Search found 233 matches

by rames44
Fri Mar 13, 2020 12:45 pm
Forum: Ren'Py Questions and Announcements
Topic: android build fail
Replies: 5
Views: 461

Re: android build fail

Increase the amount of memory you are giving the build process in gradle.settings
by rames44
Mon Mar 09, 2020 12:02 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Efficiently coding a sprite change during dialogues
Replies: 12
Views: 1198

Re: Efficiently coding a sprite change during dialogues

In some of the code above, your Character definitions were lacking the “image” attribute that would link the Character object to the image tag.

Code: Select all

joseph = Character(“Joseph”, image=“joseph”)
The variable name being the same as the image tag isn’t enough.
by rames44
Fri Mar 06, 2020 1:32 pm
Forum: Ren'Py Questions and Announcements
Topic: renpy.return?
Replies: 2
Views: 356

Re: renpy.return?

Instead of using Function, try using

action If(“testFunction()”, true = Return())

If() will evaluate the first expression, in this case, a call to your function, and then choose between two actions based on whether the expression returns True or False.
by rames44
Mon Mar 02, 2020 1:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to customize the Character class ?
Replies: 3
Views: 379

Re: Is it possible to customize the Character class ?

There is another possibility, which may or may not be easier. The thing to understand is that when you construct a dialog line in your script, the speaker doesn’t HAVE to be a Character object. All it has to do is obey the protocol. See https://www.renpy.org/doc/html/dialogue.html#python-equivalents...
by rames44
Fri Feb 28, 2020 12:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Image to video stutter/predicting video
Replies: 8
Views: 840

Re: Image to video stutter/predicting video

Ok, well it was a nice theory.... LOL. But it doesn’t do it if you use VP8?
by rames44
Fri Feb 28, 2020 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Possible to explore around a scene moving mouse to screen edge?
Replies: 5
Views: 563

Re: [SOLVED] Possible to explore around a scene moving mouse to screen edge?

Ah. “edgescroll”. Didn’t know about that, but PyTom always seems to have anticipated our needs...
by rames44
Fri Feb 28, 2020 12:52 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] problem with animations while displaying dialog
Replies: 4
Views: 472

Re: problem with animations while displaying dialog

That probably isn’t surprising, given that after it does the first “say,” despite the “no wait” its going to want to show the trailing quote because it doesn’t know an “extend” is coming. Maybe what you could do, just for this sequence, is to use a different Character that doesn’t have the prefix an...
by rames44
Wed Feb 26, 2020 12:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Image to video stutter/predicting video
Replies: 8
Views: 840

Re: Image to video stutter/predicting video

Only one observation - do you really need 60fps? If you ran at, say, 30fps it feels like that would reduce the strain on the whole video decode chain, leaving more CPU for the audio. Probably also would allow you to reduce the bitrate. 60fps at 1920x1080 might just be pushing the limits of what Renp...
by rames44
Wed Feb 26, 2020 12:41 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Possible to explore around a scene moving mouse to screen edge?
Replies: 5
Views: 563

Re: Possible to explore around a scene moving mouse to screen edge?

I know you could do this with a custom Displayable, but that may be more work than necessary. What you could try is creating screen with a transparent image button at each edge of the screen and then attach an action to the button’s hovered that will adjust the offset of the background, so that when...
by rames44
Tue Feb 25, 2020 1:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Different random after scroll back
Replies: 12
Views: 1368

Re: Different random after scroll back

The Ren’py random system is specifically designed to be repeatable in that manner. What you could do would be to use the underlying Python random library directly, rather than the Ren’py version. This thread https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=56439 has an example of a class th...
by rames44
Mon Feb 24, 2020 12:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Image to video stutter/predicting video
Replies: 8
Views: 840

Re: Image to video stutter/predicting video

Just speculating, but I wonder if your system has drivers or codecs that allow hardware acceleration for vp8 but not for vp9. Software-only decoding for vp9 could probably cause this type of effect as the frame sizes increase (which they would as you increased the nitrate)
by rames44
Sun Feb 23, 2020 1:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Issue with files added after distribution
Replies: 1
Views: 320

Re: Issue with files added after distribution

When you say “added after distribution” what do you mean? Normally, when games are released in phases, one gets the game source to a certain point, builds a distribution, then adds to the source, builds a new distribution, etc. is that’s what you’re doing? That process should work fine, unless you a...
by rames44
Fri Feb 21, 2020 1:20 pm
Forum: Ren'Py Questions and Announcements
Topic: [HELP] something like .rpa archivie
Replies: 5
Views: 566

Re: [HELP] something like .rpa archivie

Without some significant programming skill, you’re not going to be able to do it, because it would require modifying Ren’py itself. Even then, it won’t stop a determined cracker. The problem is that the game has to read the files, which means the decryption code has to be in the game, which means it...
by rames44
Thu Feb 20, 2020 1:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Is renpy good to use with Daz3d?
Replies: 6
Views: 1065

Re: Is renpy good to use with Daz3d?

Good review, GNVE.
by rames44
Wed Feb 19, 2020 1:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Is renpy good to use with Daz3d?
Replies: 6
Views: 1065

Re: Is renpy good to use with Daz3d?

You can easily use Daz Studio to produce images that will work just fine with Ren’py. (I do it a lot.)

For those not familiar with it, Daz Studio (Daz3d.com) is a free 3D rendering package that can produce 2d stills and animations from supported 3D models. It’s kind of the successor to Poser.