Search found 123 matches

by Tsuki-chan
Thu Sep 10, 2009 2:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

I would still like to know if there is a workaround for the screen shattering effect, though. Also, I can't really seem to figure out the other image transitions; I did read the page PyTom directed me to, though. Maybe I'm just doing something wrong..x.x; Speaking of image transitions, I've tried us...
by Tsuki-chan
Thu Sep 10, 2009 1:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

I tried using 'extend', but while it does cause both the first and second line to appear separately on the same screen, it places the second line next to the first as opposed to below it. EDIT: The {w=} and /n tags work perfectly, though! I'm assuming by 'pause time', you mean that after the first l...
by Tsuki-chan
Thu Sep 10, 2009 1:21 am
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

...Strange. It's working perfectly fine, now. I tried entering your code, which did the trick, then tried entering just the 'centered "blahblahblah"' again (with and without defining a character), and it worked as well...>.o;; I don't know what I was doing wrong before, but problem solved....
by Tsuki-chan
Wed Sep 09, 2009 7:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

Hmm...Well, that centers the character's name, but what I was looking to do was something more along these lines:

http://macgames.jp/wp-content/uploads/2 ... hionoe.jpg
by Tsuki-chan
Wed Sep 09, 2009 6:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

I don't think I quite understand.
You mean do something like this: $ centered = Character('None', color="#ffffff")?
Where would I put the 'xalign=0.5, yalign=0.5' bit?
by Tsuki-chan
Wed Sep 09, 2009 6:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

Doing that gives me this error instead:

Exception: Sayer 'centered' is not defined.
by Tsuki-chan
Wed Sep 09, 2009 4:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Re: Centering Text and Transitions

You can define your own transitions using ImageDissolve. That will let you do the circle blackout. The scene shattering effect isn't something Ren'Py can do right now. Is there no workaround for this? Perhaps inserting an animation of my own... Use the center character. Is there some code I need to...
by Tsuki-chan
Wed Sep 09, 2009 3:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering Text and Transitions
Replies: 20
Views: 16611

Centering Text and Transitions

I've got two questions that I'd certainly appreciate a bit of help with. Firstly, how do you make the text appear in the center of the screen, while hiding the textbox? I'm sure it's something really simple that I'm overlooking somewhere, but...>.o; And, secondly, how do you use scene and/or image t...
by Tsuki-chan
Tue Sep 08, 2009 9:45 pm
Forum: Ideas
Topic: Lucky Rabbit Reflex! - GxB Dating Sim (Complete)
Replies: 174
Views: 45647

Re: Lucky Rabbit Reflex! - GxB Dating Sim (+demo +charaprofiles)

To be honest, I actually favor the original UI a bit more.
Although, I do like the font you chose for this one.

The font for the main text, that is. I don't think the font used for the in-game menu and the numbers on the save screen quite fits.
by Tsuki-chan
Mon Sep 07, 2009 11:42 pm
Forum: Anime, Games, and Japan
Topic: Animes you just can't stand
Replies: 221
Views: 35267

Re: Animes you just can't stand

I have to admit that the flashbacks in Naruto do get rather annoying. I suppose it'd be helpful for someone who hasn't watched in a while, but for someone who watches new episodes as they are released, the extensive use of flashbacks seems rather ridiculous and detracts from my overall enjoyment. Es...
by Tsuki-chan
Mon Sep 07, 2009 3:27 am
Forum: Anime, Games, and Japan
Topic: Animes you just can't stand
Replies: 221
Views: 35267

Re: Animes you just can't stand

People often complain about the large number of fillers in the original Naruto series, but I tend to think of it this way: I would rather they create fillers while they wait for the manga to get further along than (a) having an extended period with no episodes whatsoever or (b) ending the series all...
by Tsuki-chan
Wed Jul 15, 2009 3:02 pm
Forum: Completed Games
Topic: The Game -Chapter One-
Replies: 12
Views: 9061

Re: The Game -Chapter One-

I don't see the connection. People being forced to fight each other to the death is a timeless idea. It was ancient when the Romans had their gladiator fights, which actually happened . It is not, however, an idea that appears in 'The Most Dangerous Game' (which had a completely different scenario:...
by Tsuki-chan
Tue Jul 14, 2009 11:31 am
Forum: Ideas
Topic: Lucky Rabbit Reflex! - GxB Dating Sim (Complete)
Replies: 174
Views: 45647

Re: Lucky Rabbit Reflex! - GxB Dating Sim (+demo +charaprofiles)

Well, Higurashi no Naku Koro ni certainly looks cute at first glance...xDD
by Tsuki-chan
Tue Jul 14, 2009 11:28 am
Forum: Completed Games
Topic: The Game -Chapter One-
Replies: 12
Views: 9061

Re: The Game -Chapter One-

Of course, the idea is not unique (the idea of Battle Royale itself being either directly derived from, or derived from something else that was derived from, an old short story titled 'The Most Dangerous Game'), but I've never come across a visual novel utilizing it.
by Tsuki-chan
Sun Jul 12, 2009 10:28 am
Forum: Skill Development
Topic: Textbox help
Replies: 9
Views: 1611

Re: Textbox help

For the links above, instead of hitting refresh, click on the address bar and hit Enter.