Search found 103 matches
- Tue Apr 12, 2005 4:38 pm
- Forum: Creator Discussion
- Topic: And so it begins... (dundundun)
- Replies: 18
- Views: 5850
Okay, fine. I'll give it to my web browser http://lemmasoft.renai.us/forums/templates/subSilver/images/lang_english/icon_quote.gif ™ - The incredible type-saving button! Too lazy to type a full name? Suffering from Idonwannatypitis? Then you need the incredible, time-saving http://lemmasoft.renai.u...
- Tue Apr 12, 2005 2:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 4.8 Feature Requests
- Replies: 46
- Views: 10494
- Tue Apr 12, 2005 2:07 pm
- Forum: Creator Discussion
- Topic: Resources
- Replies: 128
- Views: 217876
As long as we're bringing up free Japanese ren'ai creation engines: NScripter - http://www2.osk.3web.ne.jp/~naokikun/ Yoshizato/KAG3 - http://kikyou.info/tvp/ They are not graphically-oriented like LiveMaker, to be certain, but I believe that they are both full-featured versions and free to use. (no...
- Tue Apr 12, 2005 1:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A Question ^^:
- Replies: 3
- Views: 2313
Re: A Question ^^:
Two: UnicodeDecodeError: 'utf8' codec can't decode byte 0x92 in position 677: unexpected code byte One of the first things I learned was to not Copy/Paste scripts from MS-Word, as it inserts UTF-8 (special character) quotes, just like PyTom said. However, if you're already getting the UTF-8 error, ...
- Tue Apr 12, 2005 12:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 4.8 Feature Requests
- Replies: 46
- Views: 10494
- Tue Apr 12, 2005 11:36 am
- Forum: Creator Discussion
- Topic: After NaNoRenO
- Replies: 21
- Views: 6629
Re: Post NaNoRenO Report
Also, I've been looking into moving the entire project into a different system I'm familiar with, as it supports true alpha channel transparency and has many features I've been missing. IIRC, you were using Ren'Py, right? Ren'Py supports an 8-bit alpha channel on images, provided the image file for...
- Tue Apr 12, 2005 10:16 am
- Forum: Creator Discussion
- Topic: After NaNoRenO
- Replies: 21
- Views: 6629
Post NaNoRenO Report
Well, for the most part, since the end of NNRO, I've been taking care of some of the things that I'd been neglecting in Real Life (no, not Half Life, not Real Player, and not the web comic ;)). As far as ren'ai game projects go, I'm trying to decide what to move forward with next. There's the NNRO p...
- Tue Apr 12, 2005 9:53 am
- Forum: Creator Discussion
- Topic: And so it begins... (dundundun)
- Replies: 18
- Views: 5850
PW>>no, I insist, take the cookie! Okay, fine. I'll give it to my web browser... one more certainly can't hurt... :wink: Pixel, Eigo-navi is awsome! Thank you soo much for that tool. どういたしまして (douitashimashite)... You're welcome. :) I'm really glad that you're getting good use out of eigo-navi. I r...
- Mon Apr 11, 2005 4:33 pm
- Forum: Creator Discussion
- Topic: And so it begins... (dundundun)
- Replies: 18
- Views: 5850
The problem I'm having is that there aren't any styles to choose from, I basically know how to start the thing otherwise. I'm going to try to steal the style from the demo game right now. XD Just a thought... this could somehow tie in with the GraphicsGale software... but once again, I really can't...
- Mon Apr 11, 2005 3:08 pm
- Forum: Creator Discussion
- Topic: And so it begins... (dundundun)
- Replies: 18
- Views: 5850
the first one to figure out exactly what is needed to start a new project and where to put it gets a cookie. a chocolate chip cookie(I got an I/O 123 error on the sample script... and some file is giving me an error or something when I hit F6 (which I assume is run game... it brings up the game win...
- Mon Apr 11, 2005 9:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: 4.8 Feature Requests
- Replies: 46
- Views: 10494
- Fri Apr 08, 2005 10:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: 4.8 Feature Requests
- Replies: 46
- Views: 10494
- Fri Apr 08, 2005 10:26 am
- Forum: Creator Discussion
- Topic: In Honor Of Princess Maker 4...
- Replies: 51
- Views: 12827
Excellent. Thanks for the info and link.Anonymous wrote:Yeah, GM does stand for Game Maker, but that's not just a generic name - as a matter of fact, that's the name of the game engine he's using. It's created by Mark Overmars : http://www.cs.uu.nl/people/markov/gmaker/index.html
P.W.
- Mon Apr 04, 2005 9:01 pm
- Forum: Other Story-based Games
- Topic: Chinese or Japanese Princess Maker 2?
- Replies: 4
- Views: 1813
- Mon Apr 04, 2005 7:56 pm
- Forum: Other Story-based Games
- Topic: Chinese or Japanese Princess Maker 2?
- Replies: 4
- Views: 1813