Search found 129 matches
- Wed Feb 20, 2019 11:14 pm
- Forum: We are offering Paid Work
- Topic: LGBTQ+ NaNo19 Project Looking for CG Artist [18+] (Closed!)
- Replies: 2
- Views: 1070
Re: LGBTQ+ NaNo19 Project Looking for CG Artist [18+]
Hi all, we have closed sprite assistant and BG artist applications as we review everyone's portfolios. We are still looking for a CG artist. Thank you all for your interest!
- Tue Feb 19, 2019 11:01 pm
- Forum: We are offering Paid Work
- Topic: LGBTQ+ NaNo19 Project Looking for CG Artist [18+] (Closed!)
- Replies: 2
- Views: 1070
LGBTQ+ NaNo19 Project Looking for CG Artist [18+] (Closed!)
tofurocks is currently looking for an artist(s) to do sprite/ CG sketches and Backgrounds for our project this year! The finished game will be distributed as Pay-What-You-Want on itch.io Our project is an 18+ dating sim about a lust demon (incubus/succubus) trying to seduce a genderqueer person who ...
- Mon Oct 01, 2018 9:44 am
- Forum: I am an Artist
- Topic: [OPEN 24/7] johhans' sprites, CGs and more
- Replies: 20
- Views: 6531
Re: [OPEN 24/7] johhans' sprites, CGs and more
Hi johhans, my team leader should have sent you an email yesterday asking for your services. We're looking forward to working with you!
- Mon Aug 06, 2018 9:04 am
- Forum: Creator Discussion
- Topic: Advice on Possible Contest [CLOSED]
- Replies: 14
- Views: 2060
Re: Advice on Possible Contest
This will just be for text, not art. Writing is an art form, just as how singers in the music industry are called artists as well. - 50k words or more - Genres of Romance (LGBT or Straight) or Horror (within these genres can be subgenres of fantasy, sci-fi, western, etc.) - PG rated content - Three...
- Mon Jul 09, 2018 1:55 pm
- Forum: Ren'Py Cookbook
- Topic: LayeredImage Tutorial
- Replies: 13
- Views: 17889
Re: LayeredImage Tutorial
What's the point of the LayeredImageProxy then if I can just use "npc pink" and it still works? Is it just to make real side images so the characters talking could use it automatically? LayeredImageProxy will reflect changes to the original image in the proxy. For example, in the section ...
- Wed Jul 04, 2018 12:02 pm
- Forum: Ren'Py Cookbook
- Topic: Separated History Screen
- Replies: 11
- Views: 6414
Re: Separated History Screen
This is amazing, thank you! Now this may be too much to ask, but just in case you do know how to do this: would it be possible to activate the History screen by scrolling up with the mouse? Like most visual novels. Hi, I apologize for not answering your question earlier. It should be possible to do...
- Wed Jul 04, 2018 11:56 am
- Forum: Ren'Py Cookbook
- Topic: LayeredImage Tutorial
- Replies: 13
- Views: 17889
Re: LayeredImage Tutorial
Hi Saithir, thank you for viewing my tutorial. Many of my friends who were having difficulties understanding how to use LayeredImages requested that I make it into a playable project, similar to the tutorial that comes packaged with the engine itself. Being able to see the code in action often helps...
- Mon Jul 02, 2018 5:14 pm
- Forum: Ren'Py Cookbook
- Topic: LayeredImage Tutorial
- Replies: 13
- Views: 17889
LayeredImage Tutorial
https://imgur.com/Im8Odx6.png Download Ren'Py Tutorial - LayeredImage on itch.io or view it on GitHub ! [/size] I have written a supplementary tutorial for the LayeredImage function, introduced in Ren'Py 7. It assumes you have read the official documentation page for LayeredImages . This tutorial w...
- Mon Mar 26, 2018 7:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adding scrollbar to menu/textbuttons?
- Replies: 2
- Views: 674
Re: Adding scrollbar to menu/textbuttons?
Maybe try something like this? screen tips(scroll="viewport"): ## Ensure other screens do not get input while this screen is displayed. modal True frame: background None top_margin 150 bottom_margin 250 viewport: mousewheel True draggable True scrollbars "vertical" vbox: xalign 0...
- Sat Mar 03, 2018 6:31 pm
- Forum: Ren'Py Cookbook
- Topic: Separated History Screen
- Replies: 11
- Views: 6414
Re: Separated History Screen
Should you keep or toss the defined styles from the screens menu for this? you should keep the defined style they will help to style the history page like moving text and textname up or down and left to right Yes, keep the default defined styles unless your personalized GUI customization calls for ...
- Wed Feb 28, 2018 11:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to customize the History screen
- Replies: 18
- Views: 7220
Re: Trying to customize the History screen
Just tried it and got an error: I'm sorry, but an uncaught exception occurred. #... $ what = renpy.filter_text_tags(h.what, allow=gui.history_allow_tags) File "game/screens.rpy", line 1254, in <module> $ what = renpy.filter_text_tags(h.what, allow=gui.history_allow_tags) AttributeError: '...
- Mon Feb 26, 2018 8:59 pm
- Forum: Ren'Py Cookbook
- Topic: Separated History Screen
- Replies: 11
- Views: 6414
Separated History Screen
https://img.itch.zone/aW1hZ2UvMjI5MDAyLzg1MjE4MzkucG5n/347x500/%2FjsHD4.png https://img.itch.zone/aW1hZ2UvMjI5MDAyLzg1MjE4MzcucG5n/347x500/YqXUJc.png This is a code snippet that will change the way that the History Screen is shown. Instead of being a part of the Game Menu, it will be a stand-alone ...
- Mon Feb 26, 2018 8:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to customize the History screen
- Replies: 18
- Views: 7220
Re: Trying to customize the History screen
screenshot0008.png screenshot0009.png Sorry it took a bit, I haven't had a good chance to just sit down and go at it. I managed to work it out though! screen history(): tag menu predict False frame: left_margin 200 right_margin 200 top_margin 50 bottom_margin 50 left_padding 50 right_padding 100 to...
- Mon Feb 19, 2018 6:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trying to customize the History screen
- Replies: 18
- Views: 7220
Re: Trying to customize the History screen
Hey, I've managed to make it so that the text history will not go past the window and onto the top and bottom of the screen. The trick is to add yalign 0.5 and ymaximum within the vpgrid block. Here's what my code looks like. Nothing in gui.rpy had to be altered for the most part. ## History screen ...
- Tue Dec 26, 2017 6:31 pm
- Forum: We are a Free Project looking for Partners
- Topic: Ren'Py: The Visual Novel
- Replies: 13
- Views: 2475
Re: Ren'Py: The Visual Novel
Let me know if you guys need some GUI work.