Search found 136 matches

by sharikah
Thu Mar 19, 2015 7:18 pm
Forum: I am a Programmer, Director, or Other
Topic: Narrative Scripting (For Cheap)...
Replies: 1
Views: 803

Narrative Scripting (For Cheap)...

Hi, I recently have some free time and is offering to help. If you have all of your assets and your script is completed I can add your music, se, and images into your project. This incudes: Expressions, (if bgs aren't in yet I will also add), Chapter images, Prologue Image, Endings Images, Credits, ...
by sharikah
Wed Feb 25, 2015 9:13 am
Forum: Ren'Py Cookbook
Topic: Basic Message System
Replies: 93
Views: 58336

Re: Basic Message System

That's great!! Were you able to finish it? I would love to use it.. This is an example of using a muckup and part of the code to create a complex phone overlay. I'm working on it (lack some asset), but I also added an animated notifying system, animation of opening/close, an attachment system, the s...
by sharikah
Tue Feb 24, 2015 2:00 am
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33381

Re: XOXO Academy [School Romance] [GxB] [EXO-Fangame]

You are doing great and the at is great!!! Can't wait!!! Edited to at last add some pictures of the live interests! I'm so glad I can post their faces :'^) Out of the remaining six, there's only four that're just starting, and two have finished emotions but just need to be colored. :^) Yay progress!...
by sharikah
Tue Feb 24, 2015 1:37 am
Forum: I am an Artist
Topic: Free Commissions Special!
Replies: 2
Views: 1513

Re: Free Commissions Special!

Hi, do you do chibi's?
genghiskwan wrote:I gotta email asking if I m still doing free commissions. The answer is yes I m still doing free commissions!
by sharikah
Wed Feb 18, 2015 6:53 pm
Forum: Ren'Py Questions and Announcements
Topic: ... Character Gallery.. Coding/Programming.. Question..
Replies: 1
Views: 459

... Character Gallery.. Coding/Programming.. Question..

Hi, It's me again.. I wanted to know exactly how do I make a character gallery that shows the character profile.. I don't want the profiles to be define to be seen but for the players to go to the character page and click the image of the character so the could learn about each character.. If you co...
by sharikah
Mon Feb 16, 2015 12:05 pm
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 154
Views: 61379

Re: Instant CG and BG gallery

Cousin Leon, is there a way for you to give me the character gallery code/tutorial I really wanted to make one for my Visual Novel!!Please help!! Here's a code snippet to include the CG and/or BG galleries to your games without much extra effort. Just copy paste it to screens.rpy, change the setting...
by sharikah
Sun Feb 15, 2015 10:49 pm
Forum: We are offering Paid Work
Topic: Looking for Otome Writer
Replies: 7
Views: 2772

Re: Looking for Otome Writer

I think its a good idea to split the routes with your deadline and the amount of characters. How much wording do you need done? Writers of dA, we are a small team of smartphone game developer and we have made some progress with a few casual F2P mini games on iOS Android platform. Our next project is...
by sharikah
Wed Feb 04, 2015 6:34 pm
Forum: Creator Discussion
Topic: Does anyone know how to program mobile Otome games?
Replies: 7
Views: 3240

Re: Does anyone know how to program mobile Otome games?

If you want a programmer to join your team you should ask in the Recruitment thread. If you are going to do it on your own, you should just start doing it (read the documentation, study the tutorials, search the cookbook and Question thread, then make a plan). Start with the simple things with test...
by sharikah
Tue Feb 03, 2015 5:19 pm
Forum: Creator Discussion
Topic: Does anyone know how to program mobile Otome games?
Replies: 7
Views: 3240

Re: Does anyone know how to program mobile Otome games?

Like trooper said, if you have a good programmer skill and good logic (or have that kind of programmers in your team), then you can make it. The tricky part, though, I think you will need server to do that Ticket system, because it allows the game to reset a certain amount of Tickets everyday, with...
by sharikah
Mon Feb 02, 2015 11:04 pm
Forum: Ren'Py Cookbook
Topic: Basic Message System
Replies: 93
Views: 58336

Re: Basic Message System

Does this go in the messages part or in the script? It goes in the messages.rpy file. Look where I commented out the old code in the snippets I shared - that's where you should paste it at. Another question with the post you put using the phone as the alert for the new messages does it also go in t...
by sharikah
Mon Feb 02, 2015 11:01 pm
Forum: Creator Discussion
Topic: Does anyone know how to program mobile Otome games?
Replies: 7
Views: 3240

Re: Does anyone know how to program mobile Otome games?

trooper6 wrote:I don't know those games, but you can program Android using Renpy, and I believe Unity is portable to both Android and iOS. Renpy will be getting iOS support sometime in the future as well.
Thank you!! I saw that also. But do you think it will be the same as those style or maybe different?
by sharikah
Mon Feb 02, 2015 4:35 pm
Forum: Creator Discussion
Topic: Does anyone know how to program mobile Otome games?
Replies: 7
Views: 3240

Does anyone know how to program mobile Otome games?

Ok, I'm looking some who an tell what I have to do or someone who has programmed a mobile otome/dating sim game before. I'll post examples but these game aren't own by me this is just the style I'm asking about. The game normally has your own avatar and like a dress-up game or other mini games and y...
by sharikah
Fri Jan 09, 2015 8:57 pm
Forum: Creator Discussion
Topic: [Demo Advice] What all do you need for a demo?
Replies: 16
Views: 3095

Re: [Demo Advice] What all do you need for a demo?

Thanks!! Love the advice!!! I'm talking as a player. I rarely play demos, but I've bought a game more than once because I liked the demo. Usually, I expect the game as an appetizer of what I'm going to experience in the full game. This involves narrative, general style and mood, and gameplay mechani...