Search found 195 matches
- Fri Jan 22, 2010 11:25 am
- Forum: Skill Development
- Topic: How much time do you spend with your characters?
- Replies: 22
- Views: 2485
Re: How much time do you spend with your characters?
This clearly depends on the type of story you are going for - you could design your characters and just let them run wild, which could be fun, but the story would be lacking. If you have an idea where you want the story to go though, as long as the characters have a similar goal, or you keep goading...
- Fri Jan 22, 2010 5:03 am
- Forum: Creator Discussion
- Topic: OELVN - the rationale behind the name
- Replies: 31
- Views: 3974
Re: OELVN - the rationale behind the name
The interesting thing about labels like OELVN is that they are not actually needed. If you just take a look at the author's name you'll be able to tell whether it comes from Japan originally or not. But the problem only comes in when people either don't look properly at what they're buying or the co...
- Thu Jan 21, 2010 7:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using large scenes, how to show a specific portion?
- Replies: 1
- Views: 351
Re: Using large scenes, how to show a specific portion?
I'll just try to help even though I haven't got the hang of ATL myself yet ^_^ You can definitely use pixels as the unit. If you use an integer (whole number) then it takes the number as the number of pixels. If you use a fraction (what is referred to as a 'float' ( en.wikipedia.org/wiki/Floating_po...
- Mon Jan 18, 2010 7:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Easy question: how can I flip images? (solved)
- Replies: 4
- Views: 1695
Re: Easy question: how can I flip images?
I was going to just point you towards the flip command, but I can't seem to find that there is one. ATL seems to have rotation and translation, but no reflection. Anyway, this may or may not be a weird way to do this, but it seems to work: show imagename: xzoom -1.0 xalign 0.5 Use yzoom instead if y...
- Mon Jan 18, 2010 7:56 am
- Forum: Creator Discussion
- Topic: Happy endings?
- Replies: 7
- Views: 1526
Re: Happy endings?
How you end it isnt as important as the fact thet you DO end the story. Since the reader has built up a connection to the characters- we hope- he expects you to not just suddenly discard them at the end. Just put in a bit of thought- even if the protagonist dies at the end as long as it makes sence ...
- Mon Jan 18, 2010 3:44 am
- Forum: Ideas
- Topic: WIP, Demo - RedFlavourMicrobes
- Replies: 1
- Views: 573
WIP, Demo - RedFlavourMicrobes
Synopsis: The protagonist goes to a public garden to meet with a friend that often is strange and quirky. Something interesting and/or exciting happens. I'll put some information in point form: - Screen Shot: http://i171.photobucket.com/albums/u295/number473/ss.jpg - The name is temporary. - The cha...
- Sat Jan 16, 2010 5:30 pm
- Forum: Creator Discussion
- Topic: The Importance of Exposition
- Replies: 10
- Views: 1540
Re: The Importance of Exposition
Something I've seen is that since you have the protagonist (the player character in the case of a VN) narrating the story, you just have him explain stuff as you would normally have the 3rd person narrator do. Anyway, about the coding, I didn't learn much theory, but what I do remember is something ...
- Wed Jan 13, 2010 7:54 am
- Forum: General Discussion
- Topic: Are IQ tests bullshit?
- Replies: 34
- Views: 5547
Re: Are IQ tests bullshit?
There is a peak level, this level can be lowered. This peak level depends on the construction of your neurons and neurotransmitters. The only plausible way to really upgrade this, to me, seems drug usage, which is like overclocking. The notion of training your brain to make it faster is medically a...
- Tue Jan 12, 2010 6:03 pm
- Forum: General Discussion
- Topic: Are IQ tests bullshit?
- Replies: 34
- Views: 5547
Re: Are IQ tests bullshit?
This is demonstrably untrue. Intelligence can be gained, lost, and consciously developed; if this wasn't true, there would be no point in getting an education. This is false. This sort of intelligence we are talking about (measured by an standard IQ test) can't really be developed. The datum that i...
- Tue Jan 12, 2010 4:11 am
- Forum: General Discussion
- Topic: Are IQ tests bullshit?
- Replies: 34
- Views: 5547
Re: Are IQ tests bullshit?
An IQ test certainly is to some degree arbitrary, but they aren't totally bullshit. They measure something a bit more specific than general intelligence, I think we can agree, but what's more important is to be able to get things done and actually solve problems that come up in real life. Whether th...
- Mon Jan 11, 2010 6:24 am
- Forum: Skill Development
- Topic: How much convenience can you stand?
- Replies: 29
- Views: 3895
Re: How much convenience can you stand?
Suggested reference: Great Expectations. I think a certain Mr. Dickens might disagree on the amount of coincidence that a story can handle. That said, writing conventions have changed. I wouldn't really say that I dislike coincidences particularily. They can be a bit ridiculous and funny at times, b...
- Tue Dec 22, 2009 5:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sript Editing
- Replies: 4
- Views: 683
Re: Sript Editing
You need java installed to use jedit so either get that or from renpy.org click on editors on the side and get the other editor which doesnt require it instead.
Hope that helps ^_^ but say if you need more details.
Hope that helps ^_^ but say if you need more details.
- Tue Dec 22, 2009 5:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Game Resolution
- Replies: 43
- Views: 4491
Re: Game Resolution
As a follow-up question, do most play full screen or windowed? Because if the latter is the case then one doesn't need to be as particular about the resolution. Then a comfortable fit wood be all that you're going for. Then 1024x768 might be a good option because it seems to fit most the common reso...
- Wed Dec 16, 2009 8:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Game Resolution
- Replies: 43
- Views: 4491
Re: Game Resolution
DaFool, what do you mean by 720p? I was thinking of a higher 4:3 resolution because the backgrounds that I have are 1600x1200 photos and I took them t be backdrops so I don't know how it's going to work to resize them. I think that resolution is probably too high, but I don't want to go as low as 80...
- Tue Dec 15, 2009 8:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Game Resolution
- Replies: 43
- Views: 4491
Game Resolution
Something I noticed was that there was a setting to set the resolution of the game, but I need some help on what is actually the best resolution to make the game in. Is it possible to make this settable by the user, and I read something about Ren'Py scaling it down on too-small screens. I want to ma...