Search found 39 matches
- Fri Aug 14, 2015 6:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animations repeating on imagebutton press
- Replies: 2
- Views: 643
Re: Animations repeating on imagebutton press
While I don't know how to fix it, I noticed that the problem would happen (on my end) when I had the StylePreference() buttons on screen and would click on them. Wouldn't happen if the StylePref() button wasn't clicked before clicking on other buttons, and wouldn't happen if StylePref() buttons wer...
- Thu Aug 13, 2015 3:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animations repeating on imagebutton press
- Replies: 2
- Views: 643
Animations repeating on imagebutton press
Hi, Got a bit of a strange bug. Imagebutton transforms repeat if a button is pressed twice or more. Basically, it looks like this: http://awvo.uk/share/2015-08-13_20-39-56.mp4 And here's the code for all of that screen and the transforms: #############################################################...
- Sun Jul 26, 2015 5:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I'm new and just wanted to Ask a question?
- Replies: 4
- Views: 605
Re: I'm new and just wanted to Ask a question?
Just for future reference - an easy way to find out what variables do if you aren't sure is to just ctrl+F and search for the variable name. It'll crop up in the script wherever it's used!Izsak wrote:ah kay, thanks people
- Wed Jul 15, 2015 4:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Incrementally increasing ATL transform property
- Replies: 2
- Views: 471
Re: Incrementally increasing ATL transform property
ATL takes parameters, so you can do: transform delayed(order): alpha 0.0 pause (order * .1) linear .5 alpha 1.0 Something like that, anyway. Beautiful, thank you once again for being ridiculously good at what you do. I will now take a break from asking the forum when I get stuck. Been doing far too...
- Tue Jul 14, 2015 9:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Incrementally increasing ATL transform property
- Replies: 2
- Views: 471
Incrementally increasing ATL transform property
Hey, I've been asking way too many questions here of late. So many things I'm not smart enough to work out on my own. Okay so, I'm using imagebuttons on my filepicker screen. They're programmed like this: $ y=91 # ypos for the first save slot for i in range(0, 3): use load_save_slot_thumb(number=i, ...
- Sun Jul 12, 2015 11:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Toggling antialias with StylePreference
- Replies: 2
- Views: 374
Re: Toggling antialias with StylePreference
Damn, of course. Thanks!PyTom wrote:It should be True and False, not "True" and "False". The string "False" is actually true, according to Python.
- Sun Jul 12, 2015 10:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Toggling antialias with StylePreference
- Replies: 2
- Views: 374
Toggling antialias with StylePreference
Hey there, I want to give the player the option of enabling or disabling text antialiasing. By default it's set to off, with this line in options.rpy; style.default.antialias = False This works fine. However, if I set up style preferences like this: renpy.register_style_preference("antialiasing...
- Sun Jul 12, 2015 10:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disabling/workarounds for filtering in fullscreen mode
- Replies: 5
- Views: 1588
Re: Disabling/workarounds for filtering in fullscreen mode
Hey, sorry for bothering you but how is this done? You have to add it manually to the options.rpy; if not None, it expects a function taking two arguments. In other words, you have to specify the width and height of the physical window (aka, desired resolution). Thanks - but how do I set that to an...
- Fri Jul 10, 2015 8:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: My Preferences screen layout is broken and I'm not sure why
- Replies: 4
- Views: 1037
My Preferences screen layout is broken and I'm not sure why
Hey there, I'm trying to code a custom preferences menu. It's supposed to look like this mockup: http://i.imgur.com/GdgtiH5.png I figure the easiest way to get that layout would be to use a grid with 1 column and 4 rows, then split each row up with hboxes and frames. This is the code I've cobbled to...
- Thu Jul 09, 2015 8:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disabling/workarounds for filtering in fullscreen mode
- Replies: 5
- Views: 1588
Re: Disabling/workarounds for filtering in fullscreen mode
Hey, sorry for bothering you but how is this done?PyTom wrote:I'd also suggest using config.adjust_view_size to force an integer pixel size multiplier
- Wed Jul 01, 2015 7:14 am
- Forum: Creator Discussion
- Topic: Summer Novel Festival Discussion Thread [Jul - Aug Gamejam]
- Replies: 48
- Views: 7790
Re: Summer Novel Festival Discussion Thread
Hey, I've noticed the itch.io page for SuNoFes is down! Is that deliberate?
- Tue Jun 23, 2015 9:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Prettier text aliasing - possible?
- Replies: 3
- Views: 558
Re: Prettier text aliasing - possible?
The nightlies now have better control over hinting. There's a new hinting style property, which you can set to "auto" to use the autohinter, "bytecode" to use the bytecode hinter, or "none" to disable hinting entirely. Probably "bytecode" is what you want. Yo...
- Tue Jun 23, 2015 6:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Prettier text aliasing - possible?
- Replies: 3
- Views: 558
Prettier text aliasing - possible?
Hey, I'm "programming" for a pixelart game. The UI mockup I have looks like this: http://i.imgur.com/0o9qOy6.png Which is nice! However, trying to execute that in Ren'py turns out not-so-nice: http://i.imgur.com/5ts9xJV.png Ugh. See that nasty aliasing? Same font, same size, but what is th...
- Fri Jun 19, 2015 11:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animated imagebutton on click
- Replies: 1
- Views: 393
Animated imagebutton on click
Hey, Trying to set up a transform that will animate my imagebutton when the button is clicked. Currently it looks like this: transform signswing: on ?: yzoom 1.0 easeout 0.5 yzoom 0.7 easein 0.5 yzoom 1.0 easeout 0.3 yzoom 0.8 easein 0.3 yzoom 1.0 easeout 0.2 yzoom 0.9 easein 0.2 yzoom 1.0 Basically...
- Thu Jan 22, 2015 8:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animation of individual letters in text
- Replies: 0
- Views: 361
Animation of individual letters in text
Hey there! Got yet another problem I can't get my head around. Basically, check this out: https://www.youtube.com/watch?v=Sx5tfcQBbbA#t=1m15s You see how each individual character of the dialogue has this really awesome-looking subtle animation? They dissolve in and move up slightly? It's gorgeous, ...