Search found 55 matches
- Fri Aug 08, 2014 12:50 pm
- Forum: Asset Creation: Art
- Topic: Konett's Background Tutorials: ****NEW - USING SKETCH-UP
- Replies: 18
- Views: 5107
Re: Background Tutorials: Planning & Colour
I'm thinking of showing my process when I use Sketch Up as base in backgrounds. Maybe people will find that interesting? I think that would be very helpful! :) Your backgrounds look very professional and a lot of artists have difficulties not only coming up with a good sketch, but then pulling it o...
- Fri Aug 08, 2014 12:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HELP me code my cg gallery T^T
- Replies: 6
- Views: 1260
Re: HELP me code my cg gallery T^T
Hello! I've honestly just started learning the code for GUIs, but I used this tutorial to create my own gallery: http://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=22465&hilit=say+screen You can probably put your image as the background, and then mess around with the code to get the tiles...
- Wed Jul 30, 2014 3:41 pm
- Forum: Works in Progress
- Topic: True Friends [Friendship|Thriller|Psych][Update 04.09.2014]
- Replies: 8
- Views: 2132
Re: True Friends [Friendship|Thriller|Psych]
What do you think of the game from now? It seems pretty cool~ I've never seen a game like it! So, that'll be interesting :) What do you think about the characters? Moreover the main character, Robin. I like him so far, Hahah. I love his design, and he seems like an interesting, fun character. What ...
- Wed Jul 30, 2014 3:32 pm
- Forum: Anime, Games, and Japan
- Topic: Do you play as same or opposite gender?
- Replies: 234
- Views: 55889
Re: Do you play as same or opposite gender?
If I'm able to, I choose female
But I don't really care either way... For Mass Effect, as in your example, I played as both XD
But I don't really care either way... For Mass Effect, as in your example, I played as both XD
- Wed Jul 30, 2014 2:58 pm
- Forum: Asset Creation: Art
- Topic: Beginner Level>Ren'Py>Questions>Graphics>Basics
- Replies: 10
- Views: 6996
Re: Beginner Level>Ren'Py>Questions>Graphics>Basics
Thanks for replying back! I actually have no idea what sprites are or those knee things - but can you give me an average rate if I ever wanted to have them paid? Anyway, I kind of get (some part) of what you have mention, thank you. The one I have is from Wacom Intuos Creative Pen and Touch Tablet....
- Wed Jul 30, 2014 2:44 pm
- Forum: Creative Commons
- Topic: 2D (painted) backgrounds, free to use
- Replies: 6
- Views: 5668
Re: 2D (painted) backgrounds, free to use
Wow, this is great!
I'm sure many people will find these useful~
I'm sure many people will find these useful~
- Mon Jul 14, 2014 3:54 pm
- Forum: Asset Creation: Art
- Topic: Beginner Level>Ren'Py>Questions>Graphics>Basics
- Replies: 10
- Views: 6996
Re: Beginner Level>Ren'Py>Questions>Graphics>Basics
Hello! :) To make the sprites it's best to have it in a digital medium. I personally draw my sprites as knee-ups and have folders for expressions, different outfits and poses (extra outfits and poses are optional - I ended up putting them due to a "dare" of sorts XD) Then, I size it (and I...
- Tue Jun 24, 2014 2:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Arrays/Lists - How to add and change stored data (Solved)
- Replies: 6
- Views: 718
Re: Arrays/Lists - How to add and change stored data (Unsolv
Yes, sorry. I forgot about that and just changed it now ^^;netravelr wrote:Glad to hear everything's better! If your problem is solved, I think it'd be a good idea to change the subject line.
- Mon Jun 23, 2014 5:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Arrays/Lists - How to add and change stored data (Solved)
- Replies: 6
- Views: 718
Re: Arrays/Lists - How to add and change stored data (Unsolv
Wait. WHOOPS.
I realized my mistake in the code.
I put two equal signs instead of one. WOW.
It works now.
Sorry ^^;
I realized my mistake in the code.
I put two equal signs instead of one. WOW.
It works now.
Sorry ^^;
- Mon Jun 23, 2014 5:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Arrays/Lists - How to add and change stored data (Solved)
- Replies: 6
- Views: 718
Re: Arrays/Lists - How to add and change stored data (Unsolv
That link is only for sorting data... (Unless I'm totally blind and missing something) I want to be able to change what is written in my list. Just like: $ x = "Something" $ x = "Something Else" I am able to change the variable later on... however I can't seem to be able to chang...
- Mon Jun 23, 2014 5:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Arrays/Lists - How to add and change stored data (Solved)
- Replies: 6
- Views: 718
Arrays/Lists - How to add and change stored data (Solved)
I used to work with Java (for a bit, I'm not an advanced programmer or anything like that, but I do know quite a bit) and there was a "variable" of sorts called arrays. I know I can make them on ren'py, however I can't figure out how to change what is stored in the "compartments"...
- Sat Mar 01, 2014 5:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (Almost) Permanent Side Image?
- Replies: 3
- Views: 640
Re: (Almost) Permanent Side Image?
Hello again! If you still need an almost permanent side image you can look here: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=25411 I made a couple of variables when I did it (the long way I mentioned in that forum), one for which pose, another for which outfit, and finally one for the e...
- Sat Mar 01, 2014 5:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Permanent" Side Images - How to? [Solved]
- Replies: 17
- Views: 2775
Re: "Permanent" Side Images - How to?
Ohh... I see. I've never used LiveComposite before either... I'll look around for that. Well, I think the way I have it (even though it's long, it's only on the screens.rpy file, and it's pretty easy to work with otherwise) works and I have had no issues whatsoever. But if I make another game with l...
- Sat Mar 01, 2014 3:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Permanent" Side Images - How to? [Solved]
- Replies: 17
- Views: 2775
Re: "Permanent" Side Images - How to?
Oh! I got it to work!! It will be a lot of code, and quite redundant.. but it actually works. I did not use CondtionSwitch, but rather made a variable for an expression, similar to how the ConditionSwitch does it, and then manually put an if statement for each pose and outfit, and used the variable ...
- Sat Mar 01, 2014 3:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Permanent" Side Images - How to? [Solved]
- Replies: 17
- Views: 2775
Re: "Permanent" Side Images - How to?
Oh wow. That's interesting. o__o How was my code even working? Um... I have different outfits (they don't get used too often, but they are needed) and many expressions. (This character has 10, and 5 outfits) I tried the ConditionSwitch method, ignoring that though. I can probably put in variables an...