Search found 197 matches

by Sonomi
Sun Nov 06, 2016 2:41 pm
Forum: Asset Creation: Writing
Topic: How do I approach romance?
Replies: 10
Views: 1652

Re: How do I approach romance?

It seems like the MC would be someone to self-impose a friendzone, from what little you told me about his personality he seems like the kind of guy to doubt things rather than being impulsive and just seeing if it works, and who seems like the kind of man lacking companionship and friends to risk t...
by Sonomi
Sun Nov 06, 2016 2:38 am
Forum: Asset Creation: Writing
Topic: How do I approach romance?
Replies: 10
Views: 1652

Re: How do I approach romance?

1. What sort of person is the main character? Are they a distinct individual with beliefs, goals, abilities, and so on? Are they a person whose attributes are determined by the reader through choices or statistics? Are they a vaguely defined stand-in for the reader -- someone they can pretend to be...
by Sonomi
Sat Nov 05, 2016 9:48 pm
Forum: Asset Creation: Writing
Topic: How do I approach romance?
Replies: 10
Views: 1652

Re: How do I approach romance?

@Caveat Lector Oh, thanks! The Springhole link in addition to your questions has given me quite a bit to look into. I honestly hadn't thought about many of those aspects in their relationship. As for the ones I can answer now, I want it to be around a few months between the two meeting, becoming fri...
by Sonomi
Sat Nov 05, 2016 7:42 pm
Forum: Asset Creation: Writing
Topic: How do I approach romance?
Replies: 10
Views: 1652

How do I approach romance?

I'm excited to say that I'm working on my first VN. The main route is likely going to focus on a relationship right after it has started rather than the pursuit of one. Ok, that's probably confusing. I mean that the MC and the love interest begin a friendship and then romantic relationship near the ...
by Sonomi
Fri Nov 04, 2016 3:53 pm
Forum: Completed Games
Topic: [Comedy][Romance][Yandere]Pervert and Yandere-New endings!
Replies: 34
Views: 26345

Re: Pervert and Yandere

Hi Mammon. I finished your game a few days ago and just thought I'd leave a short review here. While the yandere archetype is not really one that tend to I seek out, the overall quality of your work is undeniable. The writing flows well and easily grabbed my attention from the opening scenes. I feel...
by Sonomi
Fri Nov 04, 2016 11:06 am
Forum: Asset Creation: Art
Topic: Complex Anatomy
Replies: 20
Views: 4174

Re: Complex Anatomy

(Disclaimer: I'm about give advice that most artists would probably not reccomend but a method that worked for me. My background came from drawing by reference. I tried various anime styles with my older brother when we were little...miss that :') NialGrenville, in order to improve I think you need ...
by Sonomi
Thu Nov 03, 2016 8:12 pm
Forum: General Discussion
Topic: What music to listen to while drawing?
Replies: 31
Views: 5454

Re: What music to listen to while drawing?

I agree with RedOwl, in that I like to listen to music while I'm working. It's far easier for me to spend several hours on something when there's a soundtrack playing in the background. It's interesting to hear that so many find the lyrics distracting. I guess I don't really pay much attention to th...
by Sonomi
Thu Nov 03, 2016 3:03 pm
Forum: Creator Discussion
Topic: Anybody interested in 2d animation for VNs?
Replies: 31
Views: 5445

Re: Anybody interested in 2d animation for VNs?

@Fuseblower @Mammon I'm very sorry if I appeared to over simplify the matter. :oops: My post was intended for those who want to give 2d animation in VNs a shot but don't understand the basic fundamentals behind how animating works (which is what I went on to explain a bit, because I personally hadn'...
by Sonomi
Wed Nov 02, 2016 7:43 pm
Forum: Creator Discussion
Topic: Anybody interested in 2d animation for VNs?
Replies: 31
Views: 5445

Re: Anybody interested in 2d animation for VNs?

Hi. Late but... I'd also like to see more animation in VNs, though frankly more CGs would be just as nice. Often you only see CG in moments that highlight an important event of the story, but it would be great to see VNs that have a CG highlighting the most important moments of each scene as well. B...
by Sonomi
Wed Nov 02, 2016 6:39 pm
Forum: Creator Discussion
Topic: Creating A VN YOU want! (Questions/suggestions thread)
Replies: 12
Views: 1932

Re: Creating A VN YOU want! (Questions/suggestions thread)

What about VNs interests you? (Art, story, immersive ability) When I read a visual novel, I tend to mostly look for three things: 1) Is the art good? I must apologize in advance for my viewpoint on this matter, but remember that it's only my opinion. Graphics are imporant in visual novels for a numb...
by Sonomi
Tue Nov 01, 2016 10:32 am
Forum: Asset Creation: Writing
Topic: Writing long visual novels/Avoiding "Mary Sues"
Replies: 27
Views: 4998

Re: Writing long visual novels/Avoiding "Mary Sues"

@Parataxis Thanks for sharing another perspective on the topic. I'm glad to see that I was on the right track with my initial assumption. So there are multiple ways to view the same trait in a given situation, and that's the secret per se to rounding a character (in essence, making an effort to writ...
by Sonomi
Mon Oct 31, 2016 6:06 pm
Forum: Asset Creation: Writing
Topic: Writing long visual novels/Avoiding "Mary Sues"
Replies: 27
Views: 4998

Re: Writing long visual novels

... You must either love to make music or have some real neurotic dedication. Back then, I had the idea in my head that this would be a VN about music and relationships. If you look at VNs like Kira Kira , it's successor Dear Drops , or indie novel Rock Robin , that's the gist of things. But I'm no...
by Sonomi
Mon Oct 31, 2016 3:11 pm
Forum: Asset Creation: Writing
Topic: Writing long visual novels/Avoiding "Mary Sues"
Replies: 27
Views: 4998

Re: Writing long visual novels

Don't think writing will be any faster than art and coding. Take the time you needed for a piece of art and then ask people how long they thought it took, the difference between that is even greater with writing. I can sometimes sink an entire hour just into one post of Lemmasoft, so a real story t...
by Sonomi
Sun Oct 30, 2016 1:20 pm
Forum: Asset Creation: Writing
Topic: Writing long visual novels/Avoiding "Mary Sues"
Replies: 27
Views: 4998

Re: Writing long visual novels

The advice above is all good advice, certainly things I try to do whenever I can. But you asked for my process so here it is. ... This. Thanks so much for sharing your process with me. It looks like you have a good workflow here, far better than my initial organizational attempts. I hope you won't ...
by Sonomi
Sun Oct 30, 2016 1:00 pm
Forum: Asset Creation: Writing
Topic: Writing long visual novels/Avoiding "Mary Sues"
Replies: 27
Views: 4998

Re: Writing long visual novels

The best advice I can give for making branching paths in longer novels is putting choices where you think the player would like to make a choice; if you can't tell, then try to get someone else to read the script for you. Something to keep in mind is that F/SN and Clannad are at the extreme high en...