Search found 39 matches

by Wendyd24
Sun Dec 15, 2019 6:03 am
Forum: Ren'Py Questions and Announcements
Topic: Return to Game from Menu Button??
Replies: 5
Views: 911

Re: Return to Game from Menu Button??

isobellesophia wrote: Sun Dec 15, 2019 5:57 am Try using hide

https://www.renpy.org/doc/html/screen_actions.html#Hide

Code: Select all

hotspot (537,617,204,50) action Hide('menu')

Of course :oops:

When I do that though, the scene reappears, but the text-box is gone. Any fixes?
by Wendyd24
Sun Dec 15, 2019 5:25 am
Forum: Ren'Py Questions and Announcements
Topic: Return to Game from Menu Button??
Replies: 5
Views: 911

Return to Game from Menu Button??

Hello again... Still at it, and I'm needing some more help. Sorry, but I searched everywhere else. :P I've made a custom menu and it works just fine, but I'm not sure what to program to return to the game. The question mark area is what I need filled in. screen menu: tag menu imagemap: idle "gu...
by Wendyd24
Sun Dec 15, 2019 12:27 am
Forum: Ren'Py Questions and Announcements
Topic: Programming Sounds into Imagemapping Help!!
Replies: 2
Views: 568

Re: Programming Sounds into Imagemapping Help!!

Try like this hotspot (440,580,154,86) hovered Play("sound", "sfx/hover.ogg") action [Play("sound", "sfx/click.ogg"), ShowMenu('load')] Hey thanks for the fast reply! I got it to work with a bit of your code. The only issue with yours was the error said hotsp...
by Wendyd24
Sun Dec 15, 2019 12:12 am
Forum: Ren'Py Questions and Announcements
Topic: Programming Sounds into Imagemapping Help!!
Replies: 2
Views: 568

Programming Sounds into Imagemapping Help!!

Hey guys! I've been struggling recently, but after hours I finally figured out how to imagemap. I have a title screen that has options such as "Save" "Load" "Quit" and whatnot. When you press on them, it repsectively does it's action. I have it to where a little "h...
by Wendyd24
Tue Apr 02, 2019 9:38 pm
Forum: Creator Discussion
Topic: Question About Game Licence!
Replies: 1
Views: 585

Question About Game Licence!

I'm making a visual novel for NaNoRenO, and it's done, but I've been stuck on the licencing part. I made it with Renpy. Renpy has its own LICENCE.txt and says that "While the Ren'Py license is included, you'll also want to decide on a license your game is under, and include that in your game. (...
by Wendyd24
Thu Mar 07, 2019 5:32 pm
Forum: We are a Free Project looking for Partners
Topic: NaNoReno 2019 General Recruitment Thread
Replies: 61
Views: 13981

Looking to make an Otome game! Need any and all help!

Little late, sorry! Hi! So for NaNoReNo I'm going to make an Otome game, with or without help, but I would love some help! I understand most good Otome games have a wide selection of personality typed characters, but I am making a game called "Sugar Baby" (name subject to change haha) wher...
by Wendyd24
Mon Jan 28, 2019 7:16 am
Forum: Works in Progress
Topic: Café Rouge 2020 [FULL GAME RELEASED] [Otome, GxB]
Replies: 61
Views: 15337

Re: Café Rouge 2019: Second Reproduction [Otome, GxB][Free w/In-Game Purchases]

So glad you're redoing this!! I can't wait to play it, and watch any development.
Quick question. Will the 2.79 purchase for 1000 points cover the whole game or just a route? Personally I'm willing to pay whatever, I was just curious if it would be a one time purchase.
by Wendyd24
Sun Nov 19, 2017 2:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Choices in Renpy(Returning to a previous point)
Replies: 3
Views: 2916

Re: Choices in Renpy(Returning to a previous point)

You had it right the first time, sorry for the confusion. What I meant was, if he picked girl A the first time, I didn't want him to see that choice again. You are a life saver, this is exactly what I was trying to do. Thank you so much. (:
by Wendyd24
Sun Nov 19, 2017 1:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Choices in Renpy(Returning to a previous point)
Replies: 3
Views: 2916

Choices in Renpy(Returning to a previous point)

Hello! I'm sorry the title isn't very descriptive because I'm unsure of what I'm really needing to do here. To be more specific, I'm trying to give the player an option on what they'd like to do first. This choice does not affect the game, but I feel I'd like to give them options here and there, oth...