Search found 2296 matches

by SundownKid
Wed May 23, 2012 8:01 am
Forum: Ren'Py Questions and Announcements
Topic: having tooltips appear when hovering over button
Replies: 6
Views: 10264

Re: having tooltips appear when hovering over button

Is it possible to make these tooltips appear with transitions?
by SundownKid
Wed May 23, 2012 4:15 am
Forum: Ren'Py Questions and Announcements
Topic: having tooltips appear when hovering over button
Replies: 6
Views: 10264

Re: having tooltips appear when hovering over button

I have something like this that involves creating separate screens with the text, then setting the button action to show said screen when hovered, and hide when unhovered.
by SundownKid
Tue May 22, 2012 8:20 pm
Forum: Works in Progress
Topic: Icebound [BxG][Steampunk Fantasy/Mystery][Finished]
Replies: 71
Views: 21807

Re: Icebound [Dark Fantasy/Mystery] [Commercial]

The demo might be released next month, depending on how long the new artwork takes to get finished. We will also have to polish up the BG art, since it needs more detail to match the new character art. Here's an example of the finished Lamia: http://i1029.photobucket.com/albums/y352/SundownKid/Icebo...
by SundownKid
Tue May 22, 2012 12:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Clickable areas in a scrollable image
Replies: 12
Views: 1701

Re: Clickable areas in a scrollable image

You can try adding the background without an imagemap, and then making 4 imagebuttons on top that, when clicked, send you to the different locations. Right now it has hotspots, which would technically change when you scrolled it. It's kind of unworkable. screen start_map_travel_app: side "c b r...
by SundownKid
Tue May 22, 2012 10:54 am
Forum: Ren'Py Questions and Announcements
Topic: Psudo-forum: Pagination and text backgrounds
Replies: 2
Views: 481

Re: Psudo-forum: Pagination and text backgrounds

I'm no Ren'py genius, but what I would do is create everything outside of Ren'py in a photo editor and then make each post either an imagebutton or a static image. Then you would stick those in a vbox, in a scrollable viewport, inside a screen along with additional imagebuttons to go forward and bac...
by SundownKid
Tue May 22, 2012 10:43 am
Forum: Ren'Py Questions and Announcements
Topic: Clickable areas in a scrollable image
Replies: 12
Views: 1701

Re: Clickable areas in a scrollable image

Would it not be possible to put a background + imagebuttons in a scrollable box in a screen? I don't see how that would be any different from an imagemap.
by SundownKid
Tue May 22, 2012 4:54 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the confirmation menu and a save menu glitch
Replies: 3
Views: 606

Re: Changing the confirmation menu and a save menu glitch

I'm not getting that problem, no siree. To edit the Yes/No, you have to change the part in the Screens file called "yes/no prompt" to add your own background and buttons. IMO, using textbuttons/imagebuttons is the easiest way to go about it. Mine looks like: screen yesno_prompt: modal True...
by SundownKid
Mon May 21, 2012 2:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Shadow in the text
Replies: 3
Views: 720

Re: Shadow in the text

To change the entire game's text, you can use this:

Code: Select all

style.default.drop_shadow = [(1, 1)]
by SundownKid
Mon May 21, 2012 5:11 am
Forum: Ren'Py Questions and Announcements
Topic: How do you change the font of the entire script? [SOLVED]
Replies: 5
Views: 908

Re: How do you change the font of the entire script?

If you mean the in-game font, then you have to go to the Options script and change

Code: Select all

style.default.font = "YourFont.ttf"
With "YourFont" being a font file in the game directory.

If you mean the editor font, it's in "Global Options">"Text Area".
by SundownKid
Sun May 20, 2012 7:07 am
Forum: Ren'Py Questions and Announcements
Topic: Video not playing
Replies: 5
Views: 780

Re: Video not playing

That shouldn't have anything to do with ren'py, try re-doing the video or updating your drivers. You can use the .ogv converter, ffmpeg.
by SundownKid
Sun May 20, 2012 6:36 am
Forum: Ren'Py Questions and Announcements
Topic: Video not playing
Replies: 5
Views: 780

Re: Video not playing

All you have to use in this instance is: label splashscreen: $ renpy.movie_cutscene('opening.mpg') The other stuff will not work using that command. To pause, you will have to use $renpy.pause(5) or something. If there's other sound in the background you might want to use the "stop sound" ...
by SundownKid
Sun May 20, 2012 6:25 am
Forum: Creator Discussion
Topic: Your opinions about fangames?
Replies: 12
Views: 1788

Re: Your opinions about fangames?

I'm generally against fangames, despite having tried to make them myself when I was a lot younger... I feel that not only do they not honor the original creator's wishes but the same talent could be creating original projects instead. Unless it's one of the limited few cases where the makers have pe...
by SundownKid
Sun May 20, 2012 1:20 am
Forum: Works in Progress
Topic: Icebound [BxG][Steampunk Fantasy/Mystery][Finished]
Replies: 71
Views: 21807

Re: Icebound [Dark Fantasy/Mystery] [Commercial]

Thanks! (Someone gets the reference!)

Image

Here's a preview of the town's tavern, where people hang around and get drunk and stuff.
by SundownKid
Sun May 20, 2012 1:17 am
Forum: Ren'Py Questions and Announcements
Topic: How to make an message button and so on
Replies: 4
Views: 769

Re: How to make an message button and so on

The general format would be an imagebutton in an overlay connected to a screen with messages that are changed based on conditional switches triggered during the game. For more detailed info, there is a tutorial section in the forums with a tutorial on screens.
by SundownKid
Sat May 19, 2012 2:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing Window Size [solved]
Replies: 6
Views: 845

Re: Changing Window Size

That is indeed the correct options to use. Are you sure that it's set to "windowed" in settings? What's the resolution of your monitor? Why such a strange size, it would be a better idea to make it 4:3 or 16:9.