Search found 715 matches
- Thu Feb 22, 2024 11:22 am
- Forum: Ren'Py Cookbook
- Topic: little-used history chips
- Replies: 4
- Views: 2027
Re: little-used history chips
13)Implementation of a history scrollbar scrolling to the end to close This one has no effect in my new project,I don't kown why Try this, I tried to update the code from my phone, so it's not a sure working method. init python: import renpy.display.behavior.Adjustment class MyAdjustment(renpy.disp...
- Sun Jan 28, 2024 3:45 am
- Forum: Ren'Py Cookbook
- Topic: d20-friendly Visual Novel prototype
- Replies: 0
- Views: 1086
d20-friendly Visual Novel prototype
https://github.com/sprintingkiwi/dungeon_academy A d20-friendly Visual Novel prototype realized with Ren'Py and AI-generated graphics. The code is under GNU GPL 3 License, except for dnd_character python library which credits go to tassaron https://github.com/tassaron/dnd-character dnd-character A P...
- Sun Jan 28, 2024 3:16 am
- Forum: Ren'Py Cookbook
- Topic: Renpy backup saves
- Replies: 0
- Views: 868
Renpy backup saves
https://github.com/dtx3k/renpy-backup-saves Python script to backup all your ren'py saves to a single location This Script wil copy from every game folder the saves and copied them to a new folder in the root of the main directory. (you'll need all your games in the same folder though) If your games...
- Sat Jan 27, 2024 12:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Twitch Integration into Ren'py
- Replies: 0
- Views: 772
Twitch Integration into Ren'py
https://www.reddit.com/r/RenPy/comments/1acagfq/twitch_integration_into_renpy/ Okay, hi. I have been on the prowl for an answer, for what seems like hours, for what may be a hopeless cause. I am currently developing a game that heavily relies on Twitch integration. The idea is that the streamer's ch...
- Wed Jan 24, 2024 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Voice audio versus the wait tag
- Replies: 13
- Views: 2129
Re: [Solved] Voice audio versus the wait tag
I must have added a lot of headache to Mr. Python with my exact lip sync for the port of the novel sisters the last day of summer, https://lemmasoft.renai.us/forums/viewtopic.php?t=65773 when before only nw was, (that then he had to modernize the tag nw=0.5 ) then the plugin rhubarb, and there were ...
- Fri Jan 19, 2024 12:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Slight pause between video loops after changing Ren'Py version?
- Replies: 1
- Views: 581
- Mon Jan 15, 2024 1:50 am
- Forum: Ren'Py Cookbook
- Topic: 81 mini game Renpy
- Replies: 73
- Views: 174578
Re: 81 mini game Renpy
#mines init python: import random class MinesweeperGame: def __init__(self, dimx, dimy, bombs): if dimx > dimy: self.dimx = dimx self.dimy = dimy else: self.dimx = dimy self.dimy = dimx self.bombs = bombs self.table = MinesweeperTileset(self.dimx, self.dimy, bombs) self.dim = 1000//self.dimy self.c...
- Fri Jan 12, 2024 5:30 pm
- Forum: Ren'Py Cookbook
- Topic: Shader
- Replies: 5
- Views: 17978
Re: Shader
Post https://www.renpy.cn/thread-1487-1-1.html 1) Watercolor effect https://www.shadertoy.com/view/slcSRM he effect refers to the shadertoy website, removed (due to personal needs) White edges, weakened brightening effect, pure watercolor special effect, because it is dynamic, looks more interesting...
- Fri Jan 12, 2024 5:14 pm
- Forum: Ren'Py Cookbook
- Topic: Shader
- Replies: 5
- Views: 17978
Re: Shader
Experience modifying the shader on Renpy from a comrade from China birctreel https://www.renpy.cn/thread-1487-1-1.html Yesterday, I discussed a lot with Mr. Xizhu about how to apply shaders to layers. When we talked about making more shader programs suitable for renpy, I would like to share my exper...
- Sun Dec 31, 2023 2:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "File Screenshot" without the textbox
- Replies: 5
- Views: 1518
- Sun Dec 31, 2023 8:20 am
- Forum: Ren'Py Cookbook
- Topic: Renpy dialog voice generator(elevenlabslib)
- Replies: 1
- Views: 30280
Renpy dialog voice generator(elevenlabslib)
https://github.com/lugia19/renpyDialogToAudio Renpy dialog voice generator Generates voice files based on a dialog.tab file (with text tags stripped). The TTS is generated using elevenlabs, with my elevenlabslib library. When you run the program, it will show a GUI that will prompt you to specify: T...
- Sun Dec 31, 2023 8:06 am
- Forum: Ren'Py Cookbook
- Topic: VOICEVOX
- Replies: 0
- Views: 40565
VOICEVOX
https://github.com/Neyunse/REVOX This script uses VOICEVOX to generate tex-to-speach voices for renpy. Important It is recommended to use this generator only for placeholders. The audios generated by VOICEVOX are not of good quality. Tip The use of human voices is recommended, the voices generated w...
- Sat Dec 23, 2023 6:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: any idea to getting mouse position in a screen continuously
- Replies: 1
- Views: 718
Re: any idea to getting mouse position in a screen continuously
https://www.renpy.org/doc/html/other.html#renpy.get_mouse_pos renpy.get_mouse_pos() If you watch renpy.get_mouse_pos() in the console (shift+O), it updates whenever the mouse button is released. So if I click and drag, it gives me the ending position. You can assign the coordinates to separate varia...
- Sat Dec 23, 2023 3:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Player Can Adjust Keymap?
- Replies: 3
- Views: 2784
- Thu Dec 21, 2023 3:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Player Can Adjust Keymap?
- Replies: 3
- Views: 2784
Re: Player Can Adjust Keymap?
An acquaintance suggested an option on how to realize something like this..... ########## default persistent.keymap = {} label start: "Standard voiceover input (now [config.keymap[self_voicing]])" $ persistent.keymap['self_voicing'] = renpy.input(u "Replace with new ", length = 1...