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renpy.notify()
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$ renpy.notify("Game has been saved in slot " + persistent.saveSlot + " in auto saves.")
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renpy.notify()
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$ renpy.notify("Game has been saved in slot " + persistent.saveSlot + " in auto saves.")
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text "[caster] has rolled poorly. \nThe pot goes to [player_name]."
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text "[caster] has rolled poorly."
text "The pot goes to [player_name]."
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image pour_drinks:
"gui/maps/goosechapel/tasks/pour drinks 1.jpg"
pause 1.0
"gui/maps/goosechapel/tasks/pour drinks 2.jpg"
pause 1.0
repeat
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screen your_screen_name():
add "pour_drinks"