Search found 997 matches

by KomiTsuku
Sat Jul 04, 2009 10:59 pm
Forum: General Discussion
Topic: The Fourth of July
Replies: 2
Views: 537

Re: The Fourth of July

It might be pretty close to the end of the day, but...

From all of us out here at Lackland AFB and other bases around the world, hope you all had a good Independence Day.
by KomiTsuku
Thu Jul 02, 2009 6:30 pm
Forum: General Discussion
Topic: 1000_W0RDS_by_yuumei
Replies: 16
Views: 2149

Re: 1000_W0RDS_by_yuumei

A cute little story with beautiful art. Something I never, ever expected to find out about from Mugen. XD
by KomiTsuku
Sat Jun 13, 2009 7:04 pm
Forum: Creator Discussion
Topic: How do you guys plot out your branches?
Replies: 14
Views: 2065

Re: How do you guys plot out your branches?

you can't backup handwritten notes and drawings. Unless you have a scanner, or even a photocopier. It's not a perfect copy, but if you're just after the information contained therein and not the physical drawing, then it's good enough. Always gotta poke holes, don'tcha? XD I prefer originals to cop...
by KomiTsuku
Thu Jun 11, 2009 10:19 pm
Forum: Creator Discussion
Topic: How do you guys plot out your branches?
Replies: 14
Views: 2065

Re: How do you guys plot out your branches?

As to the original question, I highly do not recommend my method. I own about eight notebooks, a couple sketchbooks, and a massive stack of loose papers that contains all of my character designs, paths, histories, and all that other background junk, as well as the paths and stuff. Mind you, I've bee...
by KomiTsuku
Sat Jun 06, 2009 9:33 pm
Forum: Creator Discussion
Topic: Licensing your games
Replies: 10
Views: 1652

Re: Licensing your games

I don't like to have things copyrighted other than a very vague license of attribution or MIT license. I've always been of the opinion that if they are changing or using it, even in some negative way, then people will be interested in the original, just to see what started everything. You could writ...
by KomiTsuku
Sat Jun 06, 2009 9:21 pm
Forum: Creator Discussion
Topic: Creating characters - your way of doing it?
Replies: 16
Views: 2624

Re: Creating characters - your way of doing it?

Most of the physical aspects come to me pretty randomly. Not a lot of thought process goes on during that step other than "Hey, wouldn't that look cool/dorky/almost as sexy as me?" and then just build on it. As for personality, that is an entirely different thing. I start with a very broad...
by KomiTsuku
Sat May 30, 2009 10:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Switching from regular menu to NVL menu [solved]
Replies: 2
Views: 664

Re: Switching from regular menu to NVL menu

Yet another reason I've never regretted the move from Blade Engine to Renpy. Thanks PyTom!
by KomiTsuku
Sat May 30, 2009 9:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Switching from regular menu to NVL menu [solved]
Replies: 2
Views: 664

Switching from regular menu to NVL menu [solved]

For what I'm doing, I need to have both NVL and regular menus. Is it possible to switch back and forth between the two or define another menu statement?
by KomiTsuku
Tue Feb 10, 2009 3:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Color [solved]
Replies: 4
Views: 769

Re: Text Color [solved]

Ahhhhhhhh! :idea: So if I wanted to change my default, I would need to make something to replace adv, like nvl, and place that in the Character spot. That makes a lot more sense.
by KomiTsuku
Tue Feb 10, 2009 3:44 am
Forum: Ren'Py Questions and Announcements
Topic: Text Color [solved]
Replies: 4
Views: 769

Re: Text Color

Thanks. what_color was what I needed, even though there are a lot of characters to convert. Beats working with thousands of tags. Just curious, what is exactly is adv? Is it a class or just a variable? On that note, would it be possible with python to extend Character and change the perimeters and w...
by KomiTsuku
Tue Feb 10, 2009 2:02 am
Forum: Ren'Py Questions and Announcements
Topic: Text Color [solved]
Replies: 4
Views: 769

Text Color [solved]

Got a rather stupid question for the forums today. The default text color doesn't work with the new textbox. Is there a command that can change the default say text color, and if so, what is it? I know I can change a line with tags, but when I have several thousand lines of dialog, I reeeeeeeeeally ...
by KomiTsuku
Mon Feb 09, 2009 3:32 am
Forum: General Discussion
Topic: The 2008 Lemmy Visual Novel Awards - Results now posted!
Replies: 132
Views: 18594

Re: The 2008 Lemmy Visual Novel Awards - Vote Now!

When I was deciding on my votes, I grabbed the help of my assistant editor, who had never played any visual novels before. Overall, our thoughts were in pretty much the same ballpark... Best Overall: The Fucking Question Going against the grain with this vote. Except for the art, Araiah fell flat fo...
by KomiTsuku
Sun Feb 08, 2009 4:43 pm
Forum: Creator Discussion
Topic: Criticism and Pushing the Envelope
Replies: 250
Views: 27454

Re: Criticism and Pushing the Envelope

I swore 6 or 7 times that I was done with this and keeping out of it, but yet again, here I am to rear my ugly head. Something that gets tossed around a lot is bugging me while I work. The thing that is bugging me to no end is low quality works being called unambitious and "not putting forward ...
by KomiTsuku
Sun Feb 08, 2009 9:19 am
Forum: Creator Discussion
Topic: When to use pseudonyms and when do you use your real name?
Replies: 46
Views: 4568

Re: When to use pseudonyms and when do you use your real name?

Only in a few rare situations, I always toss my name around. Be it from being a freelance editor to reporter to stocker, name recognition is important. Even if I use a pseudonym, I still tend to link to my real name. It's not like I have anything to hide. Besides, even infamy is better than folks go...
by KomiTsuku
Mon Jan 26, 2009 4:47 pm
Forum: Creator Discussion
Topic: WIPs and Effort : A Recent Trend
Replies: 67
Views: 6919

Re: WIPs and Effort : A Recent Trend

*Is reading this in a cheap hotel room as he travels to meetings* It's funny how, yet again, this has turned into another drama. :? Honestly, this is why I spend every lunch hour practicing in my sketchbook: Artists aren't easy to find, even with money incentive and very detailed, but flexible scrip...