Search found 296 matches
- Tue May 03, 2016 6:35 pm
- Forum: Development of Ren'Py
- Topic: Movie Sprites
- Replies: 42
- Views: 18299
Re: Movie Sprites
Tried my project, built with 6.99.10, on a friend's new Windows 10 laptop and the looping animation is freezing after a few seconds.
- Wed Mar 16, 2016 9:19 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [An Asher Story][Dark Fantasy][Vampires] De
Sorry for the length between updates on this site--been a bit of a crazy month. http://s21.postimg.org/m89j5b2w7/Sakraia_Test.gif There's a bit more animation in Act II. I'm working on scene 3 of Act II right now, which is pretty long and requires a few new images because it's a key turning point in...
- Sat Feb 20, 2016 9:18 pm
- Forum: Development of Ren'Py
- Topic: Movie Sprites
- Replies: 42
- Views: 18299
Re: Movie Sprites
I took an animation I'd made in Blender, then converted to webM to try it out. After a few seconds it crashed on me, but omg still really looking forward to this feature. It looks great!
(Also, in the latest nightly, defined im.composites sometimes seem to revert to the default placeholder images).
(Also, in the latest nightly, defined im.composites sometimes seem to revert to the default placeholder images).
- Fri Feb 05, 2016 10:31 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [An Asher Story][Dark Fantasy][Vampires] De
Trying out making animated .gifs of my progress. I'm afraid all this one really shows is how indecisive I can be, heh. Tetrine's sprite.
- Mon Feb 01, 2016 2:14 am
- Forum: Asset Creation: Writing
- Topic: Writing the first draft faster? An issue with choices
- Replies: 2
- Views: 864
Re: Writing the first draft faster? An issue with choices
Should I maybe write through a single choice and continue the story in a more linear fashion until I get a word count that I'm satisfied with, and then go back and add in the other choices and figure out how to branch everything and how to bring it back together? About what I do. Although I would m...
- Fri Jan 29, 2016 11:47 am
- Forum: Creator Discussion
- Topic: Story progress meters?
- Replies: 12
- Views: 1947
Re: Story progress meters?
Days, chapters, acts, parts and so on can give the player a good indication, as paradigmshifty mentions. Although you have to bring a chapter or act to a natural close to avoid breaking immersion. Or sometimes you want to force a break in the story... give the player a moment to think about the clos...
- Thu Jan 28, 2016 6:58 pm
- Forum: Creator Discussion
- Topic: Essential character art expressions/poses?
- Replies: 9
- Views: 1619
Re: Essential character art expressions/poses?
I prefer to determine sprite expressions according to facial muscles. Some examples might be: Eyebrows - surprised, furrowed/angry, worried, sad, neutral Eyes - closed, left, center, right, partially closed, squinting, surprised Nose - wrinkled Mouth - smiling, slightly open, shouting, grinning, sne...
- Mon Jan 25, 2016 8:54 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
- Sun Jan 17, 2016 11:20 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [An Asher Story][Dark Fantasy][Vampires] De
Story text for Act II is done.. just testing it in-game, then onto adding art and sprites and so on to the Act II scenes.
- Thu Jan 07, 2016 7:30 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [Fantasy][Vampires][Historical] Demo!
Mishel's WIP. He first appears in a flashback in Act II, hence the costume. Anyone who has played the demo might remember that Kalevel mentioned him in Act I.
@Hazel-Bun - Thanks! :) Glad to hear you enjoyed it.
@Hazel-Bun - Thanks! :) Glad to hear you enjoyed it.
- Tue Jan 05, 2016 1:11 am
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [Fantasy][Vampires][Historical] Demo!
Work in progress shot of Tetrine's sprite.
- Sat Dec 26, 2015 11:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sprite Position Bug -- Are other creators seeing this?
- Replies: 46
- Views: 5372
Re: Sprite Position Bug -- Are other creators seeing this?
I get this when I move sprites with ATL. If the player skips, it will skip the ATL. So I usually do something like this: ##Sprite's entry position show mark at markscn1_01 mark "I've arrived in the scene." ##The animated position show mark at markscn1_02 mark "I'm moving." ##The ...
- Wed Dec 23, 2015 2:02 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384
Re: Tell a Demon [Fantasy][Vampires][Historical] Demo!
@Ualaria - Thank you so much! 2) Ooh, tough choice. I'm going to go with Tell, I think. "Seemingly normal person thrust into strange/supernatural circumstances" is always a fun trope, and the whole dream sequence conversation with "Vengeance" really hooked me. I'm really looking ...
- Mon Dec 21, 2015 1:45 pm
- Forum: General Discussion
- Topic: Is music important in a game?
- Replies: 36
- Views: 5648
Re: Is music important in a game?
If the game was designed to look and play like a text adventure or a book, I would probably not notice if there was less music or no music. The expectation I have with a fully illustrated visual novel, however, is that there is a soundtrack. While I often turn the sound down or off because I live wi...
- Mon Dec 07, 2015 8:55 pm
- Forum: Works in Progress
- Topic: Tell a Demon [Dark Fantasy][Vampires][commercial] Released!
- Replies: 54
- Views: 16384