Search found 1134 matches

by noeinan
Sun May 17, 2020 2:18 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying Extend to Show All At Once? (solved)
Replies: 6
Views: 464

Re: Modifying Extend to Show All At Once?

What I was showing was just an example, but what I'm doing is a bit more complicated. I have a lot of random events, and sometimes add line extensions based on variables in classes, and not all the lines will show up in the same order every time. It might be plausible to fenagle it with variables, b...
by noeinan
Sun May 17, 2020 1:19 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying Extend to Show All At Once? (solved)
Replies: 6
Views: 464

Modifying Extend to Show All At Once? (solved)

I was wondering if there was a way to modify dialogue extend so that when the player clicks to see the next line, all the extended sections show at the same time as the first line instead of having to click again for each extended bit. Ex. "There was a series of unfortunate events." if wea...
by noeinan
Tue Apr 28, 2020 12:32 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing the NVL Textbox
Replies: 38
Views: 35717

Re: [Tutorial] Customizing the NVL Textbox

Got an answer to this in another thread, so I'm posting here in case anyone else runs into this problem! gui.nvl_borders = Borders(0, 10, 0, 20) is what's used to change the nvl window padding. Changing the second value in Borders with adjust the height at which the dialogue will start appearing. El...
by noeinan
Tue Apr 28, 2020 12:26 am
Forum: Ren'Py Questions and Announcements
Topic: NVL Thought Ypos Adding Spacing Between Lines? (solved)
Replies: 5
Views: 596

Re: NVL Thought Ypos Adding Spacing Between Lines?

Thanks again, MaydohMaydoh! I really appreciate your help, this one works
by noeinan
Mon Apr 27, 2020 4:23 am
Forum: Ren'Py Questions and Announcements
Topic: NVL Thought Ypos Adding Spacing Between Lines? (solved)
Replies: 5
Views: 596

Re: NVL Thought Ypos Adding Spacing Between Lines?

Thanks for the response! This has really been bugging me but I haven't made any progress so far. After trying out your suggestion, I got an error "Value is not a style." so it seems like maybe this isn't programmed into the new style format? (Unless I just messed up and did something wrong...
by noeinan
Mon Apr 27, 2020 2:22 am
Forum: Ren'Py Questions and Announcements
Topic: Syntax Question: If item in list (contained within a dict) (solved)
Replies: 2
Views: 328

Re: Syntax Question: If item in list (contained within a dict)

Oh, thanks! That worked-- I could swear I tried putting it in quotes before, but maybe I had a typo somewhere. Thank you very much!
by noeinan
Sun Apr 26, 2020 10:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Syntax Question: If item in list (contained within a dict) (solved)
Replies: 2
Views: 328

Syntax Question: If item in list (contained within a dict) (solved)

Hello! I am in the middle of coding some combat/interaction code and ran into a syntax issue. I'm using this code to generate a random NPC for the triggered event: def GenerateMultipleNPCs(npc): ## npc is number of npcs you want to create npc_dict = {} for x in range(npc): ## add new dictionary entr...
by noeinan
Sun Apr 26, 2020 6:35 pm
Forum: Ren'Py Questions and Announcements
Topic: NVL Thought Ypos Adding Spacing Between Lines? (solved)
Replies: 5
Views: 596

NVL Thought Ypos Adding Spacing Between Lines? (solved)

I've been customizing my nvl textbox using information in this tutorial: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=17232 but I've run into some issues and was wondering if anyone had some insight! This is the code posted in the thread for adjusting the position of the nvl text: Gui....
by noeinan
Sun Apr 26, 2020 6:29 pm
Forum: Ren'Py Questions and Announcements
Topic: NVL Textbox Not Accepting Custom Layer
Replies: 1
Views: 307

Re: NVL Textbox Not Accepting Custom Layer

Hm, still working on this one. It seems the nvl textbox is just not accepting the custom layer since custom layers work properly everywhere else. I only found two threads that even somewhat mention someone doing this, but neither seem to apply to my issue... https://lemmasoft.renai.us/forums/viewtop...
by noeinan
Sat Apr 25, 2020 8:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Choices in NVL Textbox? (solved, kinda)
Replies: 1
Views: 287

Re: Choices in NVL Textbox? (solved, kinda)

Alright, I figured out a way to make it work with labels instead of a button, so hyperlink will probably be easier than figuring out how to make choices show up in nvl. Still a bit curious as to how that would work, but for my purposes I guess this is solved!
by noeinan
Sat Apr 25, 2020 7:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Choices in NVL Textbox? (solved, kinda)
Replies: 1
Views: 287

Choices in NVL Textbox? (solved, kinda)

Hello! I found this old thread which lets you put choices in the dialogue textbox, but when I tried with my game set to nvl mode it switches to adv mode for the choice. Is there a way to instead have the choice show up under the dialogue in nvl mode? (I looked at the edited choice screen but I didn'...
by noeinan
Sat Apr 25, 2020 7:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Stop ShowMenu button action from hiding nvl? (solved)
Replies: 1
Views: 250

Re: Stop ShowMenu button action from hiding nvl? (solved)

Ooop, I googled quite a bit before posting but after changing my search terms I solved this for myself. I just need to use Show instead of ShowMenu.

viewtopic.php?t=38826
by noeinan
Sat Apr 25, 2020 7:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Stop ShowMenu button action from hiding nvl? (solved)
Replies: 1
Views: 250

Stop ShowMenu button action from hiding nvl? (solved)

I have a series of buttons that show up on top of the nvl textbox and I want the player to be able to click said buttons (which changes a variable) without hiding the nvl textbox. Currently, when I click the button nvl hides and also does not reappear after the button menu has closed, which is givin...
by noeinan
Sat Apr 25, 2020 6:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Edit Narrator to Eliminate Default New Lines? (solved)
Replies: 2
Views: 305

Re: Edit Narrator to Eliminate Default New Lines?

Aaah, that's so awesome, I've been here for years and never heard of them. Thank you soooo much, I'm stoked to look into this!!
by noeinan
Sat Apr 25, 2020 5:13 am
Forum: Ren'Py Questions and Announcements
Topic: Edit Narrator to Eliminate Default New Lines? (solved)
Replies: 2
Views: 305

Edit Narrator to Eliminate Default New Lines? (solved)

I was wondering if there was a way to make it so that when you're using the narrator, lines are always right after each other in a paragraph unless I add /n? For example, I would type "There was a series of unfortunate events." if weather == "sunny": "The sun burned in your ...