying and Ignoring Files . With this you could configure what files are not includ...
by Karl_C
Fri Jan 04, 2019 4:05 pm
Forum: Demos & Beta Testing
Topic: Ariane's Assistant 2.0
Replies: 6
Views: 1334

Re: Ariane's Assistant 2.0

Before you build distributions of a new release, you better change "config.version" in "options.rpy" to the new version number. Otherwise you'll run into problems when players complain that this and that doesn't work, but you don't know what version they are actually using... ;) ...
by Karl_C
Wed Jan 02, 2019 12:47 am
Forum: Ren'Py Questions and Announcements
Topic: The screen doesn't change according to real time?
Replies: 8
Views: 754

Re: The screen doesn't change according to real time?

Thanks for the code! :) But maybe I did something wrong? It gave me this error message "'Jump' is not a keyword argument or valid child for the timer statement." Then I tried to add "True" before "Jump" as I saw other people doing. The game launched. But the image stil...