Search found 154 matches

by Kuiper
Tue Mar 29, 2016 4:05 am
Forum: Works in Progress
Topic: Idol Manager [business sim, dark comedy]
Replies: 48
Views: 13521

Re: Idol Manager [business sim, dark comedy]

Can I deal with tabloids like Shukan Bunshun? Yep! One of the things we want to force players to do is manage their relationship with the press, which includes gossip rags and bloggers, along with "regular" media outlets. Trying to dodge scandal (or wield it to your advantage) is somethin...
by Kuiper
Tue Mar 29, 2016 1:34 am
Forum: Works in Progress
Topic: Idol Manager [business sim, dark comedy]
Replies: 48
Views: 13521

Idol Manager [business sim, dark comedy]

http://i.imgur.com/jypgjyO.jpg (cover art by Ninamo ) trailer/gameplay video and website Idol Manager is a business simulation game set in the Japanese idol industry. Coming 2018 for PC, Mac and Linux. The premise: You take on the role of manager at a small (but growing!) talent agency. As you cult...
by Kuiper
Sun Jan 31, 2016 6:51 pm
Forum: Asset Creation: Writing
Topic: Does Explaining Character Flaws Nullify Them?
Replies: 7
Views: 1525

Re: Does Explaining Character Flaws Nullify Them?

In your case (with the goddess), I think it depends on how you portray her apathy. If you use her past to justify her disconnect, then yeah, I can see how people would think less of her flaw. However, if you use her past to explain her disconnect while also implying that the disconnect is still ult...
by Kuiper
Sun Jan 31, 2016 2:21 am
Forum: Creator Discussion
Topic: Writing Humor -- how to get better? resources?
Replies: 9
Views: 1640

Re: Writing Humor -- how to get better? resources?

I'll also toss in a recommendation for Dave Barry, his non-fiction books and weekly column were both great. He also wrote three humorous novels ("Big Trouble," "Tricky Business," "Insane City,") about crazy things happening in Miami, which might be a more useful model t...
by Kuiper
Wed Dec 30, 2015 6:51 am
Forum: Asset Creation: Writing
Topic: [deleted]
Replies: 15
Views: 2532

Re: The Great American Visual Novel

Many people watch high school football on Friday nights in the fall, followed by college football games on Saturday, and professional football games on Sunday. One question that often comes up in non-American circles is "why do Americans care so much about college football? How is it that high...
by Kuiper
Sat Dec 26, 2015 2:18 am
Forum: Creator Discussion
Topic: A bit afraid to post my game on Steam
Replies: 15
Views: 2808

Re: A bit afraid to post my game on Steam

Here's a fun exercise. Think about a book you really like. For the sake of example, I'll use Kurt Vonnegut's Slaughterhouse-Five, a book beloved by critics and readers alike. Now go to Amazon and look at the 1-star reviews. Here's what some Amazon users had to say about Slaughterhouse-Five: "a ...
by Kuiper
Thu Oct 08, 2015 1:33 am
Forum: Creator Discussion
Topic: A lesson in Price vs Value
Replies: 12
Views: 2523

Re: A lesson in Price vs Value

TL;DR - Why do people pay a fortune for coffee, but are wary of spending the same on an indie game? What you are describing is price sensitivity. There are some places where people are price-sensitive (e.g. having a fixed budget for games), and other prices where they may be price insensitive (in t...
by Kuiper
Tue Oct 06, 2015 5:04 am
Forum: Asset Creation: Writing
Topic: Ludonarrative dissonance and harmony in visual novels
Replies: 13
Views: 3210

Re: Ludonarrative dissonance and harmony in visual novels

On the subject of ludonarrative harmony in visual novels, I've been having a grand time playing Black Closet since its recent release on Steam. Black Closet is a noir mystery game with themes of politics and intrigue, and at your disposal, you have the ability to target persons of interest and eithe...
by Kuiper
Wed Sep 23, 2015 4:09 am
Forum: Asset Creation: Writing
Topic: Help with jokes/cheerful characters
Replies: 6
Views: 1475

Re: Help with jokes/cheerful characters

Here are some humor tips that I've mostly stolen from Scott Adams (creator of Dilbert) and Dave Barry: The Six Elements of Humor: Scott Adams came up with this list. The six critical elements of humor are: Clever Cute Bizarre Cruel Naughty Recognizable In order for something to be funny, it must ach...
by Kuiper
Fri Sep 18, 2015 1:57 am
Forum: Asset Creation: Writing
Topic: Problems with fitting the character.
Replies: 6
Views: 1183

Re: Problems with fitting the character.

Some ideas can be merged (and some of the best stories are the result of merging ideas), where you take multiple character ideas and end up putting them in the same body. (So instead of having a cat lover and a punk band drummer as separate characters, you create a single character who spends Saturd...
by Kuiper
Sat Aug 22, 2015 4:24 am
Forum: Asset Creation: Writing
Topic: writing a dating sim
Replies: 11
Views: 5112

Re: writing a dating sim

Somewhat recently, there was a thread in the creator discussion forums discussing whether protagonists in dating games are unrealistic , with many users presenting their thoughts on how love stories can be effectively told in visual novels and dating sims. I also had a chance to discuss this topic w...
by Kuiper
Fri Aug 14, 2015 3:09 pm
Forum: Asset Creation: Writing
Topic: Do you hate your writing?
Replies: 34
Views: 5603

Re: Do you hate your writing?

I actually find that I enjoyed my old works more than my current ones, even if they sounded cheesy/dated compared to how I write now. I guess it's because when I wrote those back then, I actually felt like I was writing with as much freedom as I could. Nowadays though I just feel kind of overwhelme...
by Kuiper
Fri Aug 07, 2015 3:42 pm
Forum: Creator Discussion
Topic: Your Princess is in Another Castle Trope Discussion
Replies: 10
Views: 1360

Re: Your Princess is in Another Castle Trope Discussion

Readers demand a sense of progress. Nearly every time I've felt bored with a story, it's because there was some "lull" where it didn't feel like any of the characters were failing to move toward their intended goal. (This is part of why it's so difficult to write a story about a character ...
by Kuiper
Thu Aug 06, 2015 6:57 pm
Forum: Creator Discussion
Topic: What you it take to make YOU a Patreon supporter?
Replies: 15
Views: 2532

Re: What you it take to make YOU a Patreon supporter?

I think what is important about the way of seeing Patreon that you are talking about is the emphasis on supporting a particular person primarily...rather than the work primarily. If my nephew put up a Patreon for something, I'd give him some monthly amount of money because he is my nephew. That is ...
by Kuiper
Thu Aug 06, 2015 5:13 pm
Forum: Creator Discussion
Topic: What you it take to make YOU a Patreon supporter?
Replies: 15
Views: 2532

Re: What you it take to make YOU a Patreon supporter?

When I support someone on Patreon, I don't expect to get anything in return. I treat it as patronage. It's effectively a recurring donation. I just wanted to chime in that I, too, see Patreon as patronage...but patronage is not the same thing as a donation. When the King of Bavaria became Richard W...