Search found 123 matches

by Joey
Mon Jul 30, 2012 10:13 am
Forum: Works in Progress
Topic: Aris High Junior College [GxB][Drama, Romance, School]
Replies: 11
Views: 4637

Re: Ascent Heights Junior College [GxB][Drama, Romance, Scho

@Kirroha: assuming you mean Rafflesian the same way I mean it, it's got something to do with his previous game. :V
by Joey
Sun Jul 29, 2012 5:14 am
Forum: Works in Progress
Topic: Aris High Junior College [GxB][Drama, Romance, School]
Replies: 11
Views: 4637

Re: Ascent Heights Junior College [GxB][Drama, Romance, Scho

Off-topic, but, have you ever been a Rafflesian?

/Rafflesian

I played PQRS, really enjoyed it, can't wait to see what this will bring to the table. Makes me feel like setting a VN in Singapore too, our country's culture is pretty unique.
by Joey
Wed May 30, 2012 12:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Text tags in a variable?
Replies: 4
Views: 683

Re: Text tags in a variable?

Whoops yes it does work, I was working on a netbook and the graphics were cocking up. Thanks so much!
by Joey
Tue May 29, 2012 1:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Text tags in a variable?
Replies: 4
Views: 683

Re: Text tags in a variable?

Oh, never thought of doing it that way! Thanks so much!

EDIT: ACK! no! It doesn't work because {w=0.0} still causes a pause. I want to remove it (the {w=xx}) entirely ;-;
by Joey
Tue May 29, 2012 11:53 am
Forum: Ren'Py Questions and Announcements
Topic: Text tags in a variable?
Replies: 4
Views: 683

Text tags in a variable?

People have been expressing their dislike for the fact that I use text tags like "{w=0.1}" after punctuation marks in the game I'm making so I've been trying to figure out a way to turn that on/off. (I personally like it though because it gives the illusion that the character is speaking.....
by Joey
Fri May 25, 2012 4:38 am
Forum: Works in Progress
Topic: Echo:Legend of the Centennial Bells Ep1.Promise[BL][Demo]
Replies: 33
Views: 7146

Re: Echo:Legend of the Centennial Bells Ep1.Promise[BL][Rom/

A demo would be great! I've been silently stalking this project for a while ^^;; Happy to see the revamps and sorry that you lost an artist D:
by Joey
Sat May 19, 2012 3:01 pm
Forum: Creator Discussion
Topic: Writing, Art, Or Coding...What Do You Find the Hardest?
Replies: 80
Views: 8224

Re: Writing, Art, Or Coding...What Do You Find the Hardest?

Writing, definitely... I don't do art so I wouldn't know, but coding is kind of like Math -- with a little trial and error you can get the right answer where everything you want just falls into place, even if you go it the long way around. But writing, oh man, I keep getting sucked into the vortex w...
by Joey
Sat May 19, 2012 2:56 pm
Forum: Works in Progress
Topic: [BxB/Horror] Water's Edge !demo re-release in Oct/Nov!
Replies: 56
Views: 17944

Re: [BxB] [Horror] Water's Edge

@Egressus Thank you for the feedback nonetheless (: in any case we're planning on having 2nd poses for all the MCs, so chances are in different poses things won't look so odd. Since I haven't posted here in so long, I'll summarize things I've done to the game: 1. Changed the dialogue -- now Nagisa's...
by Joey
Wed May 02, 2012 3:39 am
Forum: Creator Discussion
Topic: Settings that you would appreciate
Replies: 32
Views: 4576

Re: Settings that you would appreciate

I'm a student now so I set most of what I do in school. ._. It's a little boring I admit, but I'd rather write from experience than from an ideal, or without doing proper research. >.< I think that's the thing about historical settings, to make it authentic you have to put in a lot of research. Even...
by Joey
Wed May 02, 2012 3:19 am
Forum: Creator Discussion
Topic: Ideas Dump
Replies: 1532
Views: 215335

Re: Ideas Dump

Been reading a lot of creepypastas lately... thought of adapting one of them into a short horror VN ^^; Feel like writing a few too, there's a warm spot on the floor on my house that I like to believe there's a dead body hiding under... ._. (impossible of course since I don't live on the first floor...
by Joey
Mon Apr 30, 2012 7:43 am
Forum: Ren'Py Questions and Announcements
Topic: Filepicker consisting of screenshot? [SOLVED]
Replies: 5
Views: 924

Re: Save/load screen filepicker consisting only of a screens

Thanks so much, managed to achieve the results I wanted after tweaking it slightly. ^_^
by Joey
Mon Apr 30, 2012 5:46 am
Forum: Works in Progress
Topic: [Mystery/Friendship VN] Withering Blossoms
Replies: 47
Views: 11052

Re: [Mystery/Friendship VN] Withering Blossoms

Lovely art ^_^ I think I'm going to go play Soul and Heart now so I can fully anticipate this game :P

You seem to be making a lot of progress! Don't lose confidence in yourself!
by Joey
Tue Apr 24, 2012 5:46 am
Forum: Ren'Py Questions and Announcements
Topic: Filepicker consisting of screenshot? [SOLVED]
Replies: 5
Views: 924

Re: Save/load screen filepicker consisting only of a screens

Thanks for the reply Code Monkey! ^^ However I'm still having problems: This is my current code screen file_picker: on 'show' action FilePage(1) on 'replace' action FilePage(1) frame: yanchor 0.5 ypos 0.5 xalign 0.8 has vbox $ columns = 1 $ rows = 2 # Display a grid of file slots. grid columns rows:...
by Joey
Mon Apr 23, 2012 3:50 am
Forum: Ren'Py Questions and Announcements
Topic: Filepicker consisting of screenshot? [SOLVED]
Replies: 5
Views: 924

Filepicker consisting of screenshot? [SOLVED]

Sorry if this sounds confusing but I was wondering how to implement this (I've been peering at code forever and I still can't figure it out @_@) Basically since my game's a KN I figured that the save/load screen doesn't need 878378137891 save slots and only needs about 2, and that the slots should s...
by Joey
Wed Apr 11, 2012 5:55 am
Forum: Works in Progress
Topic: [BxB/Horror] Water's Edge !demo re-release in Oct/Nov!
Replies: 56
Views: 17944

Re: [BxB] [Horror] Water's Edge

@Ginger: Thanks for the feedback! We won't disappoint! ... I hope. >.< @silenteve: Great minds think alike, there's actually going to be a scene later on that's kind of like that... :X Good going! But Kanda is actually unobtainable (at the mo), so far when he appears he's just there to move the stor...