Search found 651 matches
- Sun Jun 14, 2015 6:26 am
- Forum: Creator Discussion
- Topic: First Project?
- Replies: 11
- Views: 2313
Re: First Project?
Welcome to the VN creators family! \O/ For my first...2 VN projects I worked with someone else and we were both very-very inexperienced, just starting out, similarly to you. I guess one of the things we wanted to make was a biiiit too big for a first newbie project? I was doing well with the art, b...
- Sat Jun 13, 2015 7:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Blink/talking animations, how to put a character together?
- Replies: 3
- Views: 605
Re: Blink/talking animations, how to put a character togethe
Ok, there is a way to do this. Instead of using Animation there is another way to define the blinking. Like so: image mikuBlink: "mikudefault.png" # Miku with her eyes open choice: 1.5 choice: 4.5 choice: 1.0 # ^ these are the random interval values in seconds. You can have as many of thos...
- Sat Jun 13, 2015 10:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Blink/talking animations, how to put a character together?
- Replies: 3
- Views: 605
Re: Blink/talking animations, how to put a character togethe
You don't actually need to cut it in any way, but the reason you might want to is for optimisation purposes. (Having tons of full images might end up taking a lot of unnecessary memory. ) Then animating is very simple: image mikuBlink = Animation("blink1.png", 2.5, "blink2.png", ...
- Fri Jun 12, 2015 12:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: The possibility of including codes at the end of a chapter?
- Replies: 2
- Views: 590
Re: The possibility of including codes at the end of a chapt
That's entirely possible. I guess the simplest way to do this is display the code at the end of the chapter and then at the beginning of the next one, use Text Input and prompt the player to enter the code. Then you can use if statements to determine if the code was correct or not. (You might want t...
- Wed Jun 10, 2015 2:30 am
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1058858
Re: Art Dumpage! Show your art ^^
@Katy133
That's terrifying but absolutely amazing! Awesome style!
That's terrifying but absolutely amazing! Awesome style!
- Fri Jun 05, 2015 5:38 pm
- Forum: Creator Discussion
- Topic: Patreon - Monthly or per Game/VN
- Replies: 25
- Views: 5587
Re: Patreon - Monthly or per Game/VN
//removed
- Fri Jun 05, 2015 5:21 pm
- Forum: Creator Discussion
- Topic: Patreon - Monthly or per Game/VN
- Replies: 25
- Views: 5587
Re: Patreon - Monthly or per Game/VN
//removed
- Tue May 26, 2015 11:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing two screens at the same time? [SOLVED]
- Replies: 6
- Views: 5531
Re: Showing two screens at the same time?
Just another suggestion but what about using ui.interact? That way you can show as many screens as you want and this will prevent the player from being able to simply click and skip the screens. Something like this: label start: show screen weekday_morning show screen open_information python: ui.int...
- Sat May 23, 2015 6:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Polaroid picture
- Replies: 3
- Views: 491
Re: Polaroid picture
Aaaages ago I asked a similar question and this is the thread with the answers I received back then: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=11813 But that's back from 2011, there might be better ways of doing things like that now. I never got around to coding something like this my...
- Wed May 20, 2015 12:27 pm
- Forum: Completed Games
- Topic: Dear Mariko [Short Eerie Horror, Romance]
- Replies: 29
- Views: 14144
Re: Dear Mariko [Short Eerie Horror, Romance]
Ooooh, ok, that makes perfect sense now xD I feel a bit stupid-lol! But that's quite clever!Coren wrote:
The true ending:The game never said you were Mariko...
- Wed May 20, 2015 10:34 am
- Forum: Completed Games
- Topic: Dear Mariko [Short Eerie Horror, Romance]
- Replies: 29
- Views: 14144
Re: Dear Mariko [Short Eerie Horror, Romance]
I just finished playing through this! It was quite nice. I got the normal ending first and wasn't sure how to even trigger the other endings but I somehow managed to do it after some going back and forth. However, I think I missed the point? Even after getting the true ending, I was a bit confused ...
- Wed May 20, 2015 4:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Applying Border [SOLVED]
- Replies: 2
- Views: 287
Re: Applying Border
Hello! I remember seeing some topics talking about this from ages ago and I managed to find a few of them: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=21870 http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=31115 http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=20699 I ho...
- Mon May 18, 2015 5:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Point and Click Adventure Coding Questions + Help [SOLVED]
- Replies: 6
- Views: 2881
Re: Point and Click Adventure Coding Questions + Help
I'm glad it worked! Hm, there's several ways you could do that. For example you could have a variable that serves like a counter and you add +1 to it every time the player looks at something and when it reacher 3, use an if statement to trigger an event. However, this could be a problem if the playe...
- Sun May 17, 2015 7:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Point and Click Adventure Coding Questions + Help [SOLVED]
- Replies: 6
- Views: 2881
Re: Point and Click Adventure Coding Questions + Help
Oh, I can guess what the problem is! auto "journal_%s.png" - this bit. Let me explain it to you. This is a function that automatically, as its name suggests, creates an 'idle' and 'hover' state for your imagebutton. Let's say your idle is just the basic image but you want the hover to have...
- Sun May 17, 2015 5:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Point and Click Adventure Coding Questions + Help [SOLVED]
- Replies: 6
- Views: 2881
Re: Point and Click Adventure Coding Questions + Help
There's a lot of discussions on the topic. The simplest way to do a simple point and click would be with imagemaps. http://www.renpy.org/doc/html/screens.html#imagemap-statements Here's another topic that talks about similar things: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=31949 Scre...