Search found 78 matches

by Aetheria
Sat Dec 11, 2010 8:02 pm
Forum: Ideas
Topic: Bells & Spires - New VN Horror/Suspense Game WIP
Replies: 35
Views: 7575

Re: Bells & Spires - New VN Horror/Suspense Game WIP

This looks quite promising - I like that the setting is very specific, instead of "generic creepy house", and the art looks nice. From the art style and your descriptions, I get the impression that this won't be a really scary serious horror game, but more like a mystery. Which would fit i...
by Aetheria
Tue Nov 23, 2010 3:16 pm
Forum: Creator Discussion
Topic: Is it possible to make an edu-game that doesn't suck?
Replies: 22
Views: 2217

Re: Is it possible to make an edu-game that doesn't suck?

I used to love educational games when I was a kid - Museum Madness was a fun one, Math Blasters, Zoombinis, Gizmos and Gadgets... I didn't play many reading games, though, because my grammar was already pretty good by the time I was six and allowed to have computer games. *nerd* :roll: It does seem ...
by Aetheria
Tue Nov 23, 2010 12:48 pm
Forum: Welcome!
Topic: Guestbook
Replies: 5535
Views: 2717083

Re: Guestbook

Oh yeah... I guess now that I've been registered for nearly two years, I could get around to posting an intro. Hi, I'm Aetheria, lurker extraordinaire. While on some other boards I have an honorable record of almost six years' lurking without any posts at all, I've let my self-discipline slip a bit ...
by Aetheria
Tue Nov 23, 2010 11:28 am
Forum: Ideas
Topic: Another Way......(GxB) updates April 2015
Replies: 86
Views: 16280

Re: "Another Way......"GxB/GxG/BxB

What's a "minks"?
by Aetheria
Tue Nov 23, 2010 10:54 am
Forum: Ideas
Topic: Search For Time
Replies: 10
Views: 2194

Re: Search For Time

Seems like a good game you are working on! Some suggestions for the name... Hm... To be able to magnify a good name, maybe you should really choose the name very well. Translations are helpful (translating words to other languages like Latin, Greek, or Spanish) because it made the names more unique...
by Aetheria
Sat Nov 20, 2010 8:07 pm
Forum: Creator Discussion
Topic: Simulating "real" feelings and moods in gal-games
Replies: 8
Views: 1377

Re: Simulating "real" feelings and moods in gal-games

As far as "simulated personality" goes, the interactive fiction author Emily Short has written a few (text-only) games exploring conversation and mood modeling: most notably Galatea , Best of Three and Alabaster (a collaborative effort). While I don't know much about the coding that went i...
by Aetheria
Sat Nov 20, 2010 7:52 pm
Forum: General Discussion
Topic: A few questions for players
Replies: 24
Views: 2802

Re: A few questions for players

1. When the setting is a high school, do you prefer your protagonist to be a A. 1st year student (can pursue more characters older in age) B. 2nd year student (in between) C. 3rd year student (can pursue more characters younger in age) D. no preference If you don't mind, also please state whether y...
by Aetheria
Sat Nov 20, 2010 10:27 am
Forum: Ideas
Topic: The Experiment - v1.0 - WIP
Replies: 2
Views: 606

Re: The Experiment - v1.0 - WIP

Well, the beginning you have sounds like the beginning of a million other sci-fi stories - I know I've played at least five or six video games alone that begin that way, and there are more out there. So, whether your story will be interesting and original or tired and cliched is really going to be d...
by Aetheria
Wed Nov 10, 2010 10:53 am
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 31073

Re: Seraphine: Into the Wind (RPG) - w/Demo

Odd that the "Talk to Party" button doesn't seem to do anything but make the character portraits disappear and reappear. There's not much reason, at least so far, that they need to go away. Maybe it would be better as a static title and not a button. Eeemm, I thought we can click on the p...
by Aetheria
Wed Nov 10, 2010 12:07 am
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 31073

Re: Seraphine: Into the Wind (RPG) - w/Demo

Okay, played through once and I just have time for a few comments before I go to sleep. In no particular order. (The comments, that is, not the sleep and... er, let's just get to it.) I'm really impressed by the overall "look" of the game. :o The menus and such are so pretty, and it really...
by Aetheria
Tue Nov 09, 2010 3:17 pm
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 31073

Re: Seraphine: Into the Wind (RPG) - w/Demo

Yay! I'm downloading now... more motivation to finish writing my paper so I'll have time to play tonight after class. <3 edit: Wow, I'm not sure whether it's the file hosting or the university connection, but it went really fast. o_o Either everyone should host files on Dropbox or I should always do...
by Aetheria
Sun Nov 07, 2010 10:17 pm
Forum: Ideas
Topic: [WIP?] Starlit Dreams (B/GxB/G)
Replies: 141
Views: 16979

Re: [WIP] Starlit Dreams (B/GxB/G) - [Looking for Voice Acto

So here's a question for the people here: Would you rather play an incomplete demo that would display most of the important features, but would leave out things like character traits, shopping, gifting, and mini-games; or would you rather wait longer and play a complete demo that would look and fee...
by Aetheria
Thu Nov 04, 2010 11:55 pm
Forum: Ideas
Topic: Under Lock & Key WIP (ON HOLD)
Replies: 4
Views: 1144

Re: Under Lock & Key WIP

Wow, your art is super cute! :D The story sounds interesting too... it's sort of an anime cliche, but it's a fun one. Two quibbles, though: 1) Mikuru has had amnesia for 5 years but she's just a normal teenager and doesn't think about it? That's really really improbable. I'm not sure players are goi...
by Aetheria
Wed Nov 03, 2010 9:31 pm
Forum: Ideas
Topic: [WIP?] Starlit Dreams (B/GxB/G)
Replies: 141
Views: 16979

Re: [WIP] Starlit Dreams - [Male MC Added; Now Recruiting!]

I'm in library school right now, actually, so I could probably write you a freakin' essay on the issue of libraries being absorbed into the Internet. :P But just in brief... Realistically, there'll probably still be libraries full of dead-tree books in twenty or thirty years, because due to copyrigh...
by Aetheria
Mon Nov 01, 2010 11:43 am
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 31073

Re: Seraphine: Into the Wind (Fantasy RPG)

Speaking as an RPG fan, I totally don't mind giving a game a lot of time to set up the background story and introduce characters, so long as the story and characters are interesting. If there's lots of redundant or pointless dialogue ("We must rescue the princess!" "I agree, the princ...