How do I stylize text with a gradient?
This is how I would want it to look like_
White on the top
Blue in the middle
Black on the bottom
What would the code for this look like?
Search found 86 matches
- Tue Dec 13, 2016 9:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gradient Text
- Replies: 5
- Views: 1542
- Tue Dec 13, 2016 4:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Add scrollbars to frames
- Replies: 2
- Views: 542
Re: Add scrollbars to frames
Thx. That helps
- Mon Dec 12, 2016 11:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Add scrollbars to frames
- Replies: 2
- Views: 542
Add scrollbars to frames
I have a bunch of image buttons in a frame and since there are a lot of imagebuttons, I want to be able to scroll trough them with a scrollbar. How to I implement the scrollbar into a frame?
- Sun Dec 11, 2016 8:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
Re: HP bar help
Indeed.
Thanks for helping me out guys.
Thanks for helping me out guys.
- Sun Dec 11, 2016 5:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
Re: HP bar help
I see. Wow, I didn't expect it to be a bug. All this time I thought I was just an idiot
Bar is now flipped, thx.
Bar is now flipped, thx.
- Sat Dec 10, 2016 6:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
Re: HP bar help
Tried everything. Through the process of elimination I figured why it wasn't working. It was the parentheses in --> screen HPbartest(): Now the code looks like this screen HPbartest: bar: range PartySlot_1_maxHP value PartySlot_1_current yalign 0.01 xpos 90 xmaximum 348 ymaximum 20 left_bar Frame(&q...
- Sat Dec 10, 2016 5:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
Re: HP bar help
Here's how I'm implementing the code so far label start: scene bg black with Dissolve(1) "Starting game" menu: "Test Inventory": "Testing Inventory" jump Inventorytest "Test HP": "Testing HP" $ InBattle = True jump HPtest label HPtest: while InBattle...
- Fri Dec 09, 2016 10:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
Re: HP bar help
Okay. I changed up the code. The bar is showing up on screen, but HP bar isn't decreasing when the character takes damage. I set up a label to tell me if the variable's value is changing and is says that it is, but the HP bar doesn't show that. This is how the code looks now bar: range PartySlot_1_m...
- Fri Dec 09, 2016 7:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HP bar help
- Replies: 10
- Views: 1930
HP bar help
I need to be able to define the max hp value with this variable --> PartySlot_1_maxHP. but it doesn't work bar value VariableValue("PartySlot_1_HP", PartySlot_1_maxHP): yalign 0.01 xpos 90 xmaximum 348 ymaximum 20 left_bar Frame("gui/Bar_HP.png", 348, 20) right_bar Frame("gu...
- Fri Dec 09, 2016 6:37 pm
- Forum: Creator Discussion
- Topic: A team of people you can trust?
- Replies: 5
- Views: 941
A team of people you can trust?
So I haven't put together a team yet and I was thinking about doing so recently. But here's the thing I'm worried about. How do I find people I can trust? Who can I work with that wont try to steal ideas and do their own thing?
I know this is kind of a deep question, but I feel like it's important.
I know this is kind of a deep question, but I feel like it's important.
- Thu Dec 08, 2016 8:47 pm
- Forum: Anime, Games, and Japan
- Topic: Do you play as same or opposite gender?
- Replies: 234
- Views: 54414
Re: Do you play as same or opposite gender?
I'm a guy, and for me, it depends on if I like how the male or female characters look. If there's customization. (Female) If there's customization and there happens to be the most amazing male outfit and hairstyle (Male) If there's no customization and they are very plain looking. (Male) In the inst...
- Thu Dec 08, 2016 5:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Show text when hovering over Buttons?
- Replies: 2
- Views: 411
Re: Show text when hovering over Buttons?
Thank you! This is exactly what I needed
- Thu Dec 08, 2016 12:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Show text when hovering over Buttons?
- Replies: 2
- Views: 411
Show text when hovering over Buttons?
Quick question.
How do I make text appear when hovering over an imagebutton or textbutton?
I want to be able to see a textbox appear to the right of the button.
How do I make text appear when hovering over an imagebutton or textbutton?
I want to be able to see a textbox appear to the right of the button.
- Wed Dec 07, 2016 9:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HP damage based on percentage
- Replies: 6
- Views: 752
Re: HP damage based on percentage
Thank you guys, (Ocelot, xavimat) for answering. Yes, i want it to work with proper arithmatic so that the numbers round up or down when they're supposed to. This is what I'm currently trying to do. $ damage = int(round( STRstat * skill_percentage / 100)) The 93.5 isn't rounding up. I've tried chang...
- Tue Dec 06, 2016 12:26 pm
- Forum: General Discussion
- Topic: What immerses you into a game?
- Replies: 15
- Views: 2110
What immerses you into a game?
What immerses you into a game?
Is it the art? The music? The story? The characters?
What are other people's thoughts on this?
Is it the art? The music? The story? The characters?
What are other people's thoughts on this?