I like the story and the art (minimalism?) too.
Thanks for sharing!
Search found 229 matches
- Fri Dec 18, 2015 5:18 pm
- Forum: Completed Games
- Topic: The Seed of Love [Romance][LD34]
- Replies: 1
- Views: 3087
- Thu Dec 17, 2015 6:32 pm
- Forum: Creative Commons
- Topic: Jambic | Creative Commons Music
- Replies: 0
- Views: 854
Re: Jambic | Creative Commons Music
There around 60 well composed tracks available to use for your own projects. From http://www.jambic.com : License is nonCommercial and nonDerivs . This means that you can’t resell this track or record other instruments / voice to represent this track as yours. Unfortunately, according to Title 17 S...
- Sat Dec 12, 2015 1:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I'm getting an error in my game but i don't know why
- Replies: 4
- Views: 644
- Sat Dec 12, 2015 8:54 am
- Forum: General Discussion
- Topic: Free Google Play Publishing/Android Builds for your game!
- Replies: 38
- Views: 10524
Re: Free Google Play Publishing/Android Builds for your game
I don't know if I understand properly, but I guess your goal is to create public interest in Ren'py games on 'Google Play'? May I suggest a game, that is published under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported' license (I'm neither the developer, nor I have anything to...
- Wed Dec 09, 2015 1:07 am
- Forum: General Discussion
- Topic: Warning: Copyright and Creator Names
- Replies: 6
- Views: 1541
Re: Warning: Copyright and Creator Names
Remember that trademarks - except for world-famous ones - tend to be in one business area. For example, there is Apple (the computer company) and Apple Records (aka the Beatles). So if you haven't heard of the company, and they're not in games and software, you are probably safe. Wikipedia, 'Apple ...
- Tue Dec 08, 2015 10:25 am
- Forum: Works in Progress
- Topic: Refinery [KN][Slice of Life/Drama][Magical Realism][2ndDemo]
- Replies: 15
- Views: 4460
Re: Refinery [KN][Slice of Life/Drama][Magical Realism][2ndD
Meanwhile, I've released a new demo that covers more of the story and also includes the mostly-custom GUI I've incorporated recently. Please take a look at that if you're so inclined! You can get it here . Extra feedback and/or cheerleading is appreciated. Just curious: How to download the Linux ve...
- Tue Dec 08, 2015 8:33 am
- Forum: General Discussion
- Topic: Warning: Copyright and Creator Names
- Replies: 6
- Views: 1541
Re: Warning: Copyright and Creator Names
Because it's "Pix ae lSoft", not "Pix e lSoft" (note the 'a'). I am well-aware that there are some companies going under "PixelSoft", which is why I chose to stylize it a bit and make it "PixaelSoft". I'm not even sure if they noticed that I intentionally spe...
- Tue Dec 08, 2015 5:55 am
- Forum: Ren'Py Cookbook
- Topic: Artificial Intelligence (AI) & Ren'Py
- Replies: 20
- Views: 46166
Re: Artificial Intelligence (AI) & Ren'Py
The demo isn't working for me on the Mac version though. I can type, but there are no answers. The only thing that gets any response is the "bye" command. Uups, that was my fault. 'AIMLbot.py' won't find the brain file on a Mac. Sorry, no Mac here for testing. Could you please unzip the a...
- Mon Dec 07, 2015 4:45 pm
- Forum: Ren'Py Cookbook
- Topic: Artificial Intelligence (AI) & Ren'Py
- Replies: 20
- Views: 46166
Re: Artificial Intelligence (AI) & Ren'Py
Could possibly be used in a game as: a spammer, that spams the inbox of saguaro's Basic Message System with jokes? I would love to see this. That's quite easy: jokes.jpeg Not all AIML sets are designed to "talk" with, some are triggered simply by keywords. Steve Worswick's jokes.aiml for ...
- Wed Dec 02, 2015 2:54 pm
- Forum: Asset Creation: Art
- Topic: Character creation software
- Replies: 2
- Views: 1636
Re: Character creation software
Possibly this one is sufficient for you? This is a custom morph target for the MakeHuman character generation program. MakeHuman normally creates realistic human bodies. This target morphs the base body into an anime style female character, with proportions based on MikuMikuDance (MMD). The purpose ...
- Tue Nov 24, 2015 4:47 pm
- Forum: Ren'Py Cookbook
- Topic: Artificial Intelligence (AI) & Ren'Py
- Replies: 20
- Views: 46166
Artificial Intelligence (AI) & Ren'Py
I just want to share a demo script that demonstrates how some kind of 'Artificial Intelligence' could be integrated into Ren'Py: Ai leen Ai leen makes use of AIML, the 'Artificial Intelligence Markup Language'. Advantages: the needed pyAIML library has very few dependencies (which makes it perfect f...
- Sun Nov 22, 2015 8:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Randomly generated games
- Replies: 2
- Views: 326
- Wed Nov 18, 2015 4:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
- Replies: 19
- Views: 5809
Re: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
Hm, I have no idea why you got this 'utf8' error? I got an error that xml.sax and pprint couldn't be found before I downloaded and extracted both into the 'game' directory. Anyway, I'm glad to hear that you got it working finally. :-) BTW, just a hint: You're not dependent on user input. For example...
- Mon Nov 16, 2015 2:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
- Replies: 19
- Views: 5809
Re: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
Ok, let's try a different approach. I built a distribution package of my working example, it contains all necessary files. Can you download it and try if it works on your machine? IF it works (it should?), copy the 'game' folder with all files into your SDK directory and use it as a template. For th...
- Sun Nov 15, 2015 1:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
- Replies: 19
- Views: 5809
Re: UnicodeDecodeError: 'utf8' codec can't decode byte 0xd4
Ok, one last try.
Put the attached file into your game directory and unzip it. Do not try to re-save it.
Put the attached file into your game directory and unzip it. Do not try to re-save it.