Search found 1628 matches

by OokamiKasumi
Tue Mar 03, 2015 2:03 am
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 8065

Re: Explain to me like I'm 5: Inventory System

trooper6 wrote:Do you all think I should consolidate this and put it in the cookbook?
YES, please.
by OokamiKasumi
Tue Mar 03, 2015 12:34 am
Forum: Asset Creation: Writing
Topic: Converting a Novella to a Visual Novel (Thoughts?)
Replies: 13
Views: 2519

Re: Converting a Novella to a Visual Novel (Thoughts?)

How would you go about turning an already written story into a VN? I've done it twice with previously published short stories of mine. A novella would have been considerably longer. Warning! Adult Content : Torrey & the Vampire (My very first project.) Alchemical Ink However, these are not Visu...
by OokamiKasumi
Thu Feb 26, 2015 5:50 am
Forum: Completed Games
Topic: The Walk [Psych][NaNoWinter 2015]
Replies: 74
Views: 32506

Re: The Walk [Psychological][NaNoWinter 2015]

I played the game without introduction not knowing what to expect. and actually i am glad that i didn't expect anything. it made everything more interesting. I love the music that comes with it. very smoothing. I love the analysis of the whole thing. Especially the wall one. Anyway, I will go back ...
by OokamiKasumi
Thu Feb 26, 2015 12:45 am
Forum: Asset Creation: Writing
Topic: Names and Legality
Replies: 4
Views: 1786

Re: Names and Legality

How and when exactly is it okay to use a name that someone else might already have in the real world? Answer: Any time you damned well please. -- However... If its Sounds realistic, it probably IS realistic. In other words, it's highly likely that the name is in-use by someone somewhere. That's why...
by OokamiKasumi
Thu Feb 26, 2015 12:39 am
Forum: Completed Games
Topic: The Walk [Psych][NaNoWinter 2015]
Replies: 74
Views: 32506

Re: The Walk [Psychological][NaNoWinter 2015]

I really enjoyed this. Yay! I'm so glad. The initial post was intriguing, so I downloaded it before reading much about it and went in without really knowing what to expect. When prompted to enter a name for a game, I usually just pick something on a whim that will sound funny when other characters ...
by OokamiKasumi
Sun Feb 22, 2015 11:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Fading from Menu to Game [unsolved]
Replies: 8
Views: 1823

Re: Fading from Menu to Game [unsolved]

...dissolves between the splashscreen and the menu... If you mean a dissolve between the PreSplash.png and the game's start, the time between the two depends entirely on how long it takes the game to load because that's what the presplash.png is, something that pops up while the game loads. If you ...
by OokamiKasumi
Sun Feb 22, 2015 10:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Combining effects? [solved]
Replies: 5
Views: 766

Re: Combining effects? [HELP NEEDED]

Try: scene Classroom with sshake at flash Most ATL codes use "at" to activate instead of "with". -- However, if you want the flash and the shake to happen simultaneously, you may want to create an ATL that combines the two and call that. Here is a shake transform by Alex: http://...
by OokamiKasumi
Sat Feb 21, 2015 4:23 pm
Forum: Creative Commons
Topic: 8 Textbox Sets [public domain]
Replies: 104
Views: 42968

Re: 8 Textbox Sets [public domain]

Leyreen wrote:I'm really impressed by your work!!! :o That's so bad I can't use it... :(
Thank you!
-- Why can't you use it?
by OokamiKasumi
Sat Feb 21, 2015 2:57 am
Forum: Asset Creation: Writing
Topic: So, you want a Critique? [Rant]
Replies: 52
Views: 6825

Re: So, you want a Critique? [Rant]

For me, Critiques, Proofreading, Beta-Reading, they serve one similar purpose, to know what others think about what you have created. Are they subjective? Yes, they are. Even with or without analysis, I think they are still subjective. But, no matter how harsh they say it, they are just giving opin...
by OokamiKasumi
Wed Feb 18, 2015 5:42 am
Forum: Completed Games
Topic: The Walk [Psych][NaNoWinter 2015]
Replies: 74
Views: 32506

Re: The Walk [Psychological][NaNoWinter 2015]

Wow!! I like this game so much, since I like psychological test like this and I like to write. However, I found that this kind of game will be liked by people who likes to write, imagine things, and such, while it won't be liked by the others, especially those who think too much on writing the stor...
by OokamiKasumi
Sun Feb 15, 2015 2:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing the Preferences Menu?
Replies: 4
Views: 854

Re: Customizing the Preferences Menu?

Hey! I'm just starting out with Ren'py and I couldn't really find anything on how to customize the preferences menu. I want to get rid of the boxes and add these images instead that I have been working on. They would replace the boxes, and I would like to customize how the preferences appear. Thank...
by OokamiKasumi
Sun Feb 15, 2015 1:30 pm
Forum: Asset Creation: Writing
Topic: So, you want a Critique? [Rant]
Replies: 52
Views: 6825

Re: So, you want a Critique? [Rant]

Uh, you're making a mistake if you think the dictionary definition takes precedence over how the word is actually used in society. It's the other way around. That's the reason why 'literally' now has the definition of extreme emphasis in addition to actually meaning 'literally'. The word literally ...
by OokamiKasumi
Fri Feb 13, 2015 11:20 am
Forum: Ren'Py Questions and Announcements
Topic: Zooming sprite problem
Replies: 1
Views: 657

Re: Zooming sprite problem

So i have this sprite image wich size is 780x 1225 the screen is 800x600 so i used the zoom to make it smaller like this: show pepin normal: xpos 430 ypos 600 zoom .5 ...and it worked and it adjusted to the screen size. but when i want to show it as it real size without the zoom, it keeps showing t...
by OokamiKasumi
Wed Feb 04, 2015 5:19 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing the NVL Textbox
Replies: 38
Views: 36024

Re: [Tutorial] Customizing the NVL Textbox

You have two problems here. 1) You cannot have style.nvl_window.background under a plain ordinary init: for the same reason you can't have config under one -- they're both written in Python. Copy/paste that whole line into your options.rpy page right under the rest of your textbox styles. 2) those n...
by OokamiKasumi
Tue Feb 03, 2015 9:12 am
Forum: Creator Discussion
Topic: Stat Progression
Replies: 5
Views: 1118

Re: Stat Progression

This is an article from Choice of Games on using stats: 7 Rules for Designing Great Stats.