Search found 344 matches
- Mon Aug 03, 2020 5:14 pm
- Forum: Asset Creation: Writing
- Topic: How can I improve my dialog?
- Replies: 3
- Views: 6225
Re: How can I improve my dialog?
There's no single best way. I'd argue that consistency is probably more important than style. :) For thoughts, you can always put them in italics. Or you can have things coming from say, "Narrator" vs. "MC thoughts" vs. "MC". But I generally don't care that much, as lon...
- Fri Jul 31, 2020 1:10 pm
- Forum: Creator Discussion
- Topic: How to work with people in different timezones and getting people to work?
- Replies: 12
- Views: 5809
Re: How to work with people in different timezones and getting people to work?
Sorry for the late reply, but thanks for your advice my guy. I'll consider using this with one of the people I'm working with since they don't seem to be very active on our usual chatting app. Granted, that may be because of life stuff just like in your situation, so thanks for giving me a new way ...
- Tue Jul 28, 2020 11:58 am
- Forum: We are a Free Project looking for Partners
- Topic: I'm a side character in a BL story! [YaoiJam][Free][I need lots of help]
- Replies: 1
- Views: 332
Re: I'm a side character in a BL story! [YaoiJam][Free][I need lots of help]
This looks hilarious. I'm currently busy with a number of other projects, but would be happy to beta test once it is ready. Feel free to ping me then.
- Tue Jul 28, 2020 11:56 am
- Forum: Creator Discussion
- Topic: Fresh dev, artist first
- Replies: 5
- Views: 3739
Re: Fresh dev, artist first
[*] Don't try to do everything at once. When you think of ideas as you go, add them to your to-do list, don't get distracted. Just focus on adding text. Or adding scene transitions. Or adding effects. But just one of those things. Then stop, take a deep breath, and then start something else.[/list]...
- Mon Jul 27, 2020 1:15 pm
- Forum: Creator Discussion
- Topic: How to work with people in different timezones and getting people to work?
- Replies: 12
- Views: 5809
Re: How to work with people in different timezones and getting people to work?
Another thought as far as the time zones thing goes... Most things can be handled by email. I've worked with reasonably large teams 100% by email. You do lose some nuance, but the great thing about email is, people don't need to be working at the same time. You can email, "Hey, Mutive, do you h...
- Sun Jul 26, 2020 11:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Nested Ifs in Layered Image [Solved]
- Replies: 5
- Views: 368
Re: Nested Ifs in Layered Image [Solved]
Anyway, I got it to work by doing something like this... if hairStyle == 1 and hairColor == 1: "Customization/Girl/Hair/1/1.png" elif hairStyle == 1 and hairColor == 2: "Customization/Girl/Hair/1/2.png" elif hairStyle == 1 and hairColor == 3: "Customization/Girl/Hair/1/3.png...
- Fri Jul 24, 2020 8:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Nested Ifs in Layered Image [Solved]
- Replies: 5
- Views: 368
Re: Nested Ifs in Layered Image
layeredimage hero: always: "Customization/Girl/Hair/[hairStyle]/[hairColor].png" always: "Customization/Girl/Hair/[hairStyle]/Overlay.png" Thanks! Although I tried: if hairStyle == 1: if hairColor == 1: always: "Customization/Girl/Hair/1/1.png" always: "Customizat...
- Fri Jul 24, 2020 8:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Nested Ifs in Layered Image [Solved]
- Replies: 5
- Views: 368
Re: Nested Ifs in Layered Image
https://lemmasoft.renai.us/forums/viewtopic.php?p=421340#p421340 image https://sun9-11.userapi.com/c636818/v636818553/3da9b/fELJ14U-qRo.jpg Thanks, although I can't get into the .rpy file, so I can't see what they're doing to create the character. (I tend to prefer creating my own code, anyway, as ...
- Fri Jul 24, 2020 7:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Nested Ifs in Layered Image [Solved]
- Replies: 5
- Views: 368
Nested Ifs in Layered Image [Solved]
I feel like an idiot for not being able to get this to work, but... I'm playing around with a character customizer where I want to let the player choose the hair style and color of the character. So there are 10 styles and 4 colors, with an overlay on each style. I've been trying something that look...
- Tue Jul 21, 2020 3:15 pm
- Forum: Asset Creation: Art
- Topic: Good Examples of Sprites Talking to Each Other?
- Replies: 3
- Views: 7335
Re: Good Examples of Sprites Talking to Each Other?
I personally liked how Doki Doki Literature Club moved the character who was talking slightly forward. It's *really* easy to do in Ren'Py (I can provide a code snippet if you're curious as to how - I'm sure mine is different from DDLC as I wrote it myself, but will totally cop to stealing the idea) ...
- Wed Jul 15, 2020 11:54 am
- Forum: Creator Discussion
- Topic: How do I tell someone that I would like them off of my project?
- Replies: 9
- Views: 3380
Re: How do I tell someone that I would like them off of my project?
There's some things I haven't considered yet here, that other people might have a problem with someone as the team expands, so that's some very nice advice. It happens. I think a very real issue that some teams face is that they end up bringing in a lot of people (thinking that having more people m...
- Tue Jul 14, 2020 3:18 pm
- Forum: Creator Discussion
- Topic: How do I tell someone that I would like them off of my project?
- Replies: 9
- Views: 3380
Re: How do I tell someone that I would like them off of my project?
Agreed with the above advice. Sooner is better than later and just tell them. But also, have you had a discussion about them as to why the work isn't acceptable? (e.g. is it always arriving late, it just isn't good enough?) Is there a personality clash with a more valuable team member? Is there anot...
- Tue Jul 14, 2020 9:58 am
- Forum: Asset Creation: Writing
- Topic: A VN with only two characters
- Replies: 8
- Views: 9729
Re: A VN with only two characters
Well..."Analogue: A Hate Story" made it work (and arguably could have worked - just not as well - with one character).
So yes, it's completely possible.
So yes, it's completely possible.
- Tue Jul 14, 2020 9:55 am
- Forum: Creator Discussion
- Topic: Improving with vague or non-existent feedback
- Replies: 3
- Views: 3076
Re: Improving with vague or non-existent feedback
I think there are a few things you can do. 1. You can reach out to people and specifically ask for feedback. You aren't guaranteed a response, but people are often willing to check something out when asked. (Particularly if you're flattering with your ask. e.g. "I've always loved your reviews/g...
- Thu Jul 09, 2020 1:23 pm
- Forum: Creator Discussion
- Topic: Debating whether trying to publish on steam is worth the hassle
- Replies: 2
- Views: 3318
Re: Debating whether trying to publish on steam is worth the hassle
So my thoughts on having gotten a Steam game through the process: 1. You're right in that it's pretty involved. (And it takes a minimum of several weeks.) It will almost certainly involve creating assets specifically for the site, learning how to use their uploader (I'm convinced the idea that you c...