Search found 201 matches
- Mon Jun 03, 2019 4:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multilanguage game
- Replies: 4
- Views: 883
Re: Multilanguage game
As far as I know, this is standard behaviour in renpy. You can change language midgame, but what's already displayed won't change. Probably it would be a good idea to hide the buttons that change the language when in game, so it can only be done in the main menu, but probably the saved games would s...
- Sun Jun 02, 2019 11:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ignore directory when building distribution
- Replies: 4
- Views: 705
Re: Ignore directory when building distribution
Why not just delete or move that folder outside the game folder before making the distribution?
- Sun Jun 02, 2019 5:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making a function out of ParametizedText calls
- Replies: 3
- Views: 643
Re: Making a function out of ParametizedText calls
Just put a return at the end of that label and it will come back
- Sat Jun 01, 2019 3:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making a function out of ParametizedText calls
- Replies: 3
- Views: 643
Re: Making a function out of ParametizedText calls
I did something similar in my last project. I put all the repetitive stuff in a label and called it at the start of the chapters. label chapter_x: $ save_name = __("Whatever") # Used this for the titles call startchapter "Here start the chapter" All the fancy stuff is in the labe...
- Fri May 31, 2019 1:34 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 581533
Re: Ren'Py Gripes
I have two things I'd like to comment: First, translating my game from spanish to english is driving me crazy. When I first generated the translations, all default messages dissapeared in the english version (the ones from notify or confirm screens, for instance; skipping, are you sure you want to q...
- Fri May 31, 2019 2:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multilanguage game
- Replies: 4
- Views: 883
Re: Multilanguage game
Yes, you can do that easily (well... depending on the project, it could be not soo easy) Actually, I'm now doing just that, translating my project from spanish to english. You could start taking a look here: https://www.renpy.org/doc/html/translation.html And you can come to the spanish speaking com...
- Mon May 27, 2019 7:40 pm
- Forum: Works in Progress
- Topic: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
- Replies: 9
- Views: 1761
Re: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
Translation is underway:
- Mon May 27, 2019 3:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] conditions with restrictions
- Replies: 4
- Views: 815
Re: conditions with restrictions
Probably it's AND instead of and.
Also, what do you want to happen when walktituatu is 6? Because you use if in both conditions, it will execute both. If you want them to be mutually exclusive you should use elif in the second and restrict the condition to <6 or >6 in one of them.
Also, what do you want to happen when walktituatu is 6? Because you use if in both conditions, it will execute both. If you want them to be mutually exclusive you should use elif in the second and restrict the condition to <6 or >6 in one of them.
- Sun May 26, 2019 9:09 am
- Forum: General Discussion
- Topic: Anime vs Western VNs art styles
- Replies: 14
- Views: 2395
Re: Anime vs Western VNs art styles
Thank you, it's close to what I was thinking, but much more precise.
I also know a group called "The Downbeats" but they're from the early 60's, maybe even 50's. Probably there are a lot of bands with that name.
I also know a group called "The Downbeats" but they're from the early 60's, maybe even 50's. Probably there are a lot of bands with that name.
- Sat May 25, 2019 8:46 am
- Forum: General Discussion
- Topic: Anime vs Western VNs art styles
- Replies: 14
- Views: 2395
Re: Anime vs Western VNs art styles
Ah, I see... Still don't understand the concept, but I'm getting closer. Thanks Donmai.Donmai wrote: ↑Fri May 24, 2019 8:39 pm Maybe Gekiganwing was talking about this Trigger game here? https://vndb.org/v17119
There's another game in VNDB with that same title, but its art is... err...
- Fri May 24, 2019 3:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Render filters
- Replies: 5
- Views: 621
Re: Render filters
Then, instead of assigning the variable in the before_main_menu label, put a menu there and assign the values to the different options, but I think you should have a value for the variable before starting the game. The changes, no matter where you put the buttons, will happen when the next image is ...
- Fri May 24, 2019 4:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: zorder value of "quit dialog"
- Replies: 2
- Views: 809
Re: zorder value of "quit dialog"
I think it's the confirm screen. If you have not changed it, should be 200.
- Thu May 23, 2019 4:24 pm
- Forum: General Discussion
- Topic: Anime vs Western VNs art styles
- Replies: 14
- Views: 2395
Re: Anime vs Western VNs art styles
In my opinion, visual novel art can stand out if it's more cartoonish, more abstract, or more photorealistic. One of the reasons why I noticed Monster Prom was its cartoon-esque art. Likewise, one of the reasons I noticed Trigger was downbeat art which seems appropriate for the story's themes. The ...
- Thu May 23, 2019 10:03 am
- Forum: Works in Progress
- Topic: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
- Replies: 9
- Views: 1761
Re: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
Ladies and gentlemen: my most feared betatester.
Don't be fooled by the kindness and flattery, she's ruthless.
Don't be fooled by the kindness and flattery, she's ruthless.
- Wed May 22, 2019 4:13 am
- Forum: Works in Progress
- Topic: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
- Replies: 9
- Views: 1761
Re: The Lost Smile [Mystery/Noir][Spanish/English][3D][Comic][Free]
Updated first post with an update report: - Finished original version in spanish. - Finally the story has 15,837 words (in spanish) and there are 425 fullscreen illustrations (plus some more structured as panels for a specific scene) - The story has 1 "true" ending and 5 alternative ones (...