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by Greeny
Sat May 17, 2014 11:57 am
Forum: Creator Discussion
Topic: PR nightmare: When indie devs are attacked
Replies: 35
Views: 5030

Re: PR nightmare: When indie devs are attacked

If you're successful enough, you can pay someone else to filter all feedback (email, whatever) you get. That's healthier all-round because it's easier to tell the difference between criticism that is legitimate and criticism that is personal or unconstructive when you're not the one being criticise...
by Greeny
Fri May 16, 2014 12:28 pm
Forum: Creator Discussion
Topic: PR nightmare: When indie devs are attacked
Replies: 35
Views: 5030

Re: PR nightmare: When indie devs are attacked

What you could also do is put a PR and/or marketing person between you and public reaction. I mean, surely the concept is not so out there? If anything, I'd argue that it's inherently too much pressure to try and deal with both development and public image. Doesn't even have to be a professional if ...
by Greeny
Thu May 15, 2014 6:05 pm
Forum: Creator Discussion
Topic: A crowdfunding campaign gone wrong...
Replies: 26
Views: 3760

Re: A crowdfunding campaign gone wrong...

I don't have any experience with harassment, so all I can really offer is support, but I guess I'm going to agree that it might be best not to adress the person directly. It seems to be that their problem isn't really with you so much as the concept of crowdfunding, and you happen to be a good targe...
by Greeny
Thu May 15, 2014 5:14 pm
Forum: Creator Discussion
Topic: New Term for Visual Novels? [split]
Replies: 93
Views: 14261

Re: New Term for Visual Novels? [split]

Let me just skydive back into this thread to state that I still really like the term "Digital Narrative", and I hold that as much as there are good reasons for no change, there are also good reasons for change (not the least of which being that a new thread about it pops up like every thre...
by Greeny
Wed May 14, 2014 4:45 pm
Forum: Works in Progress
Topic: In Orbit [GxG Otome] [Romance/Sci-fi]
Replies: 33
Views: 15334

Re: In Orbit [GxG Otome] [Romance/Sci-fi]

Hmm, it seems Fei isn't getting much love. Ah, well. Time to cut her from the story. Who needs three love interests anyways. Fei has that silver fox appeal. Maybe she's younger than she looks? I assume she's older than the rest of the ladies due to her white hair. But anyways, I like dirty old ladi...
by Greeny
Wed May 14, 2014 12:53 pm
Forum: Creator Discussion
Topic: New Term for Visual Novels? [split]
Replies: 93
Views: 14261

Re: New Term for Visual Novels? [split]

2dt is definitely right in advocating for change. There are still so many people who don't know what a VN is, and trying to explain it to them hits a number of roadblocks every damn time. The closeness to the far more widely known Graphic Novel (literally synonyms there!) is just needlessly confusin...
by Greeny
Tue May 13, 2014 7:05 pm
Forum: Works in Progress
Topic: In Orbit [GxG Otome] [Romance/Sci-fi]
Replies: 33
Views: 15334

Re: In Orbit [GxG Otome] [Romance/Sci-fi]

Hmm, it seems Fei isn't getting much love. Ah, well. Time to cut her from the story. Who needs three love interests anyways. That reminds, me I haven't posted the fullbody for love interest #2, the clone of the protagonist! http://gliese.vnovel.com/wp-content/uploads/2014/05/IO_eve1.jpg http://glies...
by Greeny
Tue May 13, 2014 11:43 am
Forum: Creator Discussion
Topic: New Term for Visual Novels? [split]
Replies: 93
Views: 14261

Re: New Term for Visual Novels? [split]

The issue with Digital Narrative and Interactive Story is that they can also used to refer to Interactive Fiction (IF) which is another genre. IF usually doesn't have visuals and therefore "Visual Novel" suggests something different than Interactive Fiction. I think that's a moot point. A...
by Greeny
Tue May 13, 2014 5:20 am
Forum: Creator Discussion
Topic: New Term for Visual Novels? [split]
Replies: 93
Views: 14261

Re: New Term for Visual Novels? [split]

As a high schooler transported into a fantasy world where fox girls and humans collide in a battle of wits. Yes, it seems oelvn is exactly what we need to get away from the image of Japanese dating games and spread out into the western audiences. Anyways, a good point has been raised that the "...
by Greeny
Sun May 11, 2014 1:12 pm
Forum: Creator Discussion
Topic: Visuals for KN
Replies: 31
Views: 3373

Re: Visuals for KN

The marketers tried with the Swedish version to bend and shape... You're absolutely right about what went wrong, but that's kind of the exact opposite of what I mean. In this case, they didn't work on changing the audience's expectations, they worked on making their product seem like it matched the...
by Greeny
Sun May 11, 2014 11:55 am
Forum: Creator Discussion
Topic: Visuals for KN
Replies: 31
Views: 3373

Re: Visuals for KN

So, if a person is doing a linear VN, I think they have to be aware that no matter how great the story there may well be quite a few people who won't be interested in it--and not worry about them. It's very true that expectation is very powerful. But that doesn't make the above true. You don't just...
by Greeny
Sun May 11, 2014 3:47 am
Forum: Creator Discussion
Topic: Visuals for KN
Replies: 31
Views: 3373

Re: Visuals for KN

There are some people who don't like linear stories. You shouldn't try to worry about those people. Somehow, I don't think this is correct. Nobody doesn't like linear stories if the story is good. I just can't imagine somebody watching a movie and thinking "hmm, I'm not enjoying this, I wish i...
by Greeny
Sat May 10, 2014 11:24 am
Forum: Creator Discussion
Topic: Visuals for KN
Replies: 31
Views: 3373

Re: Visuals for KN

it dillutes the meaning so much as to make an installation wizard gameplay. Hold on just a second there. Those are some of the most exciting games I've played. You really feel like the choices you make have real consequences . I stilll remember the installation of Star Wars: Knights of the Old Repu...
by Greeny
Sat May 10, 2014 3:06 am
Forum: Creator Discussion
Topic: Visuals for KN
Replies: 31
Views: 3373

Re: Visuals for KN

I really don't make a real distinction between "Visual Novels" and "Kinetic Novels" at all. I think it's because I'm in the (seemingly rare?) boat of people who don't see VNs as a "game" but rather a storytelling medium. Choices can be a part of that, but they're really...
by Greeny
Wed May 07, 2014 6:57 pm
Forum: Creator Discussion
Topic: Question about the MC appearance on screen?!
Replies: 21
Views: 4314

Re: Question about the MC appearance on screen?!

I honestly want to see more of A. I think it has a great potential to work out, especially because it helps the protagonist be more defined and expressive as a character, and a lot of short VNs being produced here actually do follow that model without anyone pointing out that it bothered them. Not a...