Search found 206 matches
- Sat Jan 17, 2015 8:39 pm
- Forum: Development of Ren'Py
- Topic: Unicode characters from U+1Fxxx group
- Replies: 7
- Views: 2927
Unicode characters from U+1Fxxx group
Two squares are shown instead of some unicode characters at RenPy 6.18.2, font is Symbola 7.19 ( http://users.teilar.gr/~g1951d/Symbola.zip ). Unicode lines like u"ЙЦУКЕН℗" are displayed correctly. But characters like "🌆" (U+1F306) and "🛠" (U+1F6E0) are not displayed, 2...
- Mon Dec 29, 2014 8:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: devision by zero at renpy\display\dragdrop.py
- Replies: 8
- Views: 1263
Re: devision by zero at renpy\display\dragdrop.py
I only don't know why you are so certain it's a Ren'Py bug. Because it is a devision error that happens in snap-related code deep-deep inside ui.interact(), while my code contained no devisions and no implicit snaps. Also this bug is not easy to reproduce even with exactly the same conditions, whic...
- Sun Dec 28, 2014 8:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: devision by zero at renpy\display\dragdrop.py
- Replies: 8
- Views: 1263
Re: devision by zero at renpy\display\dragdrop.py
Please, also note the values that i have got: (at, self.at, self.target_at, self.x, self.y, self.target_x, self.target_y) = (0.0, 0.4099998474121094, 0.4099998474121094, 689, 279, 689, 279)
'at' is 0.0, while self.at and self.target_at are bigger and equal.
'at' is 0.0, while self.at and self.target_at are bigger and equal.
- Sun Dec 28, 2014 8:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: devision by zero at renpy\display\dragdrop.py
- Replies: 8
- Views: 1263
Re: devision by zero at renpy\display\dragdrop.py
Well, devision is in snap-related code, but i don't think that i do any explicit snap calls because i learned about snaps only after i got this error, lol. When you press "plus" actually one of Drag's grandchildren is regenerated and then ui.image is called for DragGroup. Maybe zero-time s...
- Sun Dec 28, 2014 7:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: devision by zero at renpy\display\dragdrop.py
- Replies: 8
- Views: 1263
Re: devision by zero at renpy\display\dragdrop.py
Search for 'ZeroDivisionError: float division by zero' and you will find several threads about this problem, like this: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=15211 Looks like math adventures on Pythonland. Have you seen my code? I know what division by zero is and I know haw to a...
- Sun Dec 28, 2014 1:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: devision by zero at renpy\display\dragdrop.py
- Replies: 8
- Views: 1263
devision by zero at renpy\display\dragdrop.py
Hi! Bug is not stable, sometimes i can't reproduce it at all for some minutes, sometimes i get it just after several clicks. How to reproduce: 1. unzip and run attached sample code 2. click on "plus" button very fast with a mouse (i was never able to reproduce it with a keyboard) 3. some t...
- Fri Dec 26, 2014 7:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do i store drags' positions in $ ui.draggroup() ?
- Replies: 1
- Views: 410
How do i store drags' positions in $ ui.draggroup() ?
For example, in code like this: label loop: scene black $ ui.draggroup() $ ui.drag(name="test") $ ui.window(background=Solid("#a00"),xminimum=300,yminimum=300,xmaximum=300,ymaximum=300) $ ui.vbox() $ ui.label("test") $ ui.button(clicked=test_button) $ ui.label("tes...
- Mon Feb 03, 2014 4:30 pm
- Forum: Development of Ren'Py
- Topic: PicklingError on lambdas
- Replies: 4
- Views: 2187
Re: PicklingError on lambdas
Well, I understand the reasons why this does not work with cpickle. But are there are any plans to fix it in any future? This of course is not a "batteries included" stuff, but this is surely possible to serialize a lambda and even to restore it's python source text. Should things like thi...
- Mon Feb 03, 2014 3:51 pm
- Forum: Development of Ren'Py
- Topic: PicklingError on lambdas
- Replies: 4
- Views: 2187
PicklingError on lambdas
It is imposible to save game if a value was set to lambda after game start. Tested on RenPy 6.16.5, 6.15.7 and even 6.1.0c. Here is the minimal test case: label start: "You can Save here." $ some_check = lambda: None "You cannot Save here." Error text: I'm sorry, but an uncaught ...
- Mon Jan 06, 2014 5:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Visual imagemap editor/generator
- Replies: 2
- Views: 681
- Fri Jan 03, 2014 4:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Visual imagemap editor/generator
- Replies: 2
- Views: 681
Visual imagemap editor/generator
Hi! I'm pretty sure I have seen a visual tool for creating a list of active zones and then exporting it to renpy code. I tried to find it here on the forum, but failed. Does anyone have it or at least remember it? It would not be that hard to write it myself, but I would prefer a working solution of...
- Fri Dec 13, 2013 5:33 pm
- Forum: Asset Creation: Art
- Topic: IIcharacter Alpha (RenPy based sprite generator in English)
- Replies: 71
- Views: 149367
Re: IIcharacter Alpha (RenPy based sprite generator in Engli
Please, let me know, if you have any success stories of using this.
- Tue Nov 12, 2013 4:51 pm
- Forum: Development of Ren'Py
- Topic: fast_skip is broken in 6.16.1
- Replies: 1
- Views: 712
fast_skip is broken in 6.16.1
Nothing happens when I press '>' key.
The same key and the same code worked with some 6.15.x builds and below.
Was something broken?
The same key and the same code worked with some 6.15.x builds and below.
Was something broken?
- Fri Nov 08, 2013 7:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Lost RPY files? Restore them from RPYC!
- Replies: 47
- Views: 30129
Re: Lost RPY files? Restore them from RPYC!
https://github.com/lolbot-iichan/decomp ... ompile.rpy - current version of decompile can be found here. Some small fixes were done recently to support RenPy 6.15+ and fix minor bugs
- Sun Oct 13, 2013 4:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Lost RPY files? Restore them from RPYC!
- Replies: 47
- Views: 30129
Re: Lost RPY files? Restore them from RPYC!
Just rename them back to .rpy files, lol.