Search found 46 matches

by isak grozny
Sat Nov 24, 2018 2:48 am
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 33
Views: 41423

Re: Adding Stats to Characters ... easily

Okay, adding that to the Iventory object and using this code: for item in char.bag.items: vbox: label ImageReference(item.image) ... produces this error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/old_script/test_inventory_character.rpy", line 16, in...
by isak grozny
Tue Nov 20, 2018 7:40 am
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 33
Views: 41423

Re: Adding Stats to Characters ... easily

Okay, I've got one more request: could you possibly make the Inventory object iterable, please? I'm not entirely sure how to do it. I need it so this will work:

Code: Select all

for item in char.bag:
            label ImageReference(char.bag.item.image)
by isak grozny
Sat Oct 27, 2018 4:03 pm
Forum: Ren'Py Cookbook
Topic: Encyclopaedia / Bestiary Framework
Replies: 118
Views: 56763

Re: Encyclopaedia / Bestiary Framework

Excellent, thank you!
by isak grozny
Wed Oct 24, 2018 12:24 am
Forum: Ren'Py Cookbook
Topic: Encyclopaedia / Bestiary Framework
Replies: 118
Views: 56763

Re: Encyclopaedia / Bestiary Framework

Is there any way to integrate this with RenPy's built-in hyperlink protocols? I'm trying to achieve the following: display a hyperlink using {a=protocol:foo}, like if "foo" was a menu, i'd do: {a=showmenu:foo} have the hyperlink handler open the relevant encyclopaedia entry I tried making ...
by isak grozny
Fri Oct 12, 2018 3:20 pm
Forum: I am an Artist
Topic: BGs, Sprites, and Illa Artist! [Closed]
Replies: 30
Views: 13044

Re: BGs, Sprites, and Illa Artist! [Available]

Hello! I'm interested in hiring you as an artist for a project and potentially its sequels! I've sent an e-mail with further details.
by isak grozny
Wed Oct 10, 2018 8:23 am
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 33
Views: 41423

Re: Adding Stats to Characters ... easily

Wow, fantastic! That's exactly what I needed, complete with different containers within the inventory itself. I'll have to update all 27 character definitions (I ... have a large cast ...) but it's not more than an hour's work. Is there any material way I could express my thanks? Do you have a ko-fi...
by isak grozny
Sun Sep 30, 2018 5:27 am
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 33
Views: 41423

Re: Adding Stats to Characters ... easily

Hi! Could you please provide an example of how one would use one of the stats as an inventory, i.e.a dictionary of items and their amounts?
by isak grozny
Wed Jul 25, 2018 10:59 am
Forum: Asset Creation: Writing
Topic: Writing in 2nd Person?
Replies: 13
Views: 2929

Re: Writing in 2nd Person?

I wrote two short IF/textgame pieces in second person before switching to first person for my current project. It was an interesting challenge, though my approach was to make the PC a concrete, established character that isn't easily malleable by player choice—the second person gave it a hallucinato...
by isak grozny
Tue Jul 24, 2018 3:32 pm
Forum: Ren'Py Cookbook
Topic: Adding Stats to Characters ... easily
Replies: 33
Views: 41423

Re: Adding Stats to Characters ... easily

Hey, I'm using this! It's great, definitely simplifies stat tracking.Thank you very much for this write-up <3 Also, I added a couple of methods and functions to enable calculating stat increases/decreases using inkle's fairmath stats system, which is a more balanced way of tracking story-relevant st...
by isak grozny
Sun Jul 15, 2018 1:26 pm
Forum: Works in Progress
Topic: The Bitter Drop [Modern Fantasy][Dark][BxB]
Replies: 8
Views: 3389

Re: The Bitter Drop [Modern Fantasy][Dark][BxB]

I thought I'd add a few feedback prompts! There's a couple of things I'd like to know, for example if people want to see early builds w/out graphics. The feedback questions have been added to the OP!
by isak grozny
Thu Jul 12, 2018 9:17 am
Forum: Works in Progress
Topic: The Bitter Drop [Modern Fantasy][Dark][BxB]
Replies: 8
Views: 3389

misc. devlog stuff

Latest achievements in development: finished the GUI, with the exceptions of the Gallery menu (nothing to test it with, yet) and the Musicbox (don't have the assets yet) successfully changed the fonts to a more suitable typeface that is also free to use, package and distribute implemented a fairmath...
by isak grozny
Thu Jul 12, 2018 7:13 am
Forum: Development of Ren'Py
Topic: [suggestion] Ren'py and ink
Replies: 1
Views: 2492

[suggestion] Ren'py and ink

I've been writing various kinds of interactive narrative for a couple of years now, and the two best tools I've come across are Ren'py and inkle's scripting language for narrative games, ink . They're quite similar in approach, intended as being simple enough to use without much programming knowledg...
by isak grozny
Mon Jul 09, 2018 7:03 am
Forum: Works in Progress
Topic: The Bitter Drop [Modern Fantasy][Dark][BxB]
Replies: 8
Views: 3389

Re: The Bitter Drop [BxB] [Fantasy] [Romance]

Hello everyone, this is the writer of this project! I've updated the OP with shiny new graphics and information. Keep an eye out for progress screenshots and character introductions soon! Anzu and Lev were the two characters in minor fall MAJOR LIFT , right? I liked that game, it'll be cool to see t...
by isak grozny
Sun Jul 08, 2018 4:00 pm
Forum: I am a Writer, Editor, Proofreader or Translator
Topic: I Am Visual Novel Writer - PAID, CHEAP (2c per word)
Replies: 3
Views: 1758

Re: I Am Visual Novel Writer [PAID]

I made some small updates to clarify what kind of services I offer, added a way to contact me on Discord and also added one more sample—a CYOA text game that came 2nd in ECTOCOMP 2017 and was nominated for the XYZZYs in two categories. Currently free to take on projects of any length! Willing to wor...
by isak grozny
Wed Jun 20, 2018 5:19 am
Forum: I am an Artist
Topic: potouto's designs (GUI, Logos, Graphics)
Replies: 105
Views: 37797

Re: potouto's designs (GUI, Logos, Graphics)

Potouto is an absolute pleasure to work with and produces AMAZING work!! A+++++, would recommend to anyone looking for a custom GUI for their VN.