Search found 91 matches
- Sat Feb 10, 2018 7:39 pm
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53538
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
Hi! I couldn't figure something out and I wanted to know if it was possible or not. Is there a way to have a chest react to something you put inside, if that makes sense? I'm trying to use this with a dating sim, and I want to be able to use this to give a gift to a character, but only one at a time...
- Sat Jan 06, 2018 9:20 pm
- Forum: General Discussion
- Topic: Is the Forum Search laggy / borken for everyone?
- Replies: 30
- Views: 6445
Re: Is the Forum Search laggy / borken for everyone?
Came to this section to ask this same question. Consider this a plus one.
- Wed Oct 18, 2017 4:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
In this situation, I might just use a label call instead of a function, and use a single label for drawing any number of cards, instead of two for different amounts. Perhaps you'd prefer code that looks something like this? init python: R_cards = ["Taree R", "Waki R", "Mika...
- Sun Oct 15, 2017 11:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
When trying to call the functions, two things happen. First, it says I can't do just "tenplusone()" in the script, it's 'expecting a statement'. What do I put to make it do what it's supposed to? Second, it won't let me mess with variables, anything beginning with "$ =" gets an &...
- Sun Oct 15, 2017 11:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
init python: def rarity(): return renpy.random.randint (1, 20) def rareroll(): renpy.random.choice(["Taree R", "Waki R", "Mikashi R", "Tamaki R", "Sachiko R", "Sakae R", "Emiya R", "Kanaya R", "Wakuri R", &quo...
- Sun Oct 15, 2017 9:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Actual Gameplay
- Replies: 3
- Views: 783
Re: Actual Gameplay
It doesn't have to be a rhythm game... Thank you for the forum link @mikolajspy ! I think I'll probably try and do some kind of battle system like one of the ones listed... I didn't think I could make it work, but now I have some ideas!
- Sat Oct 14, 2017 10:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Actual Gameplay
- Replies: 3
- Views: 783
Actual Gameplay
I'm using Ren'Py to do something really stupid- make a CCG. What's a CCG? A Collectable Card Game. The focus of the game will be earning currency which you use to draw cards from a pool. Of course, I wouldn't be using Ren'Py if it had nothing to do with it- like the games it's inspired by (Love Live...
- Sat Oct 14, 2017 10:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: did i destroy the application?
- Replies: 5
- Views: 761
Re: did i destroy the application?
It wasn't destroyed. Likely, you just misnamed the file.
- Sat Oct 14, 2017 4:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
That! That is exactly what I wanted. Functions. Thank you so much.xavimat wrote: ↑Fri Oct 06, 2017 6:26 pm If you are feeling lazy...Code: Select all
init python: def f(): return renpy.random.choice(["orange", "apple", "pear"]) label whatever: $ result = f() "[result]"
- Sat Oct 14, 2017 4:22 pm
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101841
Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager
Looks like one has two underscores and the other has one underscore, in the forum post at least. Would that mess anything up?
- Mon Oct 02, 2017 11:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: No Text Box
- Replies: 8
- Views: 848
Re: No Text Box
The textbox for the phone is the same as the normal textbox, just recolored, and the normal one works fine.
- Mon Oct 02, 2017 9:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: No Text Box
- Replies: 8
- Views: 848
Re: No Text Box
But I want certain characters to have 'textbox' and certain characters to have 'textbox_phone'.
- Mon Oct 02, 2017 2:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: No Text Box
- Replies: 8
- Views: 848
No Text Box
When I try to use a custom textbox...
window_background="textbox_phone.png" results in an error, but "window_background="gui/textbox_phone.png"" makes the text box disappear. I'm pretty sure the image is in the right place, it's in the GUI folder...
window_background="textbox_phone.png" results in an error, but "window_background="gui/textbox_phone.png"" makes the text box disappear. I'm pretty sure the image is in the right place, it's in the GUI folder...
- Sun Sep 24, 2017 5:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
To do that, I just set the list items like this "$ fruits = ["orange", "apple", "pear"]" right?
- Sun Sep 24, 2017 4:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Set Variable To Something Complicated
- Replies: 14
- Views: 1586
Re: Set Variable To Something Complicated
Thank you! I'll try that