Search found 2296 matches
- Wed May 23, 2012 8:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: having tooltips appear when hovering over button
- Replies: 6
- Views: 10264
Re: having tooltips appear when hovering over button
Is it possible to make these tooltips appear with transitions?
- Wed May 23, 2012 4:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: having tooltips appear when hovering over button
- Replies: 6
- Views: 10264
Re: having tooltips appear when hovering over button
I have something like this that involves creating separate screens with the text, then setting the button action to show said screen when hovered, and hide when unhovered.
- Tue May 22, 2012 8:20 pm
- Forum: Works in Progress
- Topic: Icebound [BxG][Steampunk Fantasy/Mystery][Finished]
- Replies: 71
- Views: 21807
Re: Icebound [Dark Fantasy/Mystery] [Commercial]
The demo might be released next month, depending on how long the new artwork takes to get finished. We will also have to polish up the BG art, since it needs more detail to match the new character art. Here's an example of the finished Lamia: http://i1029.photobucket.com/albums/y352/SundownKid/Icebo...
- Tue May 22, 2012 12:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Clickable areas in a scrollable image
- Replies: 12
- Views: 1701
Re: Clickable areas in a scrollable image
You can try adding the background without an imagemap, and then making 4 imagebuttons on top that, when clicked, send you to the different locations. Right now it has hotspots, which would technically change when you scrolled it. It's kind of unworkable. screen start_map_travel_app: side "c b r...
- Tue May 22, 2012 10:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Psudo-forum: Pagination and text backgrounds
- Replies: 2
- Views: 481
Re: Psudo-forum: Pagination and text backgrounds
I'm no Ren'py genius, but what I would do is create everything outside of Ren'py in a photo editor and then make each post either an imagebutton or a static image. Then you would stick those in a vbox, in a scrollable viewport, inside a screen along with additional imagebuttons to go forward and bac...
- Tue May 22, 2012 10:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Clickable areas in a scrollable image
- Replies: 12
- Views: 1701
Re: Clickable areas in a scrollable image
Would it not be possible to put a background + imagebuttons in a scrollable box in a screen? I don't see how that would be any different from an imagemap.
- Tue May 22, 2012 4:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing the confirmation menu and a save menu glitch
- Replies: 3
- Views: 606
Re: Changing the confirmation menu and a save menu glitch
I'm not getting that problem, no siree. To edit the Yes/No, you have to change the part in the Screens file called "yes/no prompt" to add your own background and buttons. IMO, using textbuttons/imagebuttons is the easiest way to go about it. Mine looks like: screen yesno_prompt: modal True...
- Mon May 21, 2012 2:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Shadow in the text
- Replies: 3
- Views: 720
Re: Shadow in the text
To change the entire game's text, you can use this:
Code: Select all
style.default.drop_shadow = [(1, 1)]
- Mon May 21, 2012 5:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you change the font of the entire script? [SOLVED]
- Replies: 5
- Views: 908
Re: How do you change the font of the entire script?
If you mean the in-game font, then you have to go to the Options script and change
With "YourFont" being a font file in the game directory.
If you mean the editor font, it's in "Global Options">"Text Area".
Code: Select all
style.default.font = "YourFont.ttf"
If you mean the editor font, it's in "Global Options">"Text Area".
- Sun May 20, 2012 7:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Video not playing
- Replies: 5
- Views: 780
Re: Video not playing
That shouldn't have anything to do with ren'py, try re-doing the video or updating your drivers. You can use the .ogv converter, ffmpeg.
- Sun May 20, 2012 6:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Video not playing
- Replies: 5
- Views: 780
Re: Video not playing
All you have to use in this instance is: label splashscreen: $ renpy.movie_cutscene('opening.mpg') The other stuff will not work using that command. To pause, you will have to use $renpy.pause(5) or something. If there's other sound in the background you might want to use the "stop sound" ...
- Sun May 20, 2012 6:25 am
- Forum: Creator Discussion
- Topic: Your opinions about fangames?
- Replies: 12
- Views: 1788
Re: Your opinions about fangames?
I'm generally against fangames, despite having tried to make them myself when I was a lot younger... I feel that not only do they not honor the original creator's wishes but the same talent could be creating original projects instead. Unless it's one of the limited few cases where the makers have pe...
- Sun May 20, 2012 1:20 am
- Forum: Works in Progress
- Topic: Icebound [BxG][Steampunk Fantasy/Mystery][Finished]
- Replies: 71
- Views: 21807
Re: Icebound [Dark Fantasy/Mystery] [Commercial]
Thanks! (Someone gets the reference!)
Here's a preview of the town's tavern, where people hang around and get drunk and stuff.
Here's a preview of the town's tavern, where people hang around and get drunk and stuff.
- Sun May 20, 2012 1:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make an message button and so on
- Replies: 4
- Views: 769
Re: How to make an message button and so on
The general format would be an imagebutton in an overlay connected to a screen with messages that are changed based on conditional switches triggered during the game. For more detailed info, there is a tutorial section in the forums with a tutorial on screens.
- Sat May 19, 2012 2:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing Window Size [solved]
- Replies: 6
- Views: 845
Re: Changing Window Size
That is indeed the correct options to use. Are you sure that it's set to "windowed" in settings? What's the resolution of your monitor? Why such a strange size, it would be a better idea to make it 4:3 or 16:9.