YES, please.trooper6 wrote:Do you all think I should consolidate this and put it in the cookbook?
Search found 1628 matches
- Tue Mar 03, 2015 2:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Explain to me like I'm 5: Inventory System
- Replies: 21
- Views: 8065
Re: Explain to me like I'm 5: Inventory System
- Tue Mar 03, 2015 12:34 am
- Forum: Asset Creation: Writing
- Topic: Converting a Novella to a Visual Novel (Thoughts?)
- Replies: 13
- Views: 2519
Re: Converting a Novella to a Visual Novel (Thoughts?)
How would you go about turning an already written story into a VN? I've done it twice with previously published short stories of mine. A novella would have been considerably longer. Warning! Adult Content : Torrey & the Vampire (My very first project.) Alchemical Ink However, these are not Visu...
- Thu Feb 26, 2015 5:50 am
- Forum: Completed Games
- Topic: The Walk [Psych][NaNoWinter 2015]
- Replies: 74
- Views: 32506
Re: The Walk [Psychological][NaNoWinter 2015]
I played the game without introduction not knowing what to expect. and actually i am glad that i didn't expect anything. it made everything more interesting. I love the music that comes with it. very smoothing. I love the analysis of the whole thing. Especially the wall one. Anyway, I will go back ...
- Thu Feb 26, 2015 12:45 am
- Forum: Asset Creation: Writing
- Topic: Names and Legality
- Replies: 4
- Views: 1786
Re: Names and Legality
How and when exactly is it okay to use a name that someone else might already have in the real world? Answer: Any time you damned well please. -- However... If its Sounds realistic, it probably IS realistic. In other words, it's highly likely that the name is in-use by someone somewhere. That's why...
- Thu Feb 26, 2015 12:39 am
- Forum: Completed Games
- Topic: The Walk [Psych][NaNoWinter 2015]
- Replies: 74
- Views: 32506
Re: The Walk [Psychological][NaNoWinter 2015]
I really enjoyed this. Yay! I'm so glad. The initial post was intriguing, so I downloaded it before reading much about it and went in without really knowing what to expect. When prompted to enter a name for a game, I usually just pick something on a whim that will sound funny when other characters ...
- Sun Feb 22, 2015 11:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Fading from Menu to Game [unsolved]
- Replies: 8
- Views: 1823
Re: Fading from Menu to Game [unsolved]
...dissolves between the splashscreen and the menu... If you mean a dissolve between the PreSplash.png and the game's start, the time between the two depends entirely on how long it takes the game to load because that's what the presplash.png is, something that pops up while the game loads. If you ...
- Sun Feb 22, 2015 10:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Combining effects? [solved]
- Replies: 5
- Views: 766
Re: Combining effects? [HELP NEEDED]
Try: scene Classroom with sshake at flash Most ATL codes use "at" to activate instead of "with". -- However, if you want the flash and the shake to happen simultaneously, you may want to create an ATL that combines the two and call that. Here is a shake transform by Alex: http://...
- Sat Feb 21, 2015 4:23 pm
- Forum: Creative Commons
- Topic: 8 Textbox Sets [public domain]
- Replies: 104
- Views: 42968
Re: 8 Textbox Sets [public domain]
Thank you!Leyreen wrote:I'm really impressed by your work!!! That's so bad I can't use it...
-- Why can't you use it?
- Sat Feb 21, 2015 2:57 am
- Forum: Asset Creation: Writing
- Topic: So, you want a Critique? [Rant]
- Replies: 52
- Views: 6825
Re: So, you want a Critique? [Rant]
For me, Critiques, Proofreading, Beta-Reading, they serve one similar purpose, to know what others think about what you have created. Are they subjective? Yes, they are. Even with or without analysis, I think they are still subjective. But, no matter how harsh they say it, they are just giving opin...
- Wed Feb 18, 2015 5:42 am
- Forum: Completed Games
- Topic: The Walk [Psych][NaNoWinter 2015]
- Replies: 74
- Views: 32506
Re: The Walk [Psychological][NaNoWinter 2015]
Wow!! I like this game so much, since I like psychological test like this and I like to write. However, I found that this kind of game will be liked by people who likes to write, imagine things, and such, while it won't be liked by the others, especially those who think too much on writing the stor...
- Sun Feb 15, 2015 2:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing the Preferences Menu?
- Replies: 4
- Views: 854
Re: Customizing the Preferences Menu?
Hey! I'm just starting out with Ren'py and I couldn't really find anything on how to customize the preferences menu. I want to get rid of the boxes and add these images instead that I have been working on. They would replace the boxes, and I would like to customize how the preferences appear. Thank...
- Sun Feb 15, 2015 1:30 pm
- Forum: Asset Creation: Writing
- Topic: So, you want a Critique? [Rant]
- Replies: 52
- Views: 6825
Re: So, you want a Critique? [Rant]
Uh, you're making a mistake if you think the dictionary definition takes precedence over how the word is actually used in society. It's the other way around. That's the reason why 'literally' now has the definition of extreme emphasis in addition to actually meaning 'literally'. The word literally ...
- Fri Feb 13, 2015 11:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Zooming sprite problem
- Replies: 1
- Views: 657
Re: Zooming sprite problem
So i have this sprite image wich size is 780x 1225 the screen is 800x600 so i used the zoom to make it smaller like this: show pepin normal: xpos 430 ypos 600 zoom .5 ...and it worked and it adjusted to the screen size. but when i want to show it as it real size without the zoom, it keeps showing t...
- Wed Feb 04, 2015 5:19 am
- Forum: Ren'Py Cookbook
- Topic: [Tutorial] Customizing the NVL Textbox
- Replies: 38
- Views: 36024
Re: [Tutorial] Customizing the NVL Textbox
You have two problems here. 1) You cannot have style.nvl_window.background under a plain ordinary init: for the same reason you can't have config under one -- they're both written in Python. Copy/paste that whole line into your options.rpy page right under the rest of your textbox styles. 2) those n...
- Tue Feb 03, 2015 9:12 am
- Forum: Creator Discussion
- Topic: Stat Progression
- Replies: 5
- Views: 1118
Re: Stat Progression
This is an article from Choice of Games on using stats: 7 Rules for Designing Great Stats.