Search found 61 matches
- Thu Apr 14, 2016 4:39 am
- Forum: Other Story-based Games
- Topic: Normal vs. text only visual novels
- Replies: 12
- Views: 4506
Re: Normal vs. text only visual novels
I think of them less as text visual novels and more as choose-your-own-adventure games, which started off with most its filling as words. Also, text is easier to make since anyone can write (some people can't write very well, but they can still make words into stories). And since one person could ma...
- Wed Apr 13, 2016 10:25 am
- Forum: WiP: Short Noncommercial Games
- Topic: Fairy Fly - [Family/Fantasy]
- Replies: 4
- Views: 1855
Re: Fairy Fly - [Family/Fantasy]
I'm really interested! I recently finished watching Over the Garden Wall, and this kinda reminded me of it. Mostly I like this idea since it seems like a short and sweet game, which I know I love.
- Sat Apr 09, 2016 1:48 am
- Forum: General Discussion
- Topic: Item End Jam! 2016 (April 9 - May 31)
- Replies: 14
- Views: 2582
Re: Item End Jam! 2016 (April 9 - May 31)
Do we have to announce that we'll be joining? x3 also, do animals count as items, or no?
- Wed Apr 06, 2016 2:53 am
- Forum: WiP: Short Noncommercial Games
- Topic: City Pulse (working) [Kinect Novel] [Slice of life] [Drama]
- Replies: 3
- Views: 1307
Re: City Pulse (working) [Kinect Novel] [Slice of life] [Dra
I tried to subtly convey that Tetsuya was "drugged" when Brianna told him that she loved him, which explains his reactions and actions in that moment. I also tried to show that Tetsuya didn't truly want to leave (he said he called his parents, yet the scene before shows that his phone was...
- Tue Apr 05, 2016 5:51 am
- Forum: WiP: Short Noncommercial Games
- Topic: City Pulse (working) [Kinect Novel] [Slice of life] [Drama]
- Replies: 3
- Views: 1307
Re: City Pulse (working) [Kinect Novel] [Slice of life] [Dra
Hey, that's great that you did this! I'm interested in the story, so I'll go play it right now. just little things, for one: "the sounds of the sitcom are" would read more easily as "the sound of the sitcom is" "He looks at the bright white screen, then curls a side of his l...
- Mon Apr 04, 2016 5:32 am
- Forum: Completed Games
- Topic: Starlit Flowers [GxG] [Slice of Life | Fantasy] [NaNo16]
- Replies: 24
- Views: 12626
Re: Starlit Flowers [GxG] [Slice of Life | Fantasy] [NaNo16]
I agree with doktorcrimson - the romance felt kinda rushed for them. This was really sweet! I loved the fairy tale-esque feeling, and how Einar's story came together in pieces. The ending was unexpecting, which surprised me, because usually the whole split-up-girl thing is a cliché trope not done we...
- Sun Apr 03, 2016 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Centering dialogue in text box?
- Replies: 6
- Views: 962
- Sun Apr 03, 2016 7:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Centering dialogue in text box?
- Replies: 6
- Views: 962
Re: Centering dialogue?
thanks, but 'centered' puts it in the middle of the screen. I should've made it more clear - what I want is in the middle of the textbox, in the center of a line.
- Sun Apr 03, 2016 6:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Centering dialogue in text box?
- Replies: 6
- Views: 962
Centering dialogue in text box?
I don't think there's a topic for this, so how do you center dialogue text in the text box?
- Fri Apr 01, 2016 6:44 pm
- Forum: Demos & Beta Testing
- Topic: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
- Replies: 6
- Views: 2478
Re: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
Sorry if it's simple, but how do I play the game after I download and extract it? Can I play it on a mac? Am I not supposed to extract it?
- Mon Jan 25, 2016 12:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to previous scene?
- Replies: 2
- Views: 675
Jumping to previous scene?
This is my situation. label room1: e "This is room 1." menu: e "Move on to room 2?" "I'd like to quickly visit room A.": jump roomA "Move on.": jump room2 label room2: e "This is room 2." menu: e "Move on to room 3?" "I'd like to quick...
- Fri Mar 27, 2015 12:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap bug
- Replies: 2
- Views: 461
Re: Imagemap bug
I took the advice and deleted the cache folder and it isn't working.
The thumbnail is working, though, so that's all great. Thanks!
I think I'm going to try messing around with the screens code again, but I don't think I'll have any luck.
The thumbnail is working, though, so that's all great. Thanks!
I think I'm going to try messing around with the screens code again, but I don't think I'll have any luck.
- Fri Mar 27, 2015 2:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap bug
- Replies: 2
- Views: 461
Imagemap bug
http://s27.postimg.org/bvlzkad9b/screenshot0001.jpg I used an imagemap to desin a save/load menu, but a little part of the selected menu is still there when it's not selected. It's really weird, so I rechecked the coordinates. Nothing happened. Here's the code: #####################################...
- Wed Mar 25, 2015 9:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Indenting problem?
- Replies: 2
- Views: 459
Re: Indenting problem?
oh! I understand now. I never knew that rule.
Thanks so much!
Thanks so much!
- Wed Mar 25, 2015 8:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Indenting problem?
- Replies: 2
- Views: 459
Indenting problem?
I may be making the code too complicated for myself. But the problem is this: File "game/script.rpy", line 66: expected menuitem if wood >= 10: ^ this is the code that I think is relevant: (if I need anything else, I'll be sure to add it in.) label action_menu: menu: "Gather wood.&quo...