Hey all! Just popping in to say we're releasing the shiny new demo on October 10 (10/10) - in just one more day! Many thanks to PyTom for all his hard work resolving our bug reports, and to everyone on LSF who's supported us in the past. We hope the new demo will be worth the wait! In preparation, w...
Hey all, I started using the "Upload to itch.io" button in the launcher to do updates with the itch butler. Whenever I update the builds though, it seems like the Linux build always takes a long time and I never get any savings for it. I highlighted the savings in the screenshot below. As ...
Hey all, I'm making a scene gallery for my game. For each scene, I want to indicate whether the player has seen all the choices and variations in that scene. So, I searched for a way to check if all the text in a specific label has been seen by the player. renpy.count_seen_dialogue_blocks is similar...
Hey everyone, hope you're all having a great weekend! I am happy to say that "The Pirate Mermaid" was able to make it through Steam Greenlight right before they stopped accepting submissions. :D Thanks so much to everyone who helped us get through - we couldn't have done it without you! We...
Sorry to double post, but wanted to note that I just tried the built-in "video sprites" preference setting instead of ConditionSwitch. Unfortunately, the same problem persists. My image is like this: image ripples = Movie(channel="bg", play="ripples.webm", image="r...
Hey all, I've run into a problem with movie displayables in ConditionSwitch. In brief, I am using ConditionSwitch to switch between static and animated images, based on the value of an "animate" variable. For example: image ripples_static = "ripples.png" image ripples_ani = Movie...
Yay! So happy to see this project come to life! Thank you again for the role of Mimi! I'm honored to be a part of the project! ^__^ Aww, thanks so much, Michelle! And the honor is all ours! I can't wait for everyone to hear your adorable voice for Mimi. <3 *** Thanks to everyone who has taken the t...
Popping back in again with another big update. We've just put "The Pirate Mermaid" on Steam Greenlight! Link to our Greenlight Page! If you can upvote our game or share it with anyone who might be interested, we'd really appreciate it! We might not have much time left before Steam Greenlig...
so cool! I love mermaids~ the voices sounds great. I'll have to keep me eye out for the release. Aw thanks, I love mermaids too (clearly, haha). I hope you'll enjoy the game once it's out! Man, I remember wanting to audition for this, but I caught a cold almost immediately after finding the project...
Popping back in with an exciting update! We recently announced our voice cast for The Pirate Mermaid! You can hear all our VAs in action in the video below. viausruabvw The full cast credits, complete with website and Twitter links, are listed in the video info and our Tumblr post here . We feel so ...
Why would you want the sound to change each time you rollback? You'd want the sound to change each time you want to play a new sound, yes. But why on rollback? I'm not sure why in this case. But that's what Geckos requested, if I understand them correctly? :lol: EDIT: Ah okay, I think I misundersto...
EDIT: Sorry, I think I misunderstood the problem the first time. If this isn't relevant, please skip to my post after this. :lol: *** FYI, renpy.random participates in rollback, so you'll generate the same result regardless of how many times you roll back (see documentation here ). If you want the ...
Really? I'm also a mac user but I've never had issues with editra. Occasionally if I try launching a script via ren'py to editra it'll crash but it always works on a reload. Hmm strange, maybe it's my computer then? I'm experiencing the same issues that were described here (I have a retina display ...