Search found 297 matches
- Tue Jul 05, 2011 6:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Title Screen[Solved]
- Replies: 5
- Views: 609
Re: Title Screen
I think she wants to assign an image to her main menu? If that's the case, look for this code in your options.rpy and change it to the image file you want. For me, it's in the Themes section of the options.rpy. ## The background of the main menu. This can be a color ## beginning with '#', or an imag...
- Mon Jul 04, 2011 12:41 pm
- Forum: Creator Discussion
- Topic: Artists: do you need free animation software?
- Replies: 15
- Views: 3384
Re: Artists: do you need free animation software?
I've tried it out before, and while it's more than a bit confusing it is decent animation software. The catch is that it's for lines only; you have to color the lines in another application, such as Gimp. Other than that and the aforementioned confusion it's pretty neat. I would also suggest that yo...
- Sat Jul 02, 2011 4:18 pm
- Forum: Skill Development
- Topic: Background and VN Concept Art
- Replies: 40
- Views: 4656
Re: Background and VN Concept Art
I hope it's ok if I bump this thread! >>; I tried my hand at coloring backgrounds that aren't black and white again. If you remember, one of my very first threads was for help with a similar background (http://lemmasoft.renai.us/forums/viewtopic.php?f=26&t=9472). I figured I've been working in b...
- Fri Jul 01, 2011 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Item only Inventory
- Replies: 3
- Views: 654
Re: Item only Inventory
It probably would :) I've never edited a wiki before, but I probably need to do so sooner or later, lol. I'll add it in a bit.
Edit: I think I did it! Woo xD This is neat. http://www.renpy.org/wiki/renpy/doc/coo ... _Inventory
Edit: I think I did it! Woo xD This is neat. http://www.renpy.org/wiki/renpy/doc/coo ... _Inventory
- Thu Jun 30, 2011 10:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Item only Inventory
- Replies: 3
- Views: 654
Re: Item only Inventory
Thanks to Aleema I've got this simple onscreen, name only inventory. It's very simplistic but it fits my needs. init python: showitems = True def display_items_overlay(): if showitems: inventory_show = "Inventory: " for i in range(0, len(items)): item_name = items[i].title() if i > 0: inve...
- Thu Jun 30, 2011 9:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Frame help D:
- Replies: 3
- Views: 562
Re: Frame help D:
Does this help any? :)
http://lemmasoft.renai.us/forums/viewto ... 3&p=120691
http://lemmasoft.renai.us/forums/viewto ... 3&p=120691
- Tue Jun 28, 2011 12:36 pm
- Forum: Completed Games
- Topic: The LCPANES Terminal
- Replies: 10
- Views: 3759
Re: The LCPANES Terminal
The Lemmasoft forums aren't just for games made with Ren'py; on the very top of the page it says "Post your questions & comments about visual novels, anime, and video games!" On topic, this game is extremely interesting but I suck at interactive fiction ;A; I never know what to do, lol...
- Mon Jun 27, 2011 5:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I got several questions
- Replies: 5
- Views: 788
Re: I got several questions
For the first question, find this code in your options.rpy ## The background of the main menu. This can be a color ## beginning with '#', or an image filename. The latter ## should take up the full height and width of the screen. mm_root = "yourimagehere.png", ## you replace ^ that with th...
- Mon Jun 27, 2011 11:34 am
- Forum: Completed Games
- Topic: Lonesome
- Replies: 10
- Views: 4243
Re: Lonesome
Thank you! The hair was my favorite part to color. C:
- Mon Jun 27, 2011 11:21 am
- Forum: Completed Games
- Topic: Lonesome
- Replies: 10
- Views: 4243
Re: Lonesome
That's because I was given time to finish the coloring. In the previous release, Wright released the game before I was finished coloring.fleet wrote:I noticed the characters have more shading than in the previous release.
- Mon Jun 27, 2011 8:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing the Main Menu based on endings (Solved)
- Replies: 3
- Views: 583
Re: Changing the Main Menu based on what ending was got last
Thanks you two! I'll try out the code Anima posted and see if it works C:
Edit: It looks like it works! Marking this thread solved, and thanks again!
Edit: It looks like it works! Marking this thread solved, and thanks again!
- Mon Jun 27, 2011 8:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: I need help..
- Replies: 11
- Views: 1482
Re: I need help..
Oh that's a nice one! I've got a wikipedia page in my bookmarks, http://en.wikipedia.org/wiki/Web_colors .Anima wrote:I've got this table in my bookmarks.
- Sun Jun 26, 2011 10:04 pm
- Forum: Ideas
- Topic: The [Blank] Path; a Slenderman Visual Novel
- Replies: 22
- Views: 4490
Re: The [Blank] Path; a Slenderman Visual Novel
Quick update, my wonderful writer friends are almost halfway through with the writing! Woo. Ren’Py 6.12.1.1516 lint report, generated at: Sun Jun 26 21:32:27 2011 Statistics: The game contains 460 screens of dialogue. These screens contain a total of 5,228 words, for an average of 11.4 words per scr...
- Sun Jun 26, 2011 10:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing the Main Menu based on endings (Solved)
- Replies: 3
- Views: 583
Changing the Main Menu based on endings (Solved)
Mkay, so I know how to change my main menu based on persistent values, using something similar to this code: screen main_menu: tag menu if persistent.ending1: use main_menu_2 else: use main_menu_1 How do I make it so that the main menu changes based on what ending you got in the last playthrough? Th...
- Thu Jun 23, 2011 8:26 am
- Forum: Old Threads (– September 2014)
- Topic: Coloring a bridge
- Replies: 17
- Views: 1811
Re: Coloring a bridge
Yes, it's a webforum. But this is not a normal webforum, this is Lemmasoft. We don't act like the scums of the internet here, talking to everyone in a snide and rude manner. There's a little thing called "Lemmasoft spirit", you should look into it. http://lemmasoft.renai.us/forums/viewtopi...