Search found 19 matches
- Fri Apr 01, 2016 4:21 am
- Forum: Creator Discussion
- Topic: How do you handle jumps into the future?
- Replies: 3
- Views: 484
How do you handle jumps into the future?
Hi, sorry, I'm not sure how exactly it's called. The term when the story jumps ahead a few months or years. But that, how do you handle that in your projects? I'm trying to figure out how to do this in a very relationship-centric VN where the entire plot is basically built on options of interactions...
- Fri Apr 01, 2016 4:01 am
- Forum: Creator Discussion
- Topic: When writing branches, what do you prefer?
- Replies: 8
- Views: 1353
Re: When writing branches, what do you prefer?
To elaborate a little more, in the game you're playing a young girl in her first year going to public school. It's not a straight up romance VN, though romance does play a role. It's more of a comedy-satire with tendencies toward dark/heavy drama the further in you get. So it's still more than a typ...
- Fri Apr 01, 2016 3:51 am
- Forum: Creator Discussion
- Topic: When writing branches, what do you prefer?
- Replies: 8
- Views: 1353
Re: When writing branches, what do you prefer?
Thanks for all the helpful replies. I've now tried plotting out the main storyline to give myself a skeleton structure to work off of but it's been pretty discouraging. When I was writing before, it felt like little progress because I was writing actual dialogue - the actual scenes for each branchin...
- Tue Mar 29, 2016 9:52 pm
- Forum: Creator Discussion
- Topic: When writing branches, what do you prefer?
- Replies: 8
- Views: 1353
When writing branches, what do you prefer?
Hi, I'm working on my first project and still trying to figure out the most efficient way to work with choices resulting in multiple branches along the same plot line. Most of the choices I'm offering tweak behind-the-scenes stats while taking the story into a slightly different direction for the co...