Search found 1460 matches

by xavimat
Sun Oct 27, 2019 3:36 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] how call in a screen a part of dialogue?
Replies: 3
Views: 709

Re: how call in a screen a part of dialogue?

You can put the text inside a variable, and use that variable wherever (dialogue, screens...)
https://www.renpy.org/doc/html/text.htm ... ating-data
by xavimat
Fri Oct 25, 2019 12:36 pm
Forum: Ren'Py Questions and Announcements
Topic: DLC in game
Replies: 5
Views: 952

Re: DLC in game

You need to look also at "dlc" when building distributions:
https://www.renpy.org/doc/html/build.html?highlight=dlc
Also, that won't work on Android.
by xavimat
Fri Oct 11, 2019 5:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.3.4 Released
Replies: 2
Views: 8847

Re: Ren'Py 7.3.4 Released

I think the audio folder it's a very good idea. I've updated to 7.3.4.596 and created a new empty game.. and the "audio" directory is not there. Is this a bug or intended? Am I missing something? I think that, like the empty "images" directory is created, also an empty "audi...
by xavimat
Mon Oct 07, 2019 11:50 am
Forum: Ren'Py Questions and Announcements
Topic: Open a URL
Replies: 5
Views: 3216

Re: Open a URL

And it is possible to embed the webbrowser into the screen? Wow, Chivone, that's asking too much to renpy. But, renpy can access the web and retrieve information and images and use them (for example in a screen). I do that importing urllib and urllib2. See also: https://www.patreon.com/posts/news-f...
by xavimat
Mon Oct 07, 2019 7:06 am
Forum: Ren'Py Questions and Announcements
Topic: RenPy alarm(?)
Replies: 8
Views: 900

Re: RenPy alarm(?)

isobellesophia wrote: Sun Oct 06, 2019 10:45 pm...the game itself will open...
Do you mean that the game was closed before?
That is not possible. Computers don't open programs on their own (yet), thanks God. You'd need another hidden program running that executes your game in a given time.
by xavimat
Sat Oct 05, 2019 9:48 am
Forum: Ren'Py Questions and Announcements
Topic: animated graphic timer using screens?
Replies: 2
Views: 583

Re: animated graphic timer using screens?

Try:

Code: Select all

add "greentimer60"
by xavimat
Thu Sep 26, 2019 1:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Create a loading screen when sending server request
Replies: 1
Views: 686

Re: Create a loading screen when sending server request

I haven't checked all your code, but you probably need renpy.show_screen() instead of renpy.call_screen().

Also, don't put "init python" inside a label. Renpy will execute all "init whatever" at init time, so it's wasting indentation and your code is more confusing.
by xavimat
Fri Sep 20, 2019 5:09 pm
Forum: Creator Discussion
Topic: How to make an app (like choices and Episode) to host my own Visual Novels?
Replies: 5
Views: 4804

Re: How to make an app (like choices and Episode) to host my own Visual Novels?

With renpy you can develop a game that downloads different parts as "DLC".
https://renpy.org/doc/html/build.html?highlight=dlc
https://renpy.org/doc/html/updater.html?highlight=dlc

(The launcher does it when you download a text editor, for example, or rapt.)
You'll need your own web host.
by xavimat
Fri Sep 20, 2019 4:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Spanish translations don't show accentuation
Replies: 6
Views: 873

Re: Spanish translations don't show accentuation

It seems your font has no accents, you need another font that supports them.
by xavimat
Tue Sep 17, 2019 4:52 pm
Forum: Ren'Py Questions and Announcements
Topic: double-clicks when using centered
Replies: 2
Views: 581

Re: double-clicks when using centered

That's strange. Can you show us your code? Have you put a pause?
by xavimat
Sun Sep 15, 2019 5:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Flying textbox
Replies: 4
Views: 863

Re: Flying textbox

You can apply transforms with "at" to the window in the "screen say" in screens.rpy. For example: transform fly: yoffset 0 xoffset 800 block: parallel: easein 1.0 yoffset -500 parallel: easeout 1.0 xoffset 400 block: parallel: easeout 1.0 yoffset 0 parallel: easein 1.0 xoffset 0 ...
by xavimat
Fri Aug 30, 2019 11:33 am
Forum: Ren'Py Questions and Announcements
Topic: Enabling Textbuttons to Add Duplicate Items to the Inventory
Replies: 8
Views: 936

Re: Enabling Textbuttons to Add Duplicate Items to the Inventory

My approach is slightly different: Instead of having two lists: inventory and shop_inventory, I have only one with all items in it. Also I add an attribute to items: quantity = 0. So, If you want to see/use your inventory, you can see/use only the items that have item.quantity > 0 . If you want to b...
by xavimat
Thu Aug 29, 2019 1:04 pm
Forum: Ren'Py Questions and Announcements
Topic: renpy.quit with if or label
Replies: 2
Views: 508

Re: renpy.quit with if or label

I'm not sure why do you want to relaunch. Relaunch means that renpy will close, so you can't put any line of code after it. It will relaunch to the main_menu. What you can do is to use a persistent variable and check it before the main menu, for example, in the before_main_menu special label: https:...