Search found 297 matches

by Lotus
Tue Jul 05, 2011 6:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Title Screen[Solved]
Replies: 5
Views: 609

Re: Title Screen

I think she wants to assign an image to her main menu? If that's the case, look for this code in your options.rpy and change it to the image file you want. For me, it's in the Themes section of the options.rpy. ## The background of the main menu. This can be a color ## beginning with '#', or an imag...
by Lotus
Mon Jul 04, 2011 12:41 pm
Forum: Creator Discussion
Topic: Artists: do you need free animation software?
Replies: 15
Views: 3384

Re: Artists: do you need free animation software?

I've tried it out before, and while it's more than a bit confusing it is decent animation software. The catch is that it's for lines only; you have to color the lines in another application, such as Gimp. Other than that and the aforementioned confusion it's pretty neat. I would also suggest that yo...
by Lotus
Sat Jul 02, 2011 4:18 pm
Forum: Skill Development
Topic: Background and VN Concept Art
Replies: 40
Views: 4656

Re: Background and VN Concept Art

I hope it's ok if I bump this thread! >>; I tried my hand at coloring backgrounds that aren't black and white again. If you remember, one of my very first threads was for help with a similar background (http://lemmasoft.renai.us/forums/viewtopic.php?f=26&t=9472). I figured I've been working in b...
by Lotus
Fri Jul 01, 2011 11:21 am
Forum: Ren'Py Questions and Announcements
Topic: Item only Inventory
Replies: 3
Views: 654

Re: Item only Inventory

It probably would :) I've never edited a wiki before, but I probably need to do so sooner or later, lol. I'll add it in a bit.

Edit: I think I did it! Woo xD This is neat. http://www.renpy.org/wiki/renpy/doc/coo ... _Inventory
by Lotus
Thu Jun 30, 2011 10:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Item only Inventory
Replies: 3
Views: 654

Re: Item only Inventory

Thanks to Aleema I've got this simple onscreen, name only inventory. It's very simplistic but it fits my needs. init python: showitems = True def display_items_overlay(): if showitems: inventory_show = "Inventory: " for i in range(0, len(items)): item_name = items[i].title() if i > 0: inve...
by Lotus
Thu Jun 30, 2011 9:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Frame help D:
Replies: 3
Views: 562

Re: Frame help D:

by Lotus
Tue Jun 28, 2011 12:36 pm
Forum: Completed Games
Topic: The LCPANES Terminal
Replies: 10
Views: 3759

Re: The LCPANES Terminal

The Lemmasoft forums aren't just for games made with Ren'py; on the very top of the page it says "Post your questions & comments about visual novels, anime, and video games!" On topic, this game is extremely interesting but I suck at interactive fiction ;A; I never know what to do, lol...
by Lotus
Mon Jun 27, 2011 5:25 pm
Forum: Ren'Py Questions and Announcements
Topic: I got several questions
Replies: 5
Views: 788

Re: I got several questions

For the first question, find this code in your options.rpy ## The background of the main menu. This can be a color ## beginning with '#', or an image filename. The latter ## should take up the full height and width of the screen. mm_root = "yourimagehere.png", ## you replace ^ that with th...
by Lotus
Mon Jun 27, 2011 11:34 am
Forum: Completed Games
Topic: Lonesome
Replies: 10
Views: 4243

Re: Lonesome

Thank you! The hair was my favorite part to color. C:
by Lotus
Mon Jun 27, 2011 11:21 am
Forum: Completed Games
Topic: Lonesome
Replies: 10
Views: 4243

Re: Lonesome

fleet wrote:I noticed the characters have more shading than in the previous release.
That's because I was given time to finish the coloring. In the previous release, Wright released the game before I was finished coloring.
by Lotus
Mon Jun 27, 2011 8:46 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the Main Menu based on endings (Solved)
Replies: 3
Views: 583

Re: Changing the Main Menu based on what ending was got last

Thanks you two! I'll try out the code Anima posted and see if it works C:

Edit: It looks like it works! Marking this thread solved, and thanks again!
by Lotus
Mon Jun 27, 2011 8:45 am
Forum: Ren'Py Questions and Announcements
Topic: I need help..
Replies: 11
Views: 1482

Re: I need help..

Anima wrote:I've got this table in my bookmarks.
Oh that's a nice one! I've got a wikipedia page in my bookmarks, http://en.wikipedia.org/wiki/Web_colors .
by Lotus
Sun Jun 26, 2011 10:04 pm
Forum: Ideas
Topic: The [Blank] Path; a Slenderman Visual Novel
Replies: 22
Views: 4490

Re: The [Blank] Path; a Slenderman Visual Novel

Quick update, my wonderful writer friends are almost halfway through with the writing! Woo. Ren’Py 6.12.1.1516 lint report, generated at: Sun Jun 26 21:32:27 2011 Statistics: The game contains 460 screens of dialogue. These screens contain a total of 5,228 words, for an average of 11.4 words per scr...
by Lotus
Sun Jun 26, 2011 10:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing the Main Menu based on endings (Solved)
Replies: 3
Views: 583

Changing the Main Menu based on endings (Solved)

Mkay, so I know how to change my main menu based on persistent values, using something similar to this code: screen main_menu: tag menu if persistent.ending1: use main_menu_2 else: use main_menu_1 How do I make it so that the main menu changes based on what ending you got in the last playthrough? Th...
by Lotus
Thu Jun 23, 2011 8:26 am
Forum: Old Threads (– September 2014)
Topic: Coloring a bridge
Replies: 17
Views: 1811

Re: Coloring a bridge

Yes, it's a webforum. But this is not a normal webforum, this is Lemmasoft. We don't act like the scums of the internet here, talking to everyone in a snide and rude manner. There's a little thing called "Lemmasoft spirit", you should look into it. http://lemmasoft.renai.us/forums/viewtopi...