Search found 103 matches
- Fri Jun 11, 2021 1:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: How could Achievements be wiped but not the Gallery?
- Replies: 15
- Views: 2666
Re: How could Achievements be wiped but not the Gallery?
Maybe experiment by creating a new game. Unlock the achievements with the same code, change those name configurations, then launch the game again and check if the achievements are lost. If you can't replicate it, the problem is most probably on the users side (can't think of anything else that would...
- Fri Jun 11, 2021 1:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Combined name + pronoun selector screen
- Replies: 2
- Views: 633
Re: Combined name + pronoun selector screen
In addition to the last answer, it seems like you want an input in screens rather than in labels, so this is what you need: https://renpy.org/doc/html/screens.html ... nput#input
Then combine it with the textbuttons into the same screen.
Then combine it with the textbuttons into the same screen.
- Wed Jun 09, 2021 7:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How could Achievements be wiped but not the Gallery?
- Replies: 15
- Views: 2666
Re: How could Achievements be wiped but not the Gallery?
Hmm I don't immediately see any problem with the code... Just to make sure, if you clear persistent and test these achievements yourself, they work as intended right? You also said that you changed the game name/branding, where specifically did the change happen in? options.rpy? If so, I wonder if t...
- Wed Jun 09, 2021 4:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Recognizing a random quote
- Replies: 4
- Views: 753
Re: Recognizing a random quote
easiest way is to record it as a variable, if you have seen it, change the variable default seen_quote3 = False #and under the dialogue "Talk to Nizara": show nizara talk $ quotes=random.choice(nizara_quotes) niz "[quotes]" if quotes == "Example quote 3": $ seen_quote3 ...
- Wed Jun 09, 2021 3:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How could Achievements be wiped but not the Gallery?
- Replies: 15
- Views: 2666
Re: How could Achievements be wiped but not the Gallery?
Nope, no clear_all, but that's a fair call :lol: That is interesting to hear that it's not connecting properly with just achievement.has on the achievements screen. And also, achievement.has is how I grant certain new game plus features. So... the problem is with achievement.has? Do you think? Is t...
- Tue Jun 08, 2021 1:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: How could Achievements be wiped but not the Gallery?
- Replies: 15
- Views: 2666
Re: How could Achievements be wiped but not the Gallery?
Haven't seen your code, could you have defined or make default your persistent achievement variables? It's hard to tell what's wrong this way. Despite what's causing the problem, you might want to let players regain their achievements in-game by checking them in init: If achievement.has("achiev...
- Sun Jun 06, 2021 2:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamically nested loop function on screen
- Replies: 5
- Views: 778
Re: Dynamically nested loop function on screen
If you have a working function, you can do action Function()
- Sat Jun 05, 2021 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Navigate through map locations?
- Replies: 2
- Views: 661
Re: Navigate through map locations?
There are many ways you can do that, depends on your needs. If you don't need images to go with the locations, you can simply use menu choices which only contain text to do so. If you want different image buttons for each location, use screen and image buttons. If you have the whole map as a single ...
- Tue Jun 01, 2021 4:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to store a bunch of different InputValues efficiently?
- Replies: 13
- Views: 1821
Re: How to store a bunch of different InputValues efficiently?
I would like to revive this thread, because I encountered a major issue, which I've failed to solve so far. After 20h of try and error and still no clue, I thought I ask again. So @hell_oh_world left me with this brilliant code: Okay, so i tested the code and it doesn't work as it should, probably ...
- Fri May 28, 2021 1:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Name box padding only if side image is present
- Replies: 6
- Views: 1759
Re: Name box padding only if side image is present
You are very welcome!! Learning code is basically a process of trial-and-error and flipping through documentations , so I strongly recommend looking up keywords on the Renpy documentation (or this forum) whenever you are stuck: https://www.renpy.org/doc/html/index.html
Anyways, glad to help!!
Anyways, glad to help!!
- Fri May 28, 2021 12:16 am
- Forum: Development of Ren'Py
- Topic: Input method editor (IME) selection box not showing?
- Replies: 0
- Views: 4471
Input method editor (IME) selection box not showing?
Hi! I've been making a game in Chinese where users get to input their name, but a majority of them cannot see the IME selection box when inputting, which makes it hard to choose the correct word/character they want, they can only press 123 blindly. Example of what it should look like (selection box ...
- Thu May 27, 2021 7:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Name box padding only if side image is present
- Replies: 6
- Views: 1759
Re: Name box padding only if side image is present
A couple of notes first looking at your code: 1) Conditional statements (if/while etc.) always take a double equal sign (== True) instead of a single equal sign (= True) which is used to define or change variables 2) In renpy screens, you won't need the = equal sign between arguments, so you should ...
- Thu May 27, 2021 3:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Font issue?
- Replies: 3
- Views: 706
Re: Font issue?
I don't believe this is a font issue, check your gui.rpy, styles, and screens for text size!
- Wed May 26, 2021 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Input method editor (IME) selection box not showing?
- Replies: 0
- Views: 1205
Input method editor (IME) selection box not showing?
Hi! I've been making a game in Chinese where users get to input their name, but a majority of them cannot see the IME selection box when inputting, which makes it hard to choose the correct word/character they want, they can only press 123 blindly. Example of what it should look like (selection box ...
- Wed May 26, 2021 1:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to profile slow load/reload times?
- Replies: 4
- Views: 1796
Re: How to profile slow load/reload times?
Tom has said that multiple smaller scripts load faster than a long one, so splitting them up probably would help.
I'll also wait here for more ways to reduce loading time because my game is huge and loads even longer lol!
I'll also wait here for more ways to reduce loading time because my game is huge and loads even longer lol!