Search found 137 matches

by Samidarenina
Fri Jul 20, 2012 10:46 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to set up proportional display stretching?
Replies: 7
Views: 1115

Re: Is it possible to set up proportional display stretching

Most of the times I've came across display stretching in commercial japanese games, it was set in such a way that you could stretch the window, but in a way that the aspect ratio is retained and without letterboxes. So if you were to stretch the window horizontally, the same stretching would apply t...
by Samidarenina
Fri Jul 20, 2012 9:50 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to set up proportional display stretching?
Replies: 7
Views: 1115

Re: Is it possible to set up proportional display stretching

but I was talking about the display.
That code is used for images.
by Samidarenina
Fri Jul 20, 2012 9:34 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to set up proportional display stretching?
Replies: 7
Views: 1115

Is it possible to set up proportional display stretching?

I am curious if it were possible to set up the display stretching to be proportional ( both x and y of the window are modified equally while stretching) as opposed to the way it currently handles things? It's just that in some games, I'd like to easily stretch the window to a certain size without ne...
by Samidarenina
Thu Jul 19, 2012 10:58 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Readback.rpy and "extend"
Replies: 30
Views: 6540

Re: [Solved] Readback.rpy and "extend"

Ah, thank you so very much, Apricotorange. This is incredibly helpful to me.
by Samidarenina
Wed Jul 18, 2012 9:24 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Readback.rpy and "extend"
Replies: 30
Views: 6540

Re: [Solved] Readback.rpy and "extend"

I didn't think I did anything which should affect the scrolling... Slightly tweaked version: adds space after "nvl clear", and a bugfix to make it work properly across saves. I am sure this is asking for too much, but I'll try anyway. Would you have a bit of time on your hands to also fix...
by Samidarenina
Thu Jul 12, 2012 5:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Applying a transform to choices
Replies: 9
Views: 1473

Re: Applying a transform to choices

Wow, I had no idea there was such a statement. This will really come in handy. Thanks.
by Samidarenina
Thu Jul 12, 2012 3:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Applying a transform to choices
Replies: 9
Views: 1473

Re: Applying a transform to choices

Ah, that's perfect.
Additional question, if I may:
Is it also possible to set a transform to when you click on the choice and the choices disappear? (Not that important, but it would be nice to have.
by Samidarenina
Thu Jul 12, 2012 2:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Applying a transform to choices
Replies: 9
Views: 1473

Applying a transform to choices

How can I apply a transform to choices?
It was always bugging me how they just appear out of nowhere.
by Samidarenina
Tue Jul 10, 2012 6:16 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Readback.rpy and "extend"
Replies: 30
Views: 6540

Re: Readback.rpy and "extend"

Actually, you can use "ctc_pause=" to set the CTC indicator to work with {w} and {p}. Of course, if you need to show new pictures on the screen in the middle of the line, then you'll still need to use extend, but for the normal things, ctc_pause should do the thing. (That being said, I stu...
by Samidarenina
Tue Jul 10, 2012 10:01 am
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 575856

Re: Ren'Py Gripes

Ah correction: You need to be in the middle of the line, rollback and then rollforward. The text you didn't see yet breaks, not the old one.
by Samidarenina
Tue Jul 10, 2012 7:33 am
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 575856

Re: Ren'Py Gripes

Excuse me, but I just wanted to mention that when saving or rollbacking in, for example, a line with multiple {w}/{p} tags, the line will start ignoring any ctc indicators and text speed.
Not really a big thing, but it can look a bit ugly and inconsistent.
by Samidarenina
Tue Jul 10, 2012 7:29 am
Forum: Ren'Py Questions and Announcements
Topic: Saving after {w} gives me weird results. Might be BUG?
Replies: 4
Views: 572

Re: Saving after {w} gives me weird results. Might be BUG?

Just for special occasions, so it shouldn't be a big bother. I'm also not a fan of too much clicking. I just wanted to point it out because, you know how it is, when something little irks you and you decide to ignore it, you'll start ignoring bigger and bigger things soon. (Ah, I've completely forgo...
by Samidarenina
Tue Jul 10, 2012 6:25 am
Forum: Ren'Py Questions and Announcements
Topic: Saving after {w} gives me weird results. Might be BUG?
Replies: 4
Views: 572

Re: Saving after {w} gives me weird results. Might be BUG?

I wouldn't call anything that breaks the usual flow like that "natural behavior".
I mean, it doesn't really break anything, but it does kinda look ugly which is never a good thing.
by Samidarenina
Mon Jul 09, 2012 7:01 am
Forum: Ren'Py Questions and Announcements
Topic: Saving after {w} gives me weird results. Might be BUG?
Replies: 4
Views: 572

Saving after {w} gives me weird results. Might be BUG?

Now, this may already have been noted, but it still wouldn't be bad to mention. (Maybe it should go directly to PyTom, because it is kind of a bug) Let's say we use the line "Click to continue {w} to the second pat of the sentence." We start the game and save it while only the first part i...