Search found 53 matches
- Wed Jun 08, 2011 7:03 pm
- Forum: Creator Discussion
- Topic: Opinion on too much customization in games
- Replies: 17
- Views: 1655
Opinion on too much customization in games
Lately, I've realized that I may be majorly over doing the level of customization necessary in my games. Personally, I love customization. Any game that gives me the option of dressing up my character, choosing homes, colors, names, pets (etc) is so much fun to me! However, do you think that customi...
- Tue Jun 07, 2011 11:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ui.keymap ...can it return a value?
- Replies: 2
- Views: 542
Re: ui.keymap ...can it return a value? SOLVED
You don't want to use key_overlay like this. Instead, use a screen, and the call screen statement: screen key_screen: key "K_UP" action Return("Up") key "K_DOWN" action Return("Down") label PressButton: call screen key_screen if _return == "Up": # ....
- Tue Jun 07, 2011 1:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ui.keymap ...can it return a value?
- Replies: 2
- Views: 542
ui.keymap ...can it return a value?
Hello! This is the first time I'm using keymaps, and I was wondering if they could be used to return a value. I know this code is wrong, but I'd like to do something like this: init: python: def key_overlay(): ui.keymap(K_UP = ui.returns("Up")) ui.keymap(K_DOWN = ui.returns("Down"...
- Sun May 15, 2011 8:16 am
- Forum: General Discussion
- Topic: IT'S COLLEGE TIME
- Replies: 31
- Views: 3672
Re: IT'S COLLEGE TIME
I saw this thread title and I was like, Ohhh! That's me! Haha
I'm graduating high school in less than a month, then starting college this fall! :] Crazy excited
I'll be going to one of the Patriot League schools.
I'm graduating high school in less than a month, then starting college this fall! :] Crazy excited
I'll be going to one of the Patriot League schools.
- Sat May 14, 2011 12:37 pm
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
Re: MiniBot! Looking for Feedback!
This bots are so cute...)) The game is looking nice and MegaBot reminds me of Balrog from Cave Story. But I almost killed my mouse while tried to produce hundreds of smoothies...)) That was fun, thanks...;) Thanks! ...and I've never heard of Balrog or Cavestory... but I just googled it and it looks...
- Sat May 14, 2011 8:17 am
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
Re: MiniBot! Looking for Feedback!
So, I - kinda - beat this game. (etc...) Thank you for the feedback! I really appreciate it! Ah... so I see that's why that glitch with the building occurred. I'll try the code you posted :) I found your review very useful, and that's a great idea having the dress up items result in events, special...
- Sat May 14, 2011 8:01 am
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
Re: MiniBot! Looking for Feedback!
Very nice game! But I find the text on menus (superlight gray on light gray) extremely hard to read. Edit: I only noticed this now, sorry: I've also heard that I should make the font on the menus darker (I know this was light, but I've been trying to figure out how to change the font color) >_> I t...
- Sat May 14, 2011 8:00 am
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
Re: MiniBot! Looking for Feedback!
This game is really interesting, different and adorable; it's the perfect time killer, haha. C: While I haven't finished the game just yet, I do have one suggestion: maybe play around with the placement of the "main menu" button? It's placed in the exact same location as the "Back&qu...
- Fri May 13, 2011 10:39 pm
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
Re: MiniBot! Looking for Feedback!
It's a great game, and really cute~! Befriending the other bots was fun. Zippy is cute. There's a little of a problem when I try to merge watts, though. It's fine when I enter the small house and then the pink one or vice versa, but entering the tallest building after visiting either results in the...
- Fri May 13, 2011 8:40 pm
- Forum: Completed Games
- Topic: MiniBot! Looking for Feedback!
- Replies: 29
- Views: 19560
MiniBot! Looking for Feedback!
http://i1179.photobucket.com/albums/x393/NickelBuckle9/DoneBanner1.png DOWNLOAD WINDOWS HERE: http://nickel-buckle-9.deviantart.com/art/MiniBot-1-0-Windows-DONE-208727114 DOWNLOAD MAC HERE: http://nickel-buckle-9.deviantart.com/art/MiniBot-1-0-Mac-DONE-208731502 My game is finally done! Version 2.0...
- Sun May 08, 2011 8:55 am
- Forum: Old Threads (– September 2014)
- Topic: Recruiting Background Artist
- Replies: 1
- Views: 386
Re: Recruiting Background Artist
I sent you a PM :]
- Fri May 06, 2011 3:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: change variable in screen language
- Replies: 11
- Views: 5192
Re: change variable in screen language
I'm not sure if I understand correctly, but you CAN change the value a variable during game play.
$ i += 1 would add 1 to the value of i
$ i += 1 would add 1 to the value of i
- Mon May 02, 2011 5:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying Stats and such?
- Replies: 2
- Views: 723
Re: Displaying Stats and such?
Thank you so much! It worked!
Everything should go smoothly from now until its done! Yay!
Everything should go smoothly from now until its done! Yay!
- Sun May 01, 2011 6:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Placing an image over an imagemap... with screens?
- Replies: 5
- Views: 1328
Re: Placing an image over an imagemap *solved many a-times o
I wouldn't have thought to do that if the one person hadn't answered mine, haha
Yeah, all these imagemaps are causing me trouble though... now they're replacing the overlay layer, so my stats won't stay on the screen! D: I'm still looking for a solution to this, haha
Yeah, all these imagemaps are causing me trouble though... now they're replacing the overlay layer, so my stats won't stay on the screen! D: I'm still looking for a solution to this, haha
- Sun May 01, 2011 4:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Placing an image over an imagemap... with screens?
- Replies: 5
- Views: 1328
Re: Placing an image over an imagemap... is it possible?
I literally posted the exact same question just a few days ago, haha :D My game works pretty much the same way... it relies heavily on imagemaps and almost no words. My problem was not turning the image map transparent. Can you make the area where the girl stands on the imagemap transparent?(both gr...