You can put the text inside a variable, and use that variable wherever (dialogue, screens...)
https://www.renpy.org/doc/html/text.htm ... ating-data
Search found 1460 matches
- Sun Oct 27, 2019 3:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] how call in a screen a part of dialogue?
- Replies: 3
- Views: 709
- Sun Oct 27, 2019 3:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best way to jump to a label from the main menu?
- Replies: 3
- Views: 596
Re: Best way to jump to a label from the main menu?
From the main menu you probably need Start() or Replay()
https://www.renpy.org/doc/html/rooms.ht ... lay#Replay
https://www.renpy.org/doc/html/screen_a ... html#Start
https://www.renpy.org/doc/html/rooms.ht ... lay#Replay
https://www.renpy.org/doc/html/screen_a ... html#Start
- Fri Oct 25, 2019 12:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: DLC in game
- Replies: 5
- Views: 952
Re: DLC in game
You need to look also at "dlc" when building distributions:
https://www.renpy.org/doc/html/build.html?highlight=dlc
Also, that won't work on Android.
https://www.renpy.org/doc/html/build.html?highlight=dlc
Also, that won't work on Android.
- Fri Oct 11, 2019 5:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.3.4 Released
- Replies: 2
- Views: 8847
Re: Ren'Py 7.3.4 Released
I think the audio folder it's a very good idea. I've updated to 7.3.4.596 and created a new empty game.. and the "audio" directory is not there. Is this a bug or intended? Am I missing something? I think that, like the empty "images" directory is created, also an empty "audi...
- Mon Oct 07, 2019 11:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Open a URL
- Replies: 5
- Views: 3216
Re: Open a URL
And it is possible to embed the webbrowser into the screen? Wow, Chivone, that's asking too much to renpy. But, renpy can access the web and retrieve information and images and use them (for example in a screen). I do that importing urllib and urllib2. See also: https://www.patreon.com/posts/news-f...
- Mon Oct 07, 2019 7:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: RenPy alarm(?)
- Replies: 8
- Views: 900
Re: RenPy alarm(?)
Do you mean that the game was closed before?
That is not possible. Computers don't open programs on their own (yet), thanks God. You'd need another hidden program running that executes your game in a given time.
- Sat Oct 05, 2019 9:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: animated graphic timer using screens?
- Replies: 2
- Views: 583
Re: animated graphic timer using screens?
Try:
Code: Select all
add "greentimer60"
- Thu Sep 26, 2019 1:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Create a loading screen when sending server request
- Replies: 1
- Views: 686
Re: Create a loading screen when sending server request
I haven't checked all your code, but you probably need renpy.show_screen() instead of renpy.call_screen().
Also, don't put "init python" inside a label. Renpy will execute all "init whatever" at init time, so it's wasting indentation and your code is more confusing.
Also, don't put "init python" inside a label. Renpy will execute all "init whatever" at init time, so it's wasting indentation and your code is more confusing.
- Fri Sep 20, 2019 5:09 pm
- Forum: Creator Discussion
- Topic: How to make an app (like choices and Episode) to host my own Visual Novels?
- Replies: 5
- Views: 4804
Re: How to make an app (like choices and Episode) to host my own Visual Novels?
With renpy you can develop a game that downloads different parts as "DLC".
https://renpy.org/doc/html/build.html?highlight=dlc
https://renpy.org/doc/html/updater.html?highlight=dlc
(The launcher does it when you download a text editor, for example, or rapt.)
You'll need your own web host.
https://renpy.org/doc/html/build.html?highlight=dlc
https://renpy.org/doc/html/updater.html?highlight=dlc
(The launcher does it when you download a text editor, for example, or rapt.)
You'll need your own web host.
- Fri Sep 20, 2019 4:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Spanish translations don't show accentuation
- Replies: 6
- Views: 873
Re: Spanish translations don't show accentuation
It seems your font has no accents, you need another font that supports them.
- Tue Sep 17, 2019 4:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: double-clicks when using centered
- Replies: 2
- Views: 581
Re: double-clicks when using centered
That's strange. Can you show us your code? Have you put a pause?
- Tue Sep 17, 2019 4:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to fade to black before returning to main menu? [SOLVED]
- Replies: 3
- Views: 758
- Sun Sep 15, 2019 5:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Flying textbox
- Replies: 4
- Views: 863
Re: Flying textbox
You can apply transforms with "at" to the window in the "screen say" in screens.rpy. For example: transform fly: yoffset 0 xoffset 800 block: parallel: easein 1.0 yoffset -500 parallel: easeout 1.0 xoffset 400 block: parallel: easeout 1.0 yoffset 0 parallel: easein 1.0 xoffset 0 ...
- Fri Aug 30, 2019 11:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Enabling Textbuttons to Add Duplicate Items to the Inventory
- Replies: 8
- Views: 936
Re: Enabling Textbuttons to Add Duplicate Items to the Inventory
My approach is slightly different: Instead of having two lists: inventory and shop_inventory, I have only one with all items in it. Also I add an attribute to items: quantity = 0. So, If you want to see/use your inventory, you can see/use only the items that have item.quantity > 0 . If you want to b...
- Thu Aug 29, 2019 1:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.quit with if or label
- Replies: 2
- Views: 508
Re: renpy.quit with if or label
I'm not sure why do you want to relaunch. Relaunch means that renpy will close, so you can't put any line of code after it. It will relaunch to the main_menu. What you can do is to use a persistent variable and check it before the main menu, for example, in the before_main_menu special label: https:...