Search found 93 matches
- Fri Sep 04, 2015 11:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Minigames, Combat systems etc..(Where to start) ?
- Replies: 5
- Views: 3305
Re: Minigames, Combat systems etc..(Where to start) ?
CodeAcademy is something wonderful! Thanks very much trooper6, this helped alot!
- Thu Sep 03, 2015 2:30 pm
- Forum: I am a Programmer, Director, or Other
- Topic: Novice Programmer Free
- Replies: 1
- Views: 876
Novice Programmer Free
I want to work on a project as a practice for bigger projects, so I'm looking for someone that doesn't mind a slower development process, or someone who wants some practice in their own field. (I have enough skill in RenPy to wrap up the project, as a simple VN, with point system, currency, items......
- Thu Sep 03, 2015 1:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I change the title screen image?
- Replies: 8
- Views: 1958
Re: How do I change the title screen image?
I had a same problem the other day..Make sure you are changing mm_root in options.rpy not screens.rpy, at least that worked for me.
- Thu Sep 03, 2015 9:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dialogue position
- Replies: 5
- Views: 506
Re: Dialogue position
It actually is fun to see how you made something better.
- Wed Sep 02, 2015 7:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dialogue position
- Replies: 5
- Views: 506
Re: Dialogue position
@firecat I don't want to move whole window, just text inside the textbox/window. As if I pressed space alot of times before my sentance. @Donmai I will have fun with custom made windows, so there is not a lot of adjusting, actually I aleary made a window and imported it..Just to polish it a bit now....
- Wed Sep 02, 2015 4:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dialogue position
- Replies: 5
- Views: 506
Dialogue position
Probably there is already a thread on this topic, but I don't know the exact name of the problem, so search option is of no use to me..
So, how to position your dialogue, not the whole window, just text.. Let's say I want to place it in the middle of the screen, so my side image don't cover it.
So, how to position your dialogue, not the whole window, just text.. Let's say I want to place it in the middle of the screen, so my side image don't cover it.
- Wed Sep 02, 2015 4:21 pm
- Forum: Creator Discussion
- Topic: Making Games Accessible to the Disabled/Impaired
- Replies: 3
- Views: 1727
Re: Making Games Accessible to the Disabled/Impaired
It's actually very sad that I never thought about this before, thanks for opening my eyes. I'll try to include as many of these "rules" in my future games, if any.
Anyway, really good topic!
Anyway, really good topic!
- Wed Sep 02, 2015 1:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Minigames, Combat systems etc..(Where to start) ?
- Replies: 5
- Views: 3305
Re: Minigames, Combat systems etc..(Where to start) ?
I will take a look at CodeAcademy, thank you..
And, I know RenPy uses Python, and that you just have to define it.. But what good is that if I can't write my own Python script.
Thanks for fast reply.
And, I know RenPy uses Python, and that you just have to define it.. But what good is that if I can't write my own Python script.
Thanks for fast reply.
- Wed Sep 02, 2015 1:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: %(money)d display in inventory
- Replies: 8
- Views: 2893
Re: %(money)d display in inventory
@ mobychan : I tried to do so before I posted the question, and it didn't work..
But, thanks all of you!
But, thanks all of you!
- Wed Sep 02, 2015 7:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: %(money)d display in inventory
- Replies: 8
- Views: 2893
%(money)d display in inventory
In dialogue, I can show my "money" value with %(money)d command, but if I want to add the same text to inventory screen, it just says "You have %(money)d". Literally. What seems to be the problem here. Money not defined in the right place? Coz I define it after label start, and i...
- Wed Sep 02, 2015 5:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is an Audio story Possible with Ren'Py?
- Replies: 4
- Views: 547
Re: Is an Audio story Possible with Ren'Py?
I'm no expert myself, but I think it is possible. There is play voice command in Renpy, and about auto-advancing text, I saw somewhere that is not a big problem, you just have to adjust some settings.
Anyway, it's possible, and I believe someone who knows more will explain it soon.
Anyway, it's possible, and I believe someone who knows more will explain it soon.
- Wed Sep 02, 2015 5:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Minigames, Combat systems etc..(Where to start) ?
- Replies: 5
- Views: 3305
Minigames, Combat systems etc..(Where to start) ?
I was wondering, if I want to take my VN to the next level, let's say import minigames, combat systems etc. obviously I have to learn how to use Python. Where is a good place to start? Is there a webpage, pdf book or anything you could recommend for begginers.. I get the general idea about importing...
- Tue Sep 01, 2015 5:50 pm
- Forum: Creator Discussion
- Topic: Which style do you prefer?
- Replies: 11
- Views: 1706
Re: Which style do you prefer?
Style 1, as someone already said, expresses her personality better.
But I think style 2 is executed better, so I believe, your artist feels more confident in second style.
I'd say go with style 2, if you can't pick one you like better.
But I think style 2 is executed better, so I believe, your artist feels more confident in second style.
I'd say go with style 2, if you can't pick one you like better.
- Tue Sep 01, 2015 5:41 pm
- Forum: General Discussion
- Topic: Will you be my master?
- Replies: 8
- Views: 2142
Re: Will you be my master?
Ofcourse, but I'm not only looking for someone to answer my question but someone I can talk about my, and his/her, ideas we don't wanna make public yet, about development process, cool script ideas etc. on a bit friendlier base than forum. :) That doesn't mean I don't respect Q&A section or anyt...
- Tue Sep 01, 2015 12:03 pm
- Forum: Creator Discussion
- Topic: Scraping too complex VN?
- Replies: 9
- Views: 1246
Re: Scraping too complex VN?
If you are willing to share your story, I'd be happy to read it and give you my comment on it. If not, I guess that's ok too. Anyway, complex stories can be a pain in the ass for the player/reader too, if they are not server properly. Try to break down the story in smaller stories, and connect all o...